Files
Mike-Solar 393b650fb4 fix: opaque-pointer declarations need qmetatype include and single ownership
The scripted Q_DECLARE_OPAQUE_POINTER sweep missed the QtCore/qmetatype.h
include (cascade of stdlib errors) and declared a few types in two headers
(redefinition of IsPointerDeclaredOpaque). Include qmetatype.h everywhere
and declare each handle in exactly one header.
2026-08-02 18:25:52 +08:00

2093 lines
74 KiB
C

/***
Oak - Non-Linear Video Editor
Copyright (C) 2026 Oak Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAKENGINE_NODE_H
#define OAKENGINE_NODE_H
#include <stdint.h>
#include "export.h"
#include "init.h"
#include "project.h"
#include "videoparams.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file node.h
* @brief C ABI for the node graph: enumeration, metadata, input
* introspection, parameter access and edge editing
*
* An OakEngineNode wraps the engine's olive::Node (engine/node/node.h).
* Handles are borrowed views of nodes owned by their project (QObject
* parent chain); they become invalid when the project is freed or the node
* is removed (e.g. by undoing oakengine_project_add_node()).
*
* Parameter values cross the boundary as the small POD oak_node_value;
* which of its fields are meaningful depends on the oak_node_value_type
* (see the enum). String-typed inputs (NodeValue::k_file) do not fit the
* POD and use the dedicated oakengine_node_get/set_input_string() pair
* (buf/size convention).
*
* Every mutating call is undoable through the global undo stack, like the
* timeline editing primitives (direct non-undoable application when the
* engine is not initialized). Errors follow the family model: negative
* OAKENGINE_E_* codes, NULL handles as no-ops, and a thread-local
* human-readable reason via oakengine_node_last_error().
*/
/**
* @brief Value type of an oak_node_value / a node input.
*
* Mirrors the data-carrying subset of olive::NodeValue::Type
* (engine/node/value.h): combo maps to k_combo, STRING maps to k_file
* (string-typed inputs handled by the dedicated string functions). Input
* types without a POD representation (texture, samples, params, bezier,
* binary, ...) report as OAK_NODE_VALUE_NONE.
*/
typedef enum oak_node_value_type {
OAK_NODE_VALUE_NONE = 0,
OAK_NODE_VALUE_INT, /**< num (olive k_int) */
OAK_NODE_VALUE_FLOAT, /**< f[0] (olive k_float) */
OAK_NODE_VALUE_BOOL, /**< num 0/1 (olive k_boolean) */
OAK_NODE_VALUE_RATIONAL, /**< num/den (olive k_rational) */
OAK_NODE_VALUE_COLOR, /**< f[0..3] = r,g,b,a (olive k_color) */
OAK_NODE_VALUE_VEC2, /**< f[0..1] (olive k_vec2) */
OAK_NODE_VALUE_VEC3, /**< f[0..2] (olive k_vec3) */
OAK_NODE_VALUE_VEC4, /**< f[0..3] (olive k_vec4) */
OAK_NODE_VALUE_COMBO, /**< num = selected index (olive k_combo) */
OAK_NODE_VALUE_STRING, /**< k_file; string APIs only, never in the POD */
OAK_NODE_VALUE_TEXT, /**< k_text; string APIs only */
OAK_NODE_VALUE_FONT, /**< k_font; string APIs only */
OAK_NODE_VALUE_STR_COMBO, /**< k_str_combo; string APIs only */
OAK_NODE_VALUE_BINARY, /**< k_binary; binary data, no POD representation */
OAK_NODE_VALUE_BEZIER, /**< k_bezier; bezier control point */
OAK_NODE_VALUE_TEXTURE, /**< k_texture; texture */
OAK_NODE_VALUE_SAMPLES, /**< k_samples; audio samples */
OAK_NODE_VALUE_VIDEO_PARAMS, /**< k_video_params; video parameters */
OAK_NODE_VALUE_AUDIO_PARAMS /**< k_audio_params; audio parameters */
} oak_node_value_type;
/**
* @brief POD parameter value. Only the fields documented for the value's
* `type` are meaningful.
*/
typedef struct oak_node_value {
int type; /**< oak_node_value_type. */
int64_t num; /**< INT/COMBO value, BOOL 0/1, RATIONAL numerator. */
int64_t den; /**< RATIONAL denominator. */
double f[4]; /**< FLOAT f[0]; VEC2/3/4 f[0..n-1]; COLOR r,g,b,a. */
} oak_node_value;
/**
* @brief Opaque node handle (borrowed from the owning project).
*/
typedef struct OakEngineNode OakEngineNode;
/**
* @brief Opaque keyframe handle (borrowed from the input's track list).
*/
typedef struct OakEngineKeyframe OakEngineKeyframe;
/**
* @brief Opaque input-dragger handle (created by oakengine_dragger_create()).
*/
typedef struct OakEngineNodeDragger OakEngineNodeDragger;
/**
* @brief Human-readable reason for the last failed node call on this
* thread (buf/size convention).
*/
OAKENGINE_API int oakengine_node_last_error(char *buf, int buf_size);
/* ---- Enumeration --------------------------------------------------------- */
/**
* @brief Number of nodes in the project's graph (Project::nodes()).
*/
OAKENGINE_API int oakengine_project_node_count(const OakEngineProject *self);
/**
* @brief Borrowed handle of the node at `index`, or NULL when out of range.
*/
OAKENGINE_API OakEngineNode *
oakengine_project_node_at(const OakEngineProject *self, int index);
/* ---- Node factory --------------------------------------------------------- */
/**
* @brief Number of registered node types (wraps NodeFactory::get_library().size()).
*/
OAKENGINE_API int oakengine_node_factory_id_count(void);
/**
* @brief Create a node of `type_id` WITHOUT adding it to any project.
* The caller owns the returned handle and must add it to a project (e.g.
* via oakengine_project_add_node or a custom undo command) before the
* engine can manage its lifecycle.
*
* Returns NULL when `type_id` is unknown.
*/
OAKENGINE_API OakEngineNode *
oakengine_node_factory_create_from_id(const char *type_id);
/**
* @brief The display name (translated) of the node type identified by
* `type_id`, or an empty string when the id is unknown (buf/size
* convention).
*/
OAKENGINE_API int oakengine_node_factory_name_from_id(const char *type_id,
char *buf,
int buf_size);
/**
* @brief Borrowed pointer to the prototype node at `index` in the
* registered library, or NULL when out of range.
*
* The returned handle is a prototype instance owned by the engine's
* NodeFactory; do not delete it or add it to a project. Use it only
* for read-only metadata queries (name, category, flags, etc.).
*/
OAKENGINE_API OakEngineNode *
oakengine_node_factory_node_at(int index);
/**
* @brief Number of category IDs assigned to this node
* (Node::category().size()). 0 for NULL.
*/
OAKENGINE_API int oakengine_node_category_count(const OakEngineNode *self);
/**
* @brief The category ID (Node::CategoryID ordinal) at `index` in the
* node's category list (Node::category()). Returns -1 for NULL or an
* out-of-range index.
*/
OAKENGINE_API int oakengine_node_category_at(const OakEngineNode *self,
int index);
/**
* @brief The node's flags (Node::get_flags()), an OR-combination of
* Node::Flag values. 0 for NULL.
*/
OAKENGINE_API uint64_t oakengine_node_get_flags(const OakEngineNode *self);
/**
* @brief The value of the Node::k_dont_show_in_create_menu flag.
*/
OAKENGINE_API uint64_t oakengine_node_flag_dont_show_in_create_menu(void);
/**
* @brief The value of the Node::k_dont_show_in_param_view flag.
