The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
168 lines
3.9 KiB
C++
168 lines
3.9 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2020 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "graph.h"
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namespace olive {
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NodeGraph::NodeGraph() :
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operation_stack_(0)
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{
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}
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void NodeGraph::Clear()
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{
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foreach (Node* node, node_children_) {
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delete node;
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}
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node_children_.clear();
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}
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void NodeGraph::AddNode(Node *node)
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{
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if (ContainsNode(node)) {
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return;
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}
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node->setParent(this);
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connect(node, &Node::EdgeAdded, this, &NodeGraph::SignalEdgeAdded);
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connect(node, &Node::EdgeRemoved, this, &NodeGraph::SignalEdgeRemoved);
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node_children_.append(node);
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emit NodeAdded(node);
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}
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void NodeGraph::BeginOperation()
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{
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operation_stack_++;
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}
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void NodeGraph::EndOperation()
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{
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operation_stack_--;
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if (!operation_stack_) {
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// Signal everything that we cached during the operation
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// First, signal the removed edges
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foreach (NodeEdgePtr e, cached_removed_edges_) {
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emit EdgeRemoved(e);
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}
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cached_removed_edges_.clear();
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// Next, signal the removed nodes
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foreach (Node* n, cached_removed_nodes_) {
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emit NodeRemoved(n);
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}
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cached_removed_nodes_.clear();
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// Next, signal the added nodes
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foreach (Node* n, cached_added_nodes_) {
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emit NodeAdded(n);
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}
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cached_added_nodes_.clear();
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// Finally, signal the added edges
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foreach (NodeEdgePtr e, cached_added_edges_) {
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emit EdgeAdded(e);
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}
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cached_added_edges_.clear();
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}
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}
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void NodeGraph::SignalNodeAdded(Node* node)
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{
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if (!operation_stack_) {
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emit NodeAdded(node);
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} else if (!cached_removed_nodes_.removeOne(node)) {
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// If we already removed this node during the operation (appending a signal to
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// cached_removed_nodes_), we just remove that instead of appending a new signal. However if we
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// didn't (removeOne returning false), only then do we append an add signal
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cached_added_nodes_.append(node);
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}
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}
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void NodeGraph::SignalNodeRemoved(Node *node)
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{
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if (!operation_stack_) {
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emit NodeRemoved(node);
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} else if (!cached_added_nodes_.removeOne(node)) {
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// See SignalNodeAdded() for explanation of this
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cached_removed_nodes_.append(node);
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}
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}
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void NodeGraph::SignalEdgeAdded(NodeEdgePtr edge)
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{
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if (!operation_stack_) {
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emit EdgeAdded(edge);
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} else if (!cached_removed_edges_.removeOne(edge)) {
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// See SignalNodeAdded() for explanation of this
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cached_added_edges_.append(edge);
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}
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}
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void NodeGraph::SignalEdgeRemoved(NodeEdgePtr edge)
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{
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if (!operation_stack_) {
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emit EdgeRemoved(edge);
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} else if (!cached_added_edges_.removeOne(edge)) {
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// See SignalNodeAdded() for explanation of this
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cached_removed_edges_.append(edge);
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}
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}
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void NodeGraph::TakeNode(Node *node, QObject* new_parent)
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{
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if (!ContainsNode(node)) {
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return;
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}
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if (!node->CanBeDeleted()) {
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qWarning() << "Tried to delete a Node that's been flagged as not deletable";
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return;
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}
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node->DisconnectAll();
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disconnect(node, &Node::EdgeAdded, this, &NodeGraph::EdgeAdded);
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disconnect(node, &Node::EdgeRemoved, this, &NodeGraph::EdgeRemoved);
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node->setParent(new_parent);
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node_children_.removeAll(node);
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emit NodeRemoved(node);
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}
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const QList<Node *> &NodeGraph::nodes() const
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{
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return node_children_;
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}
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bool NodeGraph::ContainsNode(Node *n) const
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{
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return (n->parent() == this);
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}
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}
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