Files
Mike-Solar f95590e924 engine: internals supporting the facade migration
UndoStack push_pre_executed, FolderAddChild-based true folder moves,
NodeViewDeleteCommand delete-then-reconnect support, event emission
points for the facade event bus, and related internal adjustments.
2026-07-26 22:43:09 +08:00

152 lines
3.5 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_UNDOSTACK_H
#define OAK_UNDOSTACK_H
#include <QAction>
#include <QAbstractItemModel>
#include "common/define.h"
#include "undo/undocommand.h"
namespace olive
{
class UndoStack : public QAbstractItemModel {
Q_OBJECT
public:
UndoStack();
virtual ~UndoStack() override;
void push(UndoCommand *command, const QString &name);
/**
* @brief Push a command that has already been executed (redo skipped).
*
* Used by the facade undo-group: child commands are added to the group
* and executed eagerly, then the whole group is pushed with this method
* so it is not redone again. Empty commands are discarded.
*/
void push_pre_executed(UndoCommand *command, const QString &name);
void jump(size_t index);
void clear();
bool can_undo() const;
bool can_redo() const
{
return !undone_commands_.empty();
}
void update_actions();
QAction *GetUndoAction()
{
return undo_action_;
}
QAction *GetRedoAction()
{
return redo_action_;
}
virtual int
columnCount(const QModelIndex &parent = QModelIndex()) const override;
virtual QVariant data(const QModelIndex &index,
int role = Qt::DisplayRole) const override;
virtual QModelIndex
index(int row, int column,
const QModelIndex &parent = QModelIndex()) const override;
virtual QModelIndex parent(const QModelIndex &index) const override;
virtual int
rowCount(const QModelIndex &parent = QModelIndex()) const override;
virtual QVariant headerData(int section, Qt::Orientation orientation,
int role = Qt::DisplayRole) const override;
virtual bool
hasChildren(const QModelIndex &parent = QModelIndex()) const override;
// Facade accessors (oakengine/undo.h C ABI): row-based history queries.
// Rows 0..done_count()-1 are done commands (commands_ in order), rows
// done_count()..command_count()-1 are undone commands (undone_commands_
// in order, most recently undone first).
int command_count() const
{
return int(commands_.size() + undone_commands_.size());
}
int done_count() const
{
return int(commands_.size());
}
bool command_is_done(int row) const
{
return row >= 0 && row < done_count();
}
QString command_name(int row) const
{
if (row < 0 || row >= command_count()) {
return QString();
}
if (row < done_count()) {
auto it = commands_.begin();
std::advance(it, row);
return it->name;
}
auto it = undone_commands_.begin();
std::advance(it, row - done_count());
return it->name;
}
signals:
void index_changed(int i);
public slots:
void undo();
void redo();
private:
static const int k_max_undo_commands;
struct CommandEntry {
UndoCommand *command;
QString name;
};
std::list<CommandEntry> commands_;
std::list<CommandEntry> undone_commands_;
QAction *undo_action_;
QAction *redo_action_;
};
}
#endif // OAK_UNDOSTACK_H