*/
OAKENGINE_API uint64_t oakengine_node_flag_dont_show_in_param_view(void);
/**
* @brief The value of the Node::k_video_effect flag.
*/
OAKENGINE_API uint64_t oakengine_node_flag_video_effect(void);
/**
* @brief The value of the Node::k_audio_effect flag.
*/
OAKENGINE_API uint64_t oakengine_node_flag_audio_effect(void);
/**
* @brief Refresh the node's translated strings (Node::retranslate()).
* No-op for NULL.
*/
OAKENGINE_API void oakengine_node_retranslate(OakEngineNode *self);
/**
* @brief The node's sub-category for secondary grouping
* (Node::sub_category()). buf/size convention.
*/
OAKENGINE_API int oakengine_node_get_sub_category(const OakEngineNode *self,
char *buf, int buf_size);
/**
* @brief The node's description (Node::description()). buf/size
* convention.
*/
OAKENGINE_API int oakengine_node_get_description(const OakEngineNode *self,
char *buf, int buf_size);
/**
* @brief Create a copy of the node (Node::copy()). Unlike
* oakengine_node_copy_in_graph(), the copy is standalone: the caller
* owns it and it is NOT added to any project or undo command.
* Returns NULL for NULL.
*/
OAKENGINE_API OakEngineNode *
oakengine_node_create_copy(const OakEngineNode *self);
/* ---- Metadata -------------------------------------------------------------- */
/**
* @brief The node's type id (Node::id(), e.g.
* "org.olivevideoeditor.Olive.solidgenerator"). buf/size convention.
*/
OAKENGINE_API int oakengine_node_get_type_id(const OakEngineNode *self,
char *buf, int buf_size);
/**
* @brief The node's display name (Node::name(), translated).
* buf/size convention.
*/
OAKENGINE_API int oakengine_node_get_name(const OakEngineNode *self,
char *buf, int buf_size);
/**
* @brief The node's short display name (Node::short_name(), the virtual
* used by the node graph item). buf/size convention.
*/
OAKENGINE_API int oakengine_node_get_short_name(const OakEngineNode *self,
char *buf, int buf_size);
/**
* @brief The node's user label (Node::get_label()). buf/size convention.
*/
OAKENGINE_API int oakengine_node_get_label(const OakEngineNode *self,
char *buf, int buf_size);
/**
* @brief Set the node's user label (undoable, olive::NodeRenameCommand).
*/
OAKENGINE_API int oakengine_node_set_label(OakEngineNode *self,
const char *label);
/**
* @brief Set the node's user label with an explicit undoable flag.
*
* `undoable` != 0 behaves like oakengine_node_set_label() (one undoable
* NodeRenameCommand on the global undo stack, degrading to a direct
* rename when the engine is not initialized); 0 renames directly with no
* undo entry.
*/
OAKENGINE_API int oakengine_node_set_label_ex(OakEngineNode *self,
const char *label, int undoable);
/**
* @brief Set one label on several nodes at once (undoable, ONE command;
* olive::NodeRenameCommand with all of them, like the application's
* Core::label_nodes() after its rename dialog).
*
* `nodes` holds borrowed handles (the handle is the engine node pointer
* in this family, so the application can pass its own nodes directly).
* Every entry must be non-NULL. `label` may be NULL for an empty label.
*/
OAKENGINE_API int oakengine_node_set_label_many(OakEngineNode **nodes,
int count,
const char *label);
/**
* @brief Set one label on several nodes at once, with optional parent
* MultiUndoCommand for composition (like Core::label_nodes() with a
* non-NULL parent).
*
* When `parent_multi_or_NULL` is non-NULL, the new NodeRenameCommand is
* added as a child of that MultiUndoCommand and is NOT pushed onto the
* global undo stack. The caller is responsible for pushing the parent.
* When `parent_multi_or_NULL` is NULL, behavior matches
* oakengine_node_set_label_many().
*/
OAKENGINE_API int oakengine_node_rename_many(OakEngineNode **nodes,
int count,
const char *label,
void *parent_multi_or_NULL);
/**
* @brief Create a NodeRenameCommand as an opaque command pointer for a single
* node. Returns NULL on invalid arguments.
*/
OAKENGINE_API void *oakengine_node_rename_command(OakEngineNode *node,
const char *label);
/**
* @brief Set the color-label index of several nodes at once (undoable,
* ONE command; olive::NodeOverrideColorCommand per node, like the
* timeline panel's color-label menu). `nodes` holds borrowed handles.
*/
OAKENGINE_API int oakengine_node_set_color_label(OakEngineNode **nodes,
int count, int color_index);
/**
* @brief Create a NodeOverrideColorCommand as an opaque command pointer
* without executing or pushing it.
*/
OAKENGINE_API void *oakengine_node_set_color_label_command(
OakEngineNode *node, int color_index);
/**
* @brief The node's color-label index (Node::get_override_color(); -1 =
* none). -1 on a NULL handle.
*/
OAKENGINE_API int oakengine_node_get_color_label(const OakEngineNode *self);
/**
* @brief The node's effective color-label index (Node::color()'s index:
* the override color when set, otherwise the category-based "CatColor<N>"
* config value). Feed into the app's ColorCoding::get_color().
*/
OAKENGINE_API int oakengine_node_get_effective_color_label(
const OakEngineNode *self);
/**
* @brief The node's title-bar brush (Node::brush()), written into a
* caller-provided QBrush.
*
* QBrush is a Qt value type and crosses the ABI as an opaque pointer
* (same precedent as QPainter* in oakengine_playback_cache_draw()):
* `out_qbrush` must point to a live, constructed QBrush which receives
* the result via copy assignment. No-op for NULL arguments.
*/
OAKENGINE_API void oakengine_node_get_brush(const OakEngineNode *self,
double top, double bottom,
void *out_qbrush);
/* ---- Input introspection ---------------------------------------------------- */
/**
* @brief Number of declared inputs (Node::inputs(); array elements are not
* counted separately).
*/
OAKENGINE_API int oakengine_node_input_count(const OakEngineNode *self);
/**
* @brief The input id at `index` (Node::inputs()). buf/size convention;
* returns OAKENGINE_E_NOT_FOUND for an out-of-range index.
*/
OAKENGINE_API int oakengine_node_input_id(const OakEngineNode *self,
int index, char *buf, int buf_size);
/**
* @brief The input's value type as oak_node_value_type.
*
* Unknown ids and inputs whose NodeValue::Type has no POD representation
* (texture, samples, params, ...) report OAK_NODE_VALUE_NONE; k_file
* reports OAK_NODE_VALUE_STRING.
*/
OAKENGINE_API int oakengine_node_input_get_type(const OakEngineNode *self,
const char *input_id);
/**
* @brief 1 if the input currently has a connected edge
* (Node::is_input_connected()).
*/
OAKENGINE_API int oakengine_node_input_is_connected(
const OakEngineNode *self, const char *input_id);
/* ---- Parameter access -------------------------------------------------------- */
/**
* @brief Read an input's standard value (Node::get_standard_value())
* mapped into `out`.
*
* String (k_file) inputs fail with OAKENGINE_E_INVALID -- use
* oakengine_node_get_input_string(). Types without a POD representation
* fail with OAKENGINE_E_NOT_FOUND; a missing input id fails with
* OAKENGINE_E_NOT_FOUND as well.
*/
OAKENGINE_API int oakengine_node_get_input(const OakEngineNode *self,
const char *input_id,
oak_node_value *out);
/**
* @brief Write an input's standard value (undoable,
* olive::NodeParamSetStandardValueCommand).
*
* `v->type` must equal the input's declared type (STRING is rejected --
* use oakengine_node_set_input_string()); a type mismatch or an unknown
* input id returns OAKENGINE_E_INVALID / OAKENGINE_E_NOT_FOUND.
