Files
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00

82 lines
2.3 KiB
C++

/*
* Oak Video Editor - Non-Linear Video Editor
* Copyright (C) 2026 Olive CE Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef OAK_OLIVE_EDITOR_PLUGIN_IMAGE_H
#define OAK_OLIVE_EDITOR_PLUGIN_IMAGE_H
#include "ofxCore.h"
#include "ofxImageEffect.h"
#include "ofxhClip.h"
#include "olive/core/render/pixelformat.h"
#include "render/loopmode.h"
#include "render/videoparams.h"
#include <cstdint>
#include <string>
#include <vector>
namespace olive
{
namespace plugin
{
class Image : public OFX::Host::ImageEffect::Image {
public:
Image(OFX::Host::ImageEffect::ClipInstance &clip_instance);
Image(OFX::Host::ImageEffect::ClipInstance &clip_instance,
const VideoParams &params, const OfxRectI &bounds,
const OfxRectI &rod, bool clear = true);
~Image();
uint8_t *data()
{
return (uint8_t *)getPointerProperty(kOfxImagePropData);
}
int width();
int height();
core::PixelFormat pixel_format();
bool premultiplied_alpha();
int channel_count();
void allocate_from_params(const VideoParams &params, const OfxRectI &bounds,
const OfxRectI &rod, bool clear = true);
void ensure_allocated_from_params(const VideoParams &params,
const OfxRectI &bounds, const OfxRectI &rod,
bool clear = false);
void allocate(int width, int height, core::PixelFormat format,
int channel_count, bool premultiplied_alpha,
const OfxRectI &bounds, const OfxRectI &rod,
bool clear = true);
int row_bytes() const
{
return row_bytes_;
}
protected:
std::vector<uint8_t> image_;
int width_;
int height_;
core::PixelFormat format_;
bool premultiplied_alpha_;
int channel_count_;
int row_bytes_;
OfxRectI bounds_;
OfxRectI rod_;
};
}
}
#endif //OAK_OLIVE_EDITOR_PLUGIN_IMAGE_H