- app/ no longer includes engine C++ headers nor holds engine C++ types: engine access goes through the oakengine C ABI plus C++ wrappers (oakutil/oaknode.h, oakutil/oakvideo.h) and app-local mirror types (tooltypes, trackreferencehandle, timelinecommonapp, keyframetypes, subtitleapp, serializedlayoutinfoapp, nodevaluehandle, sliderdisplaytypeapp) - engine: new C ABI functions for block/track/clip/transition navigation and predicates, links, caches, waveform/playback, disk folder, sequence_track_list, node_free, footage_is_valid, block_get_track, get_brush; loadotio/saveotio ported to the current engine API - OTIO is now a required dependency: CI and CD build it on every platform, FindOpenTimelineIO fixed for OTIO 0.16/0.19 (the old deps include requirement silently disabled OTIO everywhere), runtime libraries are bundled into packages and copied next to macOS binaries (oak_copy_otio_runtime) - fix ProjectViewModel drag&drop mime read/write size mismatch (segfault) - unify color label naming (k_olive -> "Oak") in the app-side mirror - docs: OTIO required, FFmpeg minimum corrected to 6.0 (en/zh) - gtest suite: 1925 passed, 0 failed
91 lines
2.1 KiB
C++
91 lines
2.1 KiB
C++
#include <gtest/gtest.h>
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#include <QSignalSpy>
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#include "node/generator/solid/solid.h"
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#include "node/project.h"
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#include "widget/nodeview/nodeview.h"
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using namespace olive;
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namespace
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{
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// Helper: wrap an engine Node* as oak::Node for the C ABI widget interface
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inline oak::Node to_oak(olive::Node *n)
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{
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return oak::Node(reinterpret_cast<OakEngineNode *>(n));
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}
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} // namespace
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class NodeViewTest : public ::testing::Test {
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protected:
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void SetUp() override
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{
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ColorManager::set_up_default_config();
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project_ = std::make_unique<Project>();
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project_->initialize();
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}
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std::unique_ptr<Project> project_;
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};
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TEST_F(NodeViewTest, ConstructionCreatesEmptyView)
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{
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NodeView view;
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EXPECT_TRUE(view.get_contexts().isEmpty());
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EXPECT_FALSE(view.is_group_overlay());
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}
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TEST_F(NodeViewTest, SetContextsUpdatesContextList)
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{
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auto *solid = new SolidGenerator();
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solid->setParent(project_.get());
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NodeView view;
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view.set_contexts({ to_oak(solid) });
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EXPECT_EQ(view.get_contexts().size(), 1);
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EXPECT_EQ(view.get_contexts().first(), to_oak(solid));
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}
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TEST_F(NodeViewTest, ShowSelectedNodeInParamEditorNoSelectionIsNoOp)
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{
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NodeView view;
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QSignalSpy changed_with_ctx_spy(
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&view, &NodeView::node_selection_changed_with_contexts);
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// The action must exist; silently skipping the trigger would make this
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// test pass without exercising anything
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QAction *show_params_action = nullptr;
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foreach (QAction *action, view.actions()) {
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if (action->property("id").toString() ==
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QStringLiteral("shownodeparams")) {
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show_params_action = action;
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break;
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}
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}
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ASSERT_NE(show_params_action, nullptr)
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<< "NodeView has no action with id 'shownodeparams'";
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// With nothing selected, triggering it must not emit a selection change
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show_params_action->trigger();
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EXPECT_EQ(changed_with_ctx_spy.count(), 0);
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}
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TEST_F(NodeViewTest, ClearGraphRemovesContexts)
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{
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auto *solid = new SolidGenerator();
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solid->setParent(project_.get());
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NodeView view;
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view.set_contexts({ to_oak(solid) });
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EXPECT_FALSE(view.get_contexts().isEmpty());
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view.clear_graph();
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EXPECT_TRUE(view.get_contexts().isEmpty());
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}
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