*/
OAKENGINE_API int oakengine_node_set_input(OakEngineNode *self,
const char *input_id,
const oak_node_value *v);
/**
* @brief Read a string-typed (k_file) input's value (buf/size convention).
*/
OAKENGINE_API int oakengine_node_get_input_string(const OakEngineNode *self,
const char *input_id,
char *buf, int buf_size);
/**
* @brief Write a string-typed (k_file) input's value (undoable).
*/
OAKENGINE_API int oakengine_node_set_input_string(OakEngineNode *self,
const char *input_id,
const char *s);
/**
* @brief Create a NodeParamSetStandardValueCommand as an opaque command pointer.
* Sets the standard value of `input_id` on `track` (track -1 writes the whole
* single-track value). Returns NULL on invalid arguments or type mismatch.
*/
OAKENGINE_API void *oakengine_node_set_standard_value_command(
OakEngineNode *self, const char *input_id, int element, int track,
const oak_node_value *v);
/**
* @brief Create a command that sets an input's value at a rational time
* (olive::Node::set_value_at_time) as an opaque command pointer. `time_num`
* / `time_den` are rational seconds. The returned command is a
* MultiUndoCommand; add it to a parent or push it with oakengine_undo_push().
*/
OAKENGINE_API void *oakengine_node_set_value_at_time_command(
void *node, const char *input, int element, int64_t time_num,
int64_t time_den, const oak_node_value *value, int track,
int insert_on_all_tracks_if_no_key);
/**
* @brief Create a NodeParamSetStandardValueCommand for a k_video_params input
* as an opaque command pointer. `params` must describe a valid VideoParams.
*/
OAKENGINE_API void *oakengine_node_set_input_video_params_command(
OakEngineNode *self, const char *input_id, const oak_video_params *params);
/**
* @brief The frame timebase used for keyframe/parameter frame timestamps
* (seconds per frame: the frame rate of the project's first sequence
* flipped, or the engine default 1001/30000). Any pointer may be NULL.
* Use it to convert rational seconds to the timestamps this family
* takes, exactly like the facade does internally.
*/
OAKENGINE_API int oakengine_node_frame_time_base(
const OakEngineNode *self, int *num, int *den);
/**
* @brief Write an input's value at a time (undoable, ONE command;
* olive::Node::set_value_at_time() -- the application's parameter
* panel commit path).
*
* When the input is keyframed this inserts or updates the keyframe at
* `time_ts` (the engine's set_value_at_time semantics); otherwise it
* sets the standard value on `track`. `element` is the array element
* (-1 for non-array inputs). `track` is the keyframe track/component;
* pass -1 to write ALL components of a split-track type (COLOR/VEC2/3/4)
* from `v->f[]` in the same command. `v->type` must match the input's
* declared type; a k_bezier input takes an OAK_NODE_VALUE_FLOAT
* component per track. String-family inputs (k_file/k_text/k_font/
* k_str_combo) are rejected -- use oakengine_node_set_input_string_at_
* time(). `insert_on_all_tracks` mirrors set_value_at_time's
* insert_on_all_tracks_if_no_key (ignored for `track` -1).
*/
OAKENGINE_API int oakengine_node_set_input_at_time(
OakEngineNode *self, const char *input_id, int element, int64_t time_ts,
int track, const oak_node_value *v, int insert_on_all_tracks);
/**
* @brief Write a string-family input's value at a time (undoable, ONE
* command; k_file/k_text/k_font/k_str_combo on track 0, with
* insert_on_all_tracks_if_no_key semantics like the panel).
*/
OAKENGINE_API int oakengine_node_set_input_string_at_time(
OakEngineNode *self, const char *input_id, int element, int64_t time_ts,
const char *value);
/* ---- Array inputs --------------------------------------------------------- */
/**
* @brief Insert an element into an array input at `index` (undoable,
* olive::NodeArrayInsertCommand; the panel's array append/insert
* buttons). `index` must be >= 0.
*/
OAKENGINE_API int oakengine_node_array_insert_at(OakEngineNode *self,
const char *input_id,
int index);
/**
* @brief Remove the array element at `index` (undoable,
* olive::NodeArrayRemoveCommand). OAKENGINE_E_NOT_FOUND for an
* out-of-range index.
*/
OAKENGINE_API int oakengine_node_array_remove_at(OakEngineNode *self,
const char *input_id,
int index);
/* ---- Graph editing ------------------------------------------------------------- */
/**
* @brief Create a node of `type_id` in the project (undoable:
* NodeFactory::create_from_id() + olive::NodeAddCommand).
*
* Returns the borrowed node handle, or NULL when `type_id` is not a
* registered node id (see oakengine_node_last_error()).
*/
OAKENGINE_API OakEngineNode *
oakengine_project_add_node(OakEngineProject *project, const char *type_id);
/**
* @brief Remove a node from the project, disconnecting its edges
* (undoable, olive::NodeRemoveAndDisconnectCommand).
*/
OAKENGINE_API int oakengine_project_remove_node(OakEngineProject *project,
OakEngineNode *node);
/**
* @brief Schedule a node for deferred deletion (QObject::deleteLater).
*
* Use this to dispose of orphaned nodes that were created but never added
* to a project (e.g. a sequence whose creation dialog was cancelled).
* The handle becomes invalid after the next event-loop iteration.
*/
OAKENGINE_API void oakengine_node_delete_later(OakEngineNode *node);
/**
* @brief Destroy an OWNED node immediately (C++ `delete`). NULL-safe
* no-op.
*
* ONLY valid for owned handles that were never added to a project and
* never referenced by an undo command -- i.e. the products of
* oakengine_node_factory_create_from_id(), oakengine_node_create_copy()
* and oakengine_clip_create_empty() while they are still orphaned. Once a
* node lives in a project graph its lifetime belongs to the project (and
* to any undo command referencing it); freeing such a node, or freeing
* the same owned handle twice, is a use-after-free. Unlike
* oakengine_node_delete_later() the destruction is synchronous and does
* not need an event loop.
*/
OAKENGINE_API void oakengine_node_free(OakEngineNode *node);
/**
* @brief Connect `output_node`'s output into `input_node`'s `input_id`
* (undoable, olive::NodeEdgeAddCommand).
*
* Fails with OAKENGINE_E_INVALID when the input is not connectable or the
* id is unknown, and with OAKENGINE_E_STATE when the input is already
* connected (disconnect first).
*/
OAKENGINE_API int oakengine_node_connect(OakEngineNode *output_node,
OakEngineNode *input_node,
const char *input_id);
/**
* @brief Remove the edge feeding `input_node`'s `input_id` (undoable,
* olive::NodeEdgeRemoveCommand). OAKENGINE_E_NOT_FOUND when not connected.
*/
OAKENGINE_API int oakengine_node_disconnect(OakEngineNode *input_node,
const char *input_id);
/**
* @brief Remove the edge feeding `input_node`'s `input_id` at `element`
* (undoable). Same as oakengine_node_disconnect() (which passes element
* -1) but addresses an array element, like the panel's connected-label
* disconnect for array inputs.
*/
OAKENGINE_API int oakengine_node_disconnect_ex(OakEngineNode *input_node,
const char *input_id,
int element);
/**
* @brief Create a NodeEdgeAddCommand as an opaque command pointer without
* executing or pushing it. Ownership passes to the caller; add it to a
* MultiUndoCommand with oakengine_undo_command_multi_add_child() or push
* it with oakengine_undo_push(). `element` is -1 for non-array inputs.
*/
OAKENGINE_API void *oakengine_node_connect_command(OakEngineNode *output_node,
OakEngineNode *input_node,
const char *input_id,
int element);
/**
* @brief Create a NodeEdgeRemoveCommand as an opaque command pointer without
* executing or pushing it.
