Files
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00

94 lines
2.3 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_DRAGGABLEGIZMO_H
#define OAK_DRAGGABLEGIZMO_H
#include "gizmo.h"
#include "node/inputdragger.h"
#include "undo/undocommand.h"
namespace olive
{
class DraggableGizmo : public NodeGizmo {
Q_OBJECT
public:
/// Changes what the X/Y coordinates emitted from HandleMovement specify
enum DragValueBehavior {
/// X/Y will be the exact mouse coordinates (in sequence pixels)
k_absolute,
/// X/Y will be the movement since the last time HandleMovement was called
k_delta_from_previous,
/// X/Y will be the movement from the start of the drag
k_delta_from_start
};
explicit DraggableGizmo(QObject *parent = nullptr);
void drag_start(const NodeValueRow &row, double abs_x, double abs_y,
const olive::core::Rational &time);
void drag_move(double x, double y, const Qt::KeyboardModifiers &modifiers);
void drag_end(olive::MultiUndoCommand *command);
void add_input(const NodeKeyframeTrackReference &input)
{
inputs_.append(input);
draggers_.append(NodeInputDragger());
}
QVector<NodeInputDragger> &get_draggers()
{
return draggers_;
}
DragValueBehavior get_drag_value_behavior() const
{
return drag_value_behavior_;
}
void set_drag_value_behavior(DragValueBehavior d)
{
drag_value_behavior_ = d;
}
signals:
void handle_start(const olive::NodeValueRow &row, double x, double y,
const olive::core::Rational &time);
void handle_movement(double x, double y,
const Qt::KeyboardModifiers &modifiers);
private:
QVector<NodeKeyframeTrackReference> inputs_;
QVector<NodeInputDragger> draggers_;
DragValueBehavior drag_value_behavior_;
};
}
#endif // OAK_DRAGGABLEGIZMO_H