Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).
- oak-render-worker now links liboakengine instead of the whole
libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
../app but backends now live in engine/; a stale pre-split liboakgl
in the build tree got dlopened instead, re-initialized and later
destroyed the interposed engine statics (full-suite segfault at
DialogSequenceParameterTab, found via gdb watchpoint)
180 lines
6.1 KiB
C++
180 lines
6.1 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "chromakey.h"
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#include "node/color/colormanager/colormanager.h"
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#include "render/colorprocessor.h"
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namespace olive
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{
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#define super OCIOBaseNode
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const QString ChromaKeyNode::k_color_input = QStringLiteral("color_key");
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const QString ChromaKeyNode::k_mask_only_input = QStringLiteral("mask_only_in");
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const QString ChromaKeyNode::k_invert_input = QStringLiteral("invert_in");
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const QString ChromaKeyNode::k_upper_tolerance_input =
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QStringLiteral("upper_tolerance_in");
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const QString ChromaKeyNode::k_lower_tolerance_input =
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QStringLiteral("lower_tolerance_in");
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const QString ChromaKeyNode::k_garbage_matte_input = QStringLiteral("garbage_in");
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const QString ChromaKeyNode::k_core_matte_input = QStringLiteral("core_in");
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const QString ChromaKeyNode::k_shadows_input = QStringLiteral("shadows_in");
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const QString ChromaKeyNode::k_highlights_input = QStringLiteral("highlights_in");
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ChromaKeyNode::ChromaKeyNode()
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{
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add_input(k_color_input, NodeValue::k_color,
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QVariant::fromValue(Color(0.0f, 1.0f, 0.0f, 1.0f)));
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add_input(k_lower_tolerance_input, NodeValue::k_float, 5.0);
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set_input_property(k_lower_tolerance_input, QStringLiteral("min"), 0.0);
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set_input_property(k_lower_tolerance_input, QStringLiteral("base"), 0.1);
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add_input(k_upper_tolerance_input, NodeValue::k_float, 25.0);
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set_input_property(k_upper_tolerance_input, QStringLiteral("base"), 0.1);
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// FIXME: Temporarily disabled. This will break if "lower tolerance" is keyframed or connected to
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// something and there's currently no solution to remedy that. If there is in the future,
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// we can look into re-enabling this.
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//SetInputProperty(kUpperToleranceInput, QStringLiteral("min"), GetStandardValue(kLowerToleranceInput).toDouble());
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add_input(k_garbage_matte_input, NodeValue::k_texture,
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InputFlags(k_input_flag_not_keyframable));
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add_input(k_core_matte_input, NodeValue::k_texture,
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InputFlags(k_input_flag_not_keyframable));
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add_input(k_highlights_input, NodeValue::k_float, 100.0f);
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set_input_property(k_highlights_input, QStringLiteral("min"), 0.0);
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set_input_property(k_highlights_input, QStringLiteral("base"), 0.1);
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add_input(k_shadows_input, NodeValue::k_float, 100.0f);
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set_input_property(k_shadows_input, QStringLiteral("min"), 0.0);
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set_input_property(k_shadows_input, QStringLiteral("base"), 0.1);
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add_input(k_invert_input, NodeValue::k_boolean, false);
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add_input(k_mask_only_input, NodeValue::k_boolean, false);
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}
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QString ChromaKeyNode::name() const
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{
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return tr("Chroma Key");
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}
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QString ChromaKeyNode::id() const
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{
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return QStringLiteral("org.olivevideoeditor.Olive.chromakey");
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}
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QVector<Node::CategoryID> ChromaKeyNode::category() const
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{
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return { k_category_keying };
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}
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QString ChromaKeyNode::description() const
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{
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return tr(
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"A simple color key based on the distance from the chroma of a selected color.");
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}
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void ChromaKeyNode::retranslate()
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{
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super::retranslate();
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set_input_name(k_texture_input, tr("Input"));
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set_input_name(k_garbage_matte_input, tr("Garbage Matte"));
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set_input_name(k_core_matte_input, tr("Core Matte"));
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set_input_name(k_color_input, tr("Key Color"));
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set_input_name(k_shadows_input, tr("Shadows"));
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set_input_name(k_highlights_input, tr("Highlights"));
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set_input_name(k_upper_tolerance_input, tr("Upper Tolerance"));
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set_input_name(k_lower_tolerance_input, tr("Lower Tolerance"));
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set_input_name(k_invert_input, tr("Invert Mask"));
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set_input_name(k_mask_only_input, tr("Show Mask Only"));
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}
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void ChromaKeyNode::InputValueChangedEvent(const QString &input, int element)
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{
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Q_UNUSED(element);
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if (input == k_lower_tolerance_input) {
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// FIXME: Temporarily disabled. This will break if "lower tolerance" is keyframed or connected to
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// something and there's currently no solution to remedy that. If there is in the future,
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// we can look into re-enabling this.
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//SetInputProperty(kUpperToleranceInput, QStringLiteral("min"), GetStandardValue(kLowerToleranceInput).toDouble());
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}
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generate_processor();
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}
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ShaderCode ChromaKeyNode::get_shader_code(const ShaderRequest &request) const
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{
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return ShaderCode(FileFunctions::read_file_as_string(
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QStringLiteral(":/shaders/chromakey.frag"))
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.arg(request.stub));
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}
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void ChromaKeyNode::generate_processor()
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{
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if (manager()) {
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try {
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ColorTransform transform("cie_xyz_d65_interchange");
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set_processor(ColorProcessor::create(
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manager(), manager()->get_reference_color_space(), transform));
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} catch (const ocio::Exception &e) {
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std::cerr << std::endl << e.what() << std::endl;
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}
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}
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}
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void ChromaKeyNode::value(const NodeValueRow &value, const NodeGlobals &globals,
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NodeValueTable *table) const
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{
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if (TexturePtr tex = value[k_texture_input].to_texture()) {
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if (processor()) {
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ColorTransformJob job(value);
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job.set_color_processor(processor());
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job.set_input_texture(value[k_texture_input]);
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job.set_needs_custom_shader(this);
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job.set_function_name(QStringLiteral("SceneLinearToCIEXYZ_d65"));
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table->push(NodeValue::k_texture, tex->to_job(job), this);
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}
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}
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}
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void ChromaKeyNode::config_changed()
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{
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generate_processor();
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}
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QString ChromaKeyNode::get_input_id_for_legacy_id(const QString &id) const
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{
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// Older project files used the misspelled "tolerence" input IDs
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if (id == QStringLiteral("upper_tolerence_in")) {
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return k_upper_tolerance_input;
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}
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if (id == QStringLiteral("lower_tolerence_in")) {
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return k_lower_tolerance_input;
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}
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return super::get_input_id_for_legacy_id(id);
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}
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} // namespace olive
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