*/
OAKENGINE_API void *oakengine_node_disconnect_command(
OakEngineNode *input_node, const char *input_id, int element);
/**
* @brief Link or unlink two blocks/nodes directly (olive::Node::link/unlink).
* Returns 1 on success, 0 on failure, OAKENGINE_E_INVALID if either pointer
* is NULL.
*/
OAKENGINE_API int oakengine_block_link(void *a, void *b, int linked);
/**
* @brief Create a NodeAddCommand as an opaque command pointer without executing
* or pushing it. Adds an existing `node` to `project` on redo.
*/
OAKENGINE_API void *oakengine_node_add_to_project_command(
OakEngineProject *project, OakEngineNode *node);
/**
* @brief Set a traverse value hint on an input (Node::set_value_hint_for_input()).
*
* `type` is an oak_node_value_type (0-19), or -1 to match the input's declared
* type. `index` is the traverse table row index (-1 for auto-detect). `tag` is
* an optional string hint (may be NULL). Returns OAKENGINE_OK on success,
* OAKENGINE_E_INVALID for NULL/type-999-style args, OAKENGINE_E_NOT_FOUND for
* an unknown input id.
*/
OAKENGINE_API int oakengine_node_set_value_hint(OakEngineNode *self,
const char *input_id,
int element, int type,
int index, const char *tag);
/* ---- Parameter animation (keyframes) --------------------------------------
*
* Keyframes live on an input's keyframe tracks (olive::NodeKeyframe). All
* functions of this family operate on TRACK 0 only: for single-track types
* (FLOAT, INT, BOOL, RATIONAL, COMBO, STRING) that is the whole value; for
* split-track types (COLOR, VEC2/3/4) it is the FIRST component only (e.g.
* red / x) -- multi-component keyframe editing is a later milestone.
*
* Keyframe times cross the boundary as frame timestamps (int64) in the
* timebase of the project's first sequence's frame rate; projects without a
* sequence fall back to the engine's default frame rate (1001/30000 s per
* frame). The facade easing type is 0 = linear, 1 = bezier, 2 = hold (the
* engine's NodeKeyframe::Type in a different order). Bezier control points
* are the in-handle (x1, y1) and out-handle (x2, y2) in curve space; they
* are only meaningful for bezier keyframes.
*
* All mutating calls are undoable like the other editing primitives.
* Errors follow the family model (oakengine_node_last_error()).
*/
/**
* @brief 1 if the input is keyframing-enabled (Node::is_input_keyframing()).
*/
OAKENGINE_API int oakengine_node_input_is_keyframed(const OakEngineNode *self,
const char *input_id);
/**
* @brief Number of keyframes on track 0 of the input.
*/
OAKENGINE_API int oakengine_node_keyframe_count(const OakEngineNode *self,
const char *input_id);
/**
* @brief Read the keyframe at `index` (time-ordered): its time as a frame
* timestamp (`time_ts`, may be NULL) and its value mapped like
* oakengine_node_get_input() (`value`, may be NULL; split-track types get
* their first component in f[0]/num).
*/
OAKENGINE_API int oakengine_node_keyframe_at(const OakEngineNode *self,
const char *input_id, int index,
int64_t *time_ts,
oak_node_value *value);
/**
* @brief Read the easing of the keyframe at `index`: facade type into
* `type` (0 = linear, 1 = bezier, 2 = hold; may be NULL) and the bezier
* in/out control points into (x1, y1, x2, y2) -- zeroed for non-bezier
* keyframes. Any pointer may be NULL.
*/
OAKENGINE_API int oakengine_node_keyframe_get_easing(
const OakEngineNode *self, const char *input_id, int index, float *x1,
float *y1, float *x2, float *y2, int *type);
/**
* @brief Add a keyframe at `time_ts` (undoable; enables keyframing on the
* input first when needed).
*
* `value` maps like oakengine_node_set_input() and must match the input's
* declared type (for split-track types, the first component is used).
* `type` is the facade easing type; the four control floats only apply to
* bezier (type 1). Fails with OAKENGINE_E_STATE when a keyframe already
* exists at that exact time.
*/
OAKENGINE_API int oakengine_node_keyframe_add(OakEngineNode *self,
const char *input_id,
int64_t time_ts,
const oak_node_value *value,
int type, float x1, float y1,
float x2, float y2);
/**
* @brief Remove the keyframe at `time_ts` (undoable).
* OAKENGINE_E_NOT_FOUND when no keyframe exists at that exact time.
*/
OAKENGINE_API int oakengine_node_keyframe_remove(OakEngineNode *self,
const char *input_id,
int64_t time_ts);
/**
* @brief Create a NodeParamInsertKeyframeCommand as an opaque command pointer.
*/
OAKENGINE_API void *oakengine_node_insert_keyframe_command(
OakEngineNode *self, const char *input_id, int element, int track,
int64_t time_ts, const oak_node_value *value, int type, float x1, float y1,
float x2, float y2);
/**
* @brief Create a NodeParamRemoveKeyframeCommand as an opaque command pointer
* from a borrowed keyframe handle.
*/
OAKENGINE_API void *oakengine_node_remove_keyframe_command(
OakEngineKeyframe *keyframe);
/**
* @brief Create a NodeParamSetKeyframeTimeCommand as an opaque command pointer
* from a borrowed keyframe handle. The previous time is captured at apply
* time; `new_time_ts` is in the project's frame timestamp timebase.
*/
OAKENGINE_API void *oakengine_keyframe_set_time_command(
OakEngineKeyframe *keyframe, int64_t new_time_ts);
/**
* @brief Create a NodeParamSetKeyframeValueCommand as an opaque command pointer
* from a borrowed keyframe handle. The previous value is captured at apply
* time. `value->type` must match the keyframe's declared input type.
*/
OAKENGINE_API void *oakengine_keyframe_set_value_command(
OakEngineKeyframe *keyframe, const oak_node_value *value);
/**
* @brief Change the easing of the keyframe at `time_ts` (undoable; set type
* plus bezier control points, mirroring the application's keyframe view
* commands). OAKENGINE_E_NOT_FOUND when no keyframe exists at that time;
* OAKENGINE_E_INVALID for an unknown easing type.
*/
OAKENGINE_API int oakengine_node_keyframe_set_easing(
OakEngineNode *self, const char *input_id, int64_t time_ts, int type,
float x1, float y1, float x2, float y2);
/**
* @brief Change only the easing TYPE of several keyframes of one input
* (undoable, ONE command; the application's keyframe view
* KeyframeSetTypeCommand, batched like its context-menu action).
*
* Unlike the rest of this family (track 0 only), keyframes are addressed
* individually by (`times_ts`[i], `tracks`[i]) because the view's
* selection may span tracks; `element` addresses the input's array
* element (-1 for non-array). Bezier control points are left untouched.
* Every address must name an existing keyframe or the whole call fails
* with OAKENGINE_E_NOT_FOUND and nothing is pushed. Returns the number
* of affected keyframes (>= 0) or a negative code.
*/
OAKENGINE_API int oakengine_node_keyframes_set_type_many(
OakEngineNode *self, const char *input_id, int element,
const int64_t *times_ts, const int *tracks, int count, int type);
/**
* @brief Move several keyframes of one input to `new_time_ts` (undoable,
* ONE command; olive::NodeParamSetKeyframeTimeCommand per key, like the
* application's keyframe properties dialog).
*
* Keyframes are addressed individually by (`old_times_ts`[i],
* `tracks`[i]); `element` addresses the input's array element (-1 for
* non-array). Every old address must name an existing keyframe
* (OAKENGINE_E_NOT_FOUND otherwise), and no other keyframe may already
* sit at `new_time_ts` on a target track (OAKENGINE_E_STATE; moving to
* the key's own current time is allowed). On any failure nothing is
* pushed. Returns the number of moved keyframes (>= 0) or a negative
* code.
