Files
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00

86 lines
2.0 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_AUDIOWAVEFORMCACHE_H
#define OAK_AUDIOWAVEFORMCACHE_H
#include "audio/audiovisualwaveform.h"
#include "playbackcache.h"
namespace olive
{
class AudioWaveformCache : public PlaybackCache {
Q_OBJECT
public:
AudioWaveformCache(QObject *parent = nullptr);
void write_waveform(const TimeRange &range,
const TimeRangeList &valid_ranges,
const AudioVisualWaveform *waveform);
const AudioParams &get_parameters() const
{
return params_;
}
void set_parameters(const AudioParams &p)
{
params_ = p;
waveforms_->set_channel_count(p.channel_count());
}
void Draw(QPainter *painter, const QRect &rect, const double &scale,
const Rational &start_time) const;
AudioVisualWaveform::Sample
get_summary_from_time(const Rational &start, const Rational &length) const;
Rational length() const;
virtual void set_passthrough(PlaybackCache *cache) override;
protected:
virtual void InvalidateEvent(const TimeRange &range) override;
private:
using WaveformPtr = std::shared_ptr<AudioVisualWaveform>;
WaveformPtr waveforms_;
AudioParams params_;
class WaveformPassthrough : public TimeRange {
public:
WaveformPassthrough(const TimeRange &r)
: TimeRange(r)
{
}
WaveformPtr waveform;
};
std::vector<WaveformPassthrough> passthroughs_;
};
}
#endif // OAK_AUDIOWAVEFORMCACHE_H