Files
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00

180 lines
6.1 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "chromakey.h"
#include "node/color/colormanager/colormanager.h"
#include "render/colorprocessor.h"
namespace olive
{
#define super OCIOBaseNode
const QString ChromaKeyNode::k_color_input = QStringLiteral("color_key");
const QString ChromaKeyNode::k_mask_only_input = QStringLiteral("mask_only_in");
const QString ChromaKeyNode::k_invert_input = QStringLiteral("invert_in");
const QString ChromaKeyNode::k_upper_tolerance_input =
QStringLiteral("upper_tolerance_in");
const QString ChromaKeyNode::k_lower_tolerance_input =
QStringLiteral("lower_tolerance_in");
const QString ChromaKeyNode::k_garbage_matte_input = QStringLiteral("garbage_in");
const QString ChromaKeyNode::k_core_matte_input = QStringLiteral("core_in");
const QString ChromaKeyNode::k_shadows_input = QStringLiteral("shadows_in");
const QString ChromaKeyNode::k_highlights_input = QStringLiteral("highlights_in");
ChromaKeyNode::ChromaKeyNode()
{
add_input(k_color_input, NodeValue::k_color,
QVariant::fromValue(Color(0.0f, 1.0f, 0.0f, 1.0f)));
add_input(k_lower_tolerance_input, NodeValue::k_float, 5.0);
set_input_property(k_lower_tolerance_input, QStringLiteral("min"), 0.0);
set_input_property(k_lower_tolerance_input, QStringLiteral("base"), 0.1);
add_input(k_upper_tolerance_input, NodeValue::k_float, 25.0);
set_input_property(k_upper_tolerance_input, QStringLiteral("base"), 0.1);
// FIXME: Temporarily disabled. This will break if "lower tolerance" is keyframed or connected to
// something and there's currently no solution to remedy that. If there is in the future,
// we can look into re-enabling this.
//SetInputProperty(kUpperToleranceInput, QStringLiteral("min"), GetStandardValue(kLowerToleranceInput).toDouble());
add_input(k_garbage_matte_input, NodeValue::k_texture,
InputFlags(k_input_flag_not_keyframable));
add_input(k_core_matte_input, NodeValue::k_texture,
InputFlags(k_input_flag_not_keyframable));
add_input(k_highlights_input, NodeValue::k_float, 100.0f);
set_input_property(k_highlights_input, QStringLiteral("min"), 0.0);
set_input_property(k_highlights_input, QStringLiteral("base"), 0.1);
add_input(k_shadows_input, NodeValue::k_float, 100.0f);
set_input_property(k_shadows_input, QStringLiteral("min"), 0.0);
set_input_property(k_shadows_input, QStringLiteral("base"), 0.1);
add_input(k_invert_input, NodeValue::k_boolean, false);
add_input(k_mask_only_input, NodeValue::k_boolean, false);
}
QString ChromaKeyNode::name() const
{
return tr("Chroma Key");
}
QString ChromaKeyNode::id() const
{
return QStringLiteral("org.olivevideoeditor.Olive.chromakey");
}
QVector<Node::CategoryID> ChromaKeyNode::category() const
{
return { k_category_keying };
}
QString ChromaKeyNode::description() const
{
return tr(
"A simple color key based on the distance from the chroma of a selected color.");
}
void ChromaKeyNode::retranslate()
{
super::retranslate();
set_input_name(k_texture_input, tr("Input"));
set_input_name(k_garbage_matte_input, tr("Garbage Matte"));
set_input_name(k_core_matte_input, tr("Core Matte"));
set_input_name(k_color_input, tr("Key Color"));
set_input_name(k_shadows_input, tr("Shadows"));
set_input_name(k_highlights_input, tr("Highlights"));
set_input_name(k_upper_tolerance_input, tr("Upper Tolerance"));
set_input_name(k_lower_tolerance_input, tr("Lower Tolerance"));
set_input_name(k_invert_input, tr("Invert Mask"));
set_input_name(k_mask_only_input, tr("Show Mask Only"));
}
void ChromaKeyNode::InputValueChangedEvent(const QString &input, int element)
{
Q_UNUSED(element);
if (input == k_lower_tolerance_input) {
// FIXME: Temporarily disabled. This will break if "lower tolerance" is keyframed or connected to
// something and there's currently no solution to remedy that. If there is in the future,
// we can look into re-enabling this.
//SetInputProperty(kUpperToleranceInput, QStringLiteral("min"), GetStandardValue(kLowerToleranceInput).toDouble());
}
generate_processor();
}
ShaderCode ChromaKeyNode::get_shader_code(const ShaderRequest &request) const
{
return ShaderCode(FileFunctions::read_file_as_string(
QStringLiteral(":/shaders/chromakey.frag"))
.arg(request.stub));
}
void ChromaKeyNode::generate_processor()
{
if (manager()) {
try {
ColorTransform transform("cie_xyz_d65_interchange");
set_processor(ColorProcessor::create(
manager(), manager()->get_reference_color_space(), transform));
} catch (const ocio::Exception &e) {
std::cerr << std::endl << e.what() << std::endl;
}
}
}
void ChromaKeyNode::value(const NodeValueRow &value, const NodeGlobals &globals,
NodeValueTable *table) const
{
if (TexturePtr tex = value[k_texture_input].to_texture()) {
if (processor()) {
ColorTransformJob job(value);
job.set_color_processor(processor());
job.set_input_texture(value[k_texture_input]);
job.set_needs_custom_shader(this);
job.set_function_name(QStringLiteral("SceneLinearToCIEXYZ_d65"));
table->push(NodeValue::k_texture, tex->to_job(job), this);
}
}
}
void ChromaKeyNode::config_changed()
{
generate_processor();
}
QString ChromaKeyNode::get_input_id_for_legacy_id(const QString &id) const
{
// Older project files used the misspelled "tolerence" input IDs
if (id == QStringLiteral("upper_tolerence_in")) {
return k_upper_tolerance_input;
}
if (id == QStringLiteral("lower_tolerence_in")) {
return k_lower_tolerance_input;
}
return super::get_input_id_for_legacy_id(id);
}
} // namespace olive