*/
OAKENGINE_API int oakengine_node_keyframes_set_time_many(
OakEngineNode *self, const char *input_id, int element,
const int64_t *old_times_ts, const int *tracks, int count,
int64_t new_time_ts);
/**
* @brief Change the value of several keyframes of one input (undoable,
* ONE command; olive::NodeParamSetKeyframeValueCommand per key).
*
* `values`[i] is the new per-track component (mapped like
* oakengine_node_set_input_at_time(); the type must match the input's
* declared type). When `old_values` is not NULL, `old_values`[i] is
* recorded as the undo value -- for callers that already live-set the
* new values (the curve view's drag release); when NULL, each key's
* current value is captured at apply time. Every address must name an
* existing keyframe (OAKENGINE_E_NOT_FOUND; nothing pushed on failure).
* Returns the number of changed keyframes (>= 0) or a negative code.
*/
OAKENGINE_API int oakengine_node_keyframes_set_value_many(
OakEngineNode *self, const char *input_id, int element,
const int64_t *times_ts, const int *tracks, int count,
const oak_node_value *values, const oak_node_value *old_values);
/**
* @brief Set both bezier control points of several keyframes of one
* input (undoable, ONE command; two point commands per key, like the
* keyframe properties dialog). The previous points are captured per
* key. Every address must name an existing keyframe
* (OAKENGINE_E_NOT_FOUND; nothing pushed on failure). Returns the
* number of affected keyframes (>= 0) or a negative code.
*/
OAKENGINE_API int oakengine_node_keyframes_set_bezier_many(
OakEngineNode *self, const char *input_id, int element,
const int64_t *times_ts, const int *tracks, int count, double in_x,
double in_y, double out_x, double out_y);
/**
* @brief Set one bezier control point of one keyframe (undoable;
* the curve view's bezier-handle drag release).
*
* `point_index` is 0 for the in-handle and 1 for the out-handle. The
* new point is (x, y); (`old_x`, `old_y`) is the undo point recorded
* for callers that already live-set the new point during the drag --
* pass NaN for either old component to capture the key's current point
* at apply time instead. OAKENGINE_E_NOT_FOUND when no keyframe exists
* at that time/track.
*/
OAKENGINE_API int oakengine_node_keyframe_set_bezier_point(
OakEngineNode *self, const char *input_id, int element,
int64_t time_ts, int track, int point_index, double x, double y,
double old_x, double old_y);
/**
* @brief Remove all keyframes from the input (undoable,
* olive::NodeImmediateRemoveAllKeyframesCommand). A no-op (OAKENGINE_OK)
* when the input has no keyframes.
*/
OAKENGINE_API int oakengine_node_keyframes_clear(OakEngineNode *self,
const char *input_id);
/* ---- Extended input introspection ----------------------------------------- */
/**
* @brief 1 if the input is an array-type input.
*/
OAKENGINE_API int oakengine_node_input_is_array(
const OakEngineNode *self, const char *input_id);
/**
* @brief Number of elements in the array input (0 for non-array inputs).
*/
OAKENGINE_API int oakengine_node_input_array_size(
const OakEngineNode *self, const char *input_id);
/**
* @brief The input's flags bitmask (Node::get_input_flags(); 0 on NULL).
*/
OAKENGINE_API int oakengine_node_input_get_flags(
const OakEngineNode *self, const char *input_id);
/**
* @brief The input's data type (NodeValue::Type enum ordinal; -1 on NULL
* or unknown input).
*/
OAKENGINE_API int oakengine_node_input_get_data_type(
const OakEngineNode *self, const char *input_id);
/**
* @brief 1 if the input can accept a connection (connectable).
*/
OAKENGINE_API int oakengine_node_input_is_connectable(
const OakEngineNode *self, const char *input_id);
/**
* @brief 1 if the input supports keyframing (keyframable).
*/
OAKENGINE_API int oakengine_node_input_is_keyframable(
const OakEngineNode *self, const char *input_id);
/**
* @brief 1 if the input is hidden (k_input_flag_hidden).
*/
OAKENGINE_API int oakengine_node_input_is_hidden(
const OakEngineNode *self, const char *input_id);
/**
* @brief 1 if keyframing is enabled for this input
* (Node::is_input_keyframing()). `element` addresses the input's array
* element (-1 for non-array inputs).
*/
OAKENGINE_API int oakengine_node_input_is_keyframed_ex(
const OakEngineNode *self, const char *input_id, int element);
/**
* @brief The node's label and name combined (buf/size).
*/
OAKENGINE_API int oakengine_node_get_label_and_name(
const OakEngineNode *self, char *buf, int buf_size);
/**
* @brief The human-readable name of the input (buf/size).
*/
OAKENGINE_API int oakengine_node_get_input_name(
const OakEngineNode *self, const char *input_id, char *buf,
int buf_size);
/**
* @brief The default value of the input at a track index.
*/
OAKENGINE_API int oakengine_node_input_get_default_value(
const OakEngineNode *self, const char *input_id, int track,
oak_node_value *out);
/**
* @brief The project that owns this node (NULL on NULL input).
*/
OAKENGINE_API OakEngineProject *oakengine_node_get_project(
const OakEngineNode *self);
/**
* @brief The node's parent project (Node::parent(); NULL on NULL input).
* Same value as oakengine_node_get_project(); provided for graph-parent
* semantics parity with the engine API.
*/
OAKENGINE_API OakEngineProject *oakengine_node_parent(
const OakEngineNode *self);
/**
* @brief 1 if the node is an "item" (Node::is_item(), i.e. appears in
* the project tree / footage management).
*/
OAKENGINE_API int oakengine_node_is_item(const OakEngineNode *self);
/**
* @brief The folder this item node belongs to (Node::folder(); NULL if
* the node is not an item or has no folder).
*/
OAKENGINE_API OakEngineNode *oakengine_node_folder(const OakEngineNode *self);
/**
* @brief The node connected to the input, or NULL (element -1 for
* non-array inputs).
*/
OAKENGINE_API OakEngineNode *oakengine_node_input_get_connected_node(
const OakEngineNode *self, const char *input_id, int element);
/**
* @brief Copy the values (not connections) from `src` to `dest`
* (undoable, ONE command).
*/
OAKENGINE_API int oakengine_node_copy_inputs(
OakEngineNode *dest, const OakEngineNode *src);
/**
* @brief Get the value of an input at a specific time (frame timestamp
* timebase). String inputs fail with OAKENGINE_E_INVALID.
*/
OAKENGINE_API int oakengine_node_get_input_at_time(
const OakEngineNode *self, const char *input_id, int element, int track,
int64_t time_ts, int track_for_time, oak_node_value *out);
/**
* @brief Get a string input's value at a specific time (buf/size).
*/
OAKENGINE_API int oakengine_node_get_input_string_at_time(
const OakEngineNode *self, const char *input_id, int element,
int64_t time_ts, int track, char *buf, int buf_size);
/**
* @brief Get the bezier value of an input at a specific time (fails with
* E_INVALID for non-bezier inputs).
*/
OAKENGINE_API int oakengine_node_get_input_bezier_at_time(
const OakEngineNode *self, const char *input_id, int element,
int64_t time_ts, int track, double *out_6);
/**
* @brief Get the binary value of an input at a specific time (fails with
* E_INVALID for non-binary inputs).
*/
OAKENGINE_API int oakengine_node_get_input_binary_at_time(
const OakEngineNode *self, const char *input_id, int element,
int64_t time_ts, int track, char *buf, int buf_size);
/* ---- Input properties ----------------------------------------------------- */
/**
* @brief 1 if the input has a property with the given key.
