Files
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00

107 lines
2.8 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_SERIALIZER211228_H
#define OAK_SERIALIZER211228_H
#include "serializer.h"
namespace olive
{
class ProjectSerializer211228 : public ProjectSerializer {
public:
ProjectSerializer211228() = default;
protected:
virtual LoadData load(Project *project, QXmlStreamReader *reader,
LoadType load_type, void *reserved) const override;
virtual uint version() const override
{
return 211228;
}
private:
struct XMLNodeData {
struct SerializedConnection {
NodeInput input;
quintptr output_node;
};
struct BlockLink {
Node *block;
quintptr link;
};
struct GroupLink {
NodeGroup *group;
quintptr input_node;
QString input_id;
int input_element;
};
QHash<quintptr, Node *> node_ptrs;
QList<SerializedConnection> desired_connections;
QList<BlockLink> block_links;
QVector<GroupLink> group_input_links;
QHash<NodeGroup *, quintptr> group_output_links;
QHash<Node *, QUuid> node_uuids;
};
void load_node(Node *node, XMLNodeData &xml_node_data,
QXmlStreamReader *reader) const;
void load_color_manager(QXmlStreamReader *reader, Project *project) const;
void load_project_settings(QXmlStreamReader *reader, Project *project) const;
void load_input(Node *node, QXmlStreamReader *reader,
XMLNodeData &xml_node_data) const;
void load_immediate(QXmlStreamReader *reader, Node *node,
const QString &input, int element,
XMLNodeData &xml_node_data) const;
bool load_position(QXmlStreamReader *reader, quintptr *node_ptr,
Node::Position *pos) const;
void post_connect(const XMLNodeData &xml_node_data) const;
void load_node_custom(QXmlStreamReader *reader, Node *node,
XMLNodeData &xml_node_data) const;
void load_timeline_points(QXmlStreamReader *reader,
ViewerOutput *points) const;
void load_work_area(QXmlStreamReader *reader,
TimelineWorkArea *workarea) const;
void load_marker_list(QXmlStreamReader *reader,
TimelineMarkerList *markers) const;
void load_value_hint(Node::ValueHint *hint, QXmlStreamReader *reader) const;
};
}
#endif // OAK_SERIALIZER211228_H