*/
OAKENGINE_API int oakengine_node_input_has_property(
const OakEngineNode *self, const char *input_id, const char *key);
/**
* @brief Set a string property on an input (undoable; notify != 0 sends
* change notification).
*/
OAKENGINE_API int oakengine_node_set_input_property_string(
OakEngineNode *self, const char *input_id, const char *key,
const char *value, int notify);
/**
* @brief Read a string property (buf/size).
*/
OAKENGINE_API int oakengine_node_input_get_property_string(
const OakEngineNode *self, const char *input_id, const char *key,
char *buf, int buf_size);
/**
* @brief Read a numeric property as a double (-1 track = whole value).
*/
OAKENGINE_API int oakengine_node_input_get_property_number(
const OakEngineNode *self, const char *input_id, const char *key,
int track, double *out);
/**
* @brief Read an integer property.
*/
OAKENGINE_API int oakengine_node_input_get_property_int(
const OakEngineNode *self, const char *input_id, const char *key,
int64_t *out);
/**
* @brief Read a rational property (numerator/denominator; any may be NULL).
*/
OAKENGINE_API int oakengine_node_input_get_property_rational(
const OakEngineNode *self, const char *input_id, const char *key,
int *num, int *den);
/**
* @brief Read a numeric input property as the per-track component for
* `track` (the curve view's "offset" path).
*
* The property value (the input's declared type, e.g. a QVector2D for a
* vec2 input) is split into its keyframe tracks and the `track`-th
* component is returned in `out`. For single-track types `track` must be
* 0. Returns OAKENGINE_OK, OAKENGINE_E_NOT_FOUND when the property is
* missing, or OAKENGINE_E_INVALID for a non-numeric property / bad track.
*/
OAKENGINE_API int oakengine_node_input_get_property_track_number(
const OakEngineNode *self, const char *input_id, const char *key,
int track, double *out);
/**
* @brief The number of properties on the input.
*/
OAKENGINE_API int oakengine_node_input_get_property_count(
const OakEngineNode *self, const char *input_id);
/**
* @brief Enumerate the property key at `index` (buf/size; 0-based index
* into the property map). Returns the length on success, negative on error.
*/
OAKENGINE_API int oakengine_node_input_get_property_key(
const OakEngineNode *self, const char *input_id, int index,
char *buf, int buf_size);
/**
* @brief The number of elements in a string-list property.
*/
OAKENGINE_API int oakengine_node_input_get_property_string_list_count(
const OakEngineNode *self, const char *input_id, const char *key);
/**
* @brief Read one element of a string-list property (buf/size).
*/
OAKENGINE_API int oakengine_node_input_get_property_string_list(
const OakEngineNode *self, const char *input_id, const char *key,
int index, char *buf, int buf_size);
/* ---- Node type queries ---------------------------------------------------- */
/**
* @brief 1 if the node is a group node.
*/
OAKENGINE_API int oakengine_node_is_group(const OakEngineNode *self);
/**
* @brief 1 if the node is a multi-camera node.
*/
OAKENGINE_API int oakengine_node_is_multicam(const OakEngineNode *self);
/* ---- Context positions ---------------------------------------------------- */
/**
* @brief The number of nodes visible in the given context
* (Node::context_count() for the underlying context; -1 on NULL context).
*/
OAKENGINE_API int oakengine_node_context_node_count(
const OakEngineNode *context);
/**
* @brief 1 if the context contains the node.
*/
OAKENGINE_API int oakengine_node_context_contains_node(
const OakEngineNode *context, const OakEngineNode *node);
/**
* @brief The node at an index in the context (NULL when out of range;
* returns x/y/expanded pointers if non-NULL).
*/
OAKENGINE_API OakEngineNode *oakengine_node_context_node_at(
OakEngineNode *context, int index, double *x, double *y,
int *expanded);
/**
* @brief Set the context position of a node (undoable).
*/
OAKENGINE_API int oakengine_node_set_context_position(
OakEngineNode *context, OakEngineNode *node, double x, double y);
/**
* @brief Get the context position of a node.
*/
OAKENGINE_API int oakengine_node_get_context_position(
const OakEngineNode *context, const OakEngineNode *node,
double *x, double *y, int *expanded);
/**
* @brief Set the expanded flag of a node in a context (undoable).
*/
OAKENGINE_API int oakengine_node_set_context_expanded(
OakEngineNode *context, OakEngineNode *node, int expanded);
/* ---- Effect input --------------------------------------------------------- */
/**
* @brief Get the node's effect input id and element (typically the texture
* input for generators/filters). OAKENGINE_E_NOT_FOUND when none.
*/
OAKENGINE_API int oakengine_node_get_effect_input(
const OakEngineNode *self, char *input_id, int input_id_size,
int *element);
/* ---- Group passthrough ---------------------------------------------------- */
/**
* @brief Create a detached group node (equivalent to new NodeGroup()).
* The caller owns the returned handle and must add it to a project before
* the engine manages its lifecycle.
*/
OAKENGINE_API OakEngineNode *oakengine_node_group_create(void);
/**
* @brief Walk one group-passthrough level: if `*inout_node` is a group and
* its input `*inout_input`/`*inout_element` is a passthrough, replace them
* with the inner node/input/element and return 1. Returns 0 when the node
* is not a group or the input is not a passthrough (inouts unchanged).
*/
OAKENGINE_API int oakengine_node_group_get_inner(
OakEngineNode **inout_node, char *inout_input, int inout_input_size,
int *inout_element);
/**
* @brief The number of input passthroughs on the group (OAKENGINE_E_INVALID
* when the node is not a group).
*/
OAKENGINE_API int oakengine_group_input_passthrough_count(
const OakEngineNode *self);
/**
* @brief Add an input passthrough to the group (direct, no undo).
*/
OAKENGINE_API int oakengine_group_add_input_passthrough(
OakEngineNode *self, OakEngineNode *inner_node,
const char *inner_input, int inner_element,
const char *preferred_id, char *out_id, int out_id_size);
/**
* @brief Read the i-th input passthrough of the group.
*/
OAKENGINE_API int oakengine_group_input_passthrough_at(
const OakEngineNode *self, int index, char *id, int id_size,
OakEngineNode **node, char *input_id, int input_id_size,
int *element);
/**
* @brief Look up a passthrough id by (node, input, element).
*/
OAKENGINE_API int oakengine_group_get_id_of_passthrough(
const OakEngineNode *self, OakEngineNode *inner_node,
const char *inner_input, int inner_element, char *id, int id_size);
/**
* @brief Look up (node, input, element) by passthrough id.
*/
OAKENGINE_API int oakengine_group_get_passthrough_from_id(
const OakEngineNode *self, const char *id, OakEngineNode **out_node,
char *out_input, int out_input_size, int *out_element);
/**
* @brief Get the output passthrough node (or NULL).
*/
OAKENGINE_API OakEngineNode *oakengine_group_get_output_passthrough(
const OakEngineNode *self);
/**
* @brief Set the output passthrough node (direct, no undo).
*/
OAKENGINE_API int oakengine_group_set_output_passthrough(
OakEngineNode *self, OakEngineNode *inner_node);
/**
* @brief Resolve a passthrough id to its real node and input (handles
* nested groups).
*/
OAKENGINE_API int oakengine_group_resolve_input(
const OakEngineNode *self, const char *id, int element,
OakEngineNode **out_node, char *out_input, int out_input_size,
int *out_element);
/**
* @brief Remove an input passthrough (direct, no undo).
*/
OAKENGINE_API int oakengine_group_remove_input_passthrough(
OakEngineNode *self, OakEngineNode *inner_node,
const char *inner_input, int inner_element);
/**
* @brief Create a NodeGroupAddInputPassthrough command as an opaque command
* pointer without executing or pushing it.
*/
OAKENGINE_API void *oakengine_group_add_input_passthrough_command(
OakEngineNode *self, OakEngineNode *inner_node,
const char *inner_input, int inner_element,
const char *preferred_id);
/**
* @brief Create a NodeGroupSetOutputPassthrough command as an opaque command
* pointer without executing or pushing it.
*/
OAKENGINE_API void *oakengine_group_set_output_passthrough_command(
OakEngineNode *self, OakEngineNode *inner_node);
/**
* @brief Add an input passthrough (undoable; ONE undoable command).
*/
OAKENGINE_API int oakengine_group_add_input_passthrough_undoable(
OakEngineNode *self, OakEngineNode *inner_node,
const char *inner_input, int inner_element,
const char *preferred_id);
/**
* @brief Set the output passthrough node (undoable; ONE undoable command).
*/
OAKENGINE_API int oakengine_group_set_output_passthrough_undoable(
OakEngineNode *self, OakEngineNode *inner_node);
/* ---- Multi-camera --------------------------------------------------------- */
/**
* @brief The input id string for the current camera.
*/
OAKENGINE_API const char *oakengine_multicam_input_current(void);
/**
* @brief The input id string for the sources array.
*/
OAKENGINE_API const char *oakengine_multicam_input_sources(void);
/**
* @brief The input id string for the sequence.
*/
OAKENGINE_API const char *oakengine_multicam_input_sequence(void);
/**
* @brief The input id string for the sequence type.
*/
OAKENGINE_API const char *oakengine_multicam_input_sequence_type(void);
/**
* @brief Number of connected source cameras (OAKENGINE_E_INVALID when
* the node is not a multicam).
*/
OAKENGINE_API int oakengine_multicam_get_source_count(
const OakEngineNode *self);
/**
* @brief Compute the grid (rows, cols) for the given number of sources.
*/
OAKENGINE_API int oakengine_multicam_get_rows_and_columns(
int source_count, int *rows, int *cols);
/**
* @brief Convert a flat index to (row, col) in the grid.
*/
OAKENGINE_API int oakengine_multicam_index_to_row_cols(
int index, int rows, int cols, int *out_row, int *out_col);
/**
* @brief Convert (row, col) to a flat index.
*/
OAKENGINE_API int oakengine_multicam_rows_cols_to_index(
int row, int col, int rows, int cols);
/**
* @brief Current source index of a multicam node.
* Returns the index or OAKENGINE_E_INVALID when `node` is not a multicam.
*/
OAKENGINE_API int oakengine_multicam_get_current_source(
const OakEngineNode *node);
/* ---- Shape node ----------------------------------------------------------- */
/**
* @brief Set a shape node's rectangle (undoable). `x`/`y`/`w`/`h` are in
* pixels; `video_params` is an oak_video_params POD describing the target
* resolution. Returns OAKENGINE_OK or OAKENGINE_E_INVALID.
*/
OAKENGINE_API int oakengine_shape_set_rect_undoable(
OakEngineNode *node, double x, double y, double w, double h,
const oak_video_params *video_params, void *command);
/* ---- Subtitle block ------------------------------------------------------- */
/** @brief The input id string for the subtitle text input. */
OAKENGINE_API const char *oakengine_subtitle_text_input_id(void);
/**
* @brief Get the subtitle block's text (buf/size convention).
* Returns the would-be length (excluding NUL) or OAKENGINE_E_INVALID.
*/
OAKENGINE_API int oakengine_subtitle_get_text(const OakEngineNode *node,
char *buf, int buf_size);
/**
* @brief Set the subtitle block's text (non-undoable).
* Returns OAKENGINE_OK or OAKENGINE_E_INVALID.
*/
OAKENGINE_API int oakengine_subtitle_set_text(OakEngineNode *node,
const char *text);
/* ---- Bulk graph deletion -------------------------------------------------- */
/**
* @brief Delete several nodes and their edges in one undoable command.
*
* `node_count` may be 0 (pass `nodes`/`contexts` as NULL) to delete only
* edges; the call is invalid only when both counts are 0.
*/
OAKENGINE_API int oakengine_nodes_delete_many(
OakEngineNode *const *nodes, OakEngineNode *const *contexts,
int node_count, OakEngineNode *const *edge_outputs,
OakEngineNode *const *edge_input_nodes,
const char *const *edge_input_ids,
const int *edge_input_elements, int edge_count);
/**
* @brief oakengine_nodes_delete_many() plus edges to (re)connect AFTER the
* deletion, still inside the same single undoable command.
*
* The reconnect edges are applied after the nodes are gone, so they may
* target inputs that were occupied by the deleted nodes (effect-bypass
* rewiring in the parameter editor). Redo order: delete, then reconnect;
* undo order is the reverse.
*/
OAKENGINE_API int oakengine_nodes_delete_many_ex(
OakEngineNode *const *nodes, OakEngineNode *const *contexts,
int node_count, OakEngineNode *const *edge_outputs,
OakEngineNode *const *edge_input_nodes,
const char *const *edge_input_ids,
const int *edge_input_elements, int edge_count,
OakEngineNode *const *reconnect_outputs,
OakEngineNode *const *reconnect_input_nodes,
const char *const *reconnect_input_ids,
const int *reconnect_input_elements, int reconnect_count);
/* ---- Keyframe best type at time ------------------------------------------- */
/**
* @brief The best easing type for a keyframe at the given time (used by
* the panel to determine the default type when adding keys).
*/
OAKENGINE_API int oakengine_node_keyframe_best_type_at_time(
const OakEngineNode *self, const char *input_id, int element,
int64_t time_ts, int track, int default_type);
/* ---- Handle-based keyframe API -------------------------------------------- */
/**
* @brief Number of keyframe tracks on the input (-1 for all).
*/
OAKENGINE_API int oakengine_node_keyframe_track_count(
const OakEngineNode *self, const char *input_id, int element);
/**
* @brief Number of keyframes on a specific track.
*/
OAKENGINE_API int oakengine_node_keyframe_count_on_track(
const OakEngineNode *self, const char *input_id, int element,
int track);
/**
* @brief Toggle keyframing on/off at a time (add/remove one key).
*/
OAKENGINE_API int oakengine_node_keyframes_toggle_at_time(
OakEngineNode *self, const char *input_id, int element,
int64_t time_ts, int track, int on, const char *undo_name);
/**
* @brief 1 if a keyframe exists at the given time on the given track.
*/
OAKENGINE_API int oakengine_node_has_keyframe_at_time(
const OakEngineNode *self, const char *input_id, int element,
int64_t time_ts, int track);
/**
* @brief The earliest keyframe time on the input. Returns 1 if found,
* 0 if no keyframes (and the output rational is set).
*/
OAKENGINE_API int oakengine_node_keyframe_earliest_time(
const OakEngineNode *self, const char *input_id, int element,
int64_t *num, int64_t *den);
/**
* @brief The latest keyframe time on the input. Returns 1 if found,
* 0 if no keyframes.
*/
OAKENGINE_API int oakengine_node_keyframe_latest_time(
const OakEngineNode *self, const char *input_id, int element,
int64_t *num, int64_t *den);
/**
* @brief The closest keyframe time before the given time.
* Returns 1 if found, 0 if none.
*/
OAKENGINE_API int oakengine_node_keyframe_closest_time_before(
const OakEngineNode *self, const char *input_id, int element,
int64_t time_ts, int track, int64_t *num, int64_t *den);
/**
* @brief The closest keyframe time after the given time.
* Returns 1 if found, 0 if none.
*/
OAKENGINE_API int oakengine_node_keyframe_closest_time_after(
const OakEngineNode *self, const char *input_id, int element,
int64_t time_ts, int track, int64_t *num, int64_t *den);
/**
* @brief Borrowed handle of the keyframe at the given on-track index,
* or NULL.
*/
OAKENGINE_API OakEngineKeyframe *oakengine_node_keyframe_handle_on_track(
const OakEngineNode *self, const char *input_id, int element,
int track, int index);
/**
* @brief Borrowed handle of the keyframe at the given rational time on a
* track, or NULL (Node::get_keyframe_at_time_on_track()).
*/
OAKENGINE_API OakEngineKeyframe *oakengine_node_keyframe_handle_at_time(
const OakEngineNode *self, const char *input_id, int element,
int track, int64_t time_num, int64_t time_den);
/**
* @brief Fill an array with the keyframe handles at a given rational time
* across all tracks of the input (Node::get_keyframes_at_time()). Returns
* the number filled.
*/
OAKENGINE_API int oakengine_node_keyframes_at_time(
const OakEngineNode *self, const char *input_id, int element,
int64_t time_num, int64_t time_den,
OakEngineKeyframe **out_handles, int max_handles);
/**
* @brief Enable or disable keyframing on an input for a given element
* (undoable). If enabling, one default-type key per track is added.
*/
OAKENGINE_API int oakengine_node_set_input_keyframing(
OakEngineNode *self, const char *input_id, int element,
int keyframing, int track, int enable_all_tracks,
const char *undo_name);
/**
* @brief Create a NodeParamSetKeyframingCommand as an opaque command pointer.
*/
OAKENGINE_API void *oakengine_node_set_input_keyframing_command(
OakEngineNode *self, const char *input_id, int element, int keyframing);
/**
* @brief Paste detached keyframes onto the input's track (undoable,
* ONE command).
*/
OAKENGINE_API int oakengine_node_keyframes_paste(
OakEngineNode *self, OakEngineKeyframe *const *keyframes,
int count, const char *undo_name);
/* ---- OakEngineKeyframe accessors ------------------------------------------ */
/**
* @brief The keyframe's time as a rational.
*/
OAKENGINE_API int oakengine_keyframe_get_time(
const OakEngineKeyframe *self, int64_t *num, int64_t *den);
/**
* @brief The input id that owns this keyframe (buf/size).
*/
OAKENGINE_API int oakengine_keyframe_get_input_id(
const OakEngineKeyframe *self, char *buf, int buf_size);
/**
* @brief The track this keyframe belongs to.
*/
OAKENGINE_API int oakengine_keyframe_get_track(
const OakEngineKeyframe *self);
/**
* @brief The element this keyframe belongs to.
*/
OAKENGINE_API int oakengine_keyframe_get_element(
const OakEngineKeyframe *self);
/**
* @brief The node that owns this keyframe.
*/
OAKENGINE_API OakEngineNode *oakengine_keyframe_get_node(
const OakEngineKeyframe *self);
/**
* @brief The easing type of the keyframe (0=linear, 1=bezier, 2=hold;
* -1 on NULL).
*/
OAKENGINE_API int oakengine_keyframe_get_type(
const OakEngineKeyframe *self);
/**
* @brief The default easing type for a new keyframe.
*/
OAKENGINE_API int oakengine_keyframe_default_type(void);
/**
* @brief The opposing bezier handle type (0=k_in_handle ⇄ 1=k_out_handle).
*/
OAKENGINE_API int oakengine_keyframe_opposing_bezier_type(int type);
/**
* @brief The value of the keyframe on its track.
*/
OAKENGINE_API int oakengine_keyframe_get_value(
const OakEngineKeyframe *self, oak_node_value *out);
/**
* @brief Compute the combined node value to use when inserting
* `keyframe` onto `target_node` (the keyframe paste path).
*
* Takes the target node's split value at the keyframe's time, replaces
* the keyframe's own track with the keyframe's value, and combines the
* per-track components into a single normal value (mirrors the old
* app-side KeyframeToOakNodeValue helper). Returns OAKENGINE_OK on
* success.
*/
OAKENGINE_API int oakengine_keyframe_compute_paste_value(
OakEngineNode *target_node, OakEngineKeyframe *keyframe,
oak_node_value *out);
/**
* @brief 1 if there is a sibling keyframe at the given time on a different
* track of the same input.
*/
OAKENGINE_API int oakengine_keyframe_has_sibling_at_time(
const OakEngineKeyframe *self, int64_t time_ts, int track);
/**
* @brief Live-set a bezier control point (no undo).
*/
OAKENGINE_API int oakengine_keyframe_set_bezier_point_live(
OakEngineKeyframe *self, int point_index, double x, double y);
/**
* @brief Read a bezier control point (0 = in-handle, 1 = out-handle).
*/
OAKENGINE_API int oakengine_keyframe_get_bezier_point(
const OakEngineKeyframe *self, int point_index, double *x,
double *y);
/**
* @brief Read a bezier control point that is valid (returns the
* point or the identity point for non-bezier keyframes).
*/
OAKENGINE_API int oakengine_keyframe_get_valid_bezier_point(
const OakEngineKeyframe *self, int point_index, double *x,
double *y);
/**
* @brief Live-set the value of a keyframe (no undo).
*/
OAKENGINE_API int oakengine_keyframe_set_value_live(
OakEngineKeyframe *self, const oak_node_value *value);
/**
* @brief Live-set the time of a keyframe (no undo).
*/
OAKENGINE_API int oakengine_keyframe_set_time_live(
OakEngineKeyframe *self, int64_t num, int64_t den);
/**
* @brief Remove several keyframes in one undoable command.
*/
OAKENGINE_API int oakengine_keyframes_remove_many(
OakEngineKeyframe *const *keyframes, int count,
const char *undo_name);
/**
* @brief Create a detached keyframe (not yet on any track).
*/
OAKENGINE_API OakEngineKeyframe *oakengine_keyframe_create(
OakEngineNode *node, const char *input_id, int element,
int track, int64_t time_ts, int type,
const oak_node_value *value, int64_t duration_ts);
/**
* @brief Dispose a detached keyframe (no-op on NULL).
*/
OAKENGINE_API void oakengine_keyframe_dispose(
OakEngineKeyframe *keyframe);
/* ---- Input dragger -------------------------------------------------------- */
/**
* @brief Create an input dragger for live-drag of a keyframe value.
*/
OAKENGINE_API OakEngineNodeDragger *oakengine_dragger_create(
OakEngineNode *node, const char *input_id, int element,
int track);
/**
* @brief Start the drag at the given frame timestamp (creates a keyframe).
*/
OAKENGINE_API int oakengine_dragger_start(
OakEngineNodeDragger *self, int64_t time_ts, int track,
int insert_on_all_tracks);
/**
* @brief Drag to a new value (live; no undo).
*/
OAKENGINE_API int oakengine_dragger_drag(
OakEngineNodeDragger *self, const oak_node_value *value);
/**
* @brief End the drag, pushing ONE undoable command.
*/
OAKENGINE_API int oakengine_dragger_end(
OakEngineNodeDragger *self, const char *undo_name);
/**
* @brief 1 if the dragger has been started.
*/
OAKENGINE_API int oakengine_dragger_is_started(
const OakEngineNodeDragger *self);
/**
* @brief Free the dragger (no-op on NULL).
*/
OAKENGINE_API void oakengine_dragger_free(
OakEngineNodeDragger *self);
/* ---- Node static data and helpers ----------------------------------------- */
/**
* @brief Node::k_enabled_input. Static string, never freed.
*/
OAKENGINE_API const char *oakengine_node_enabled_input_id(void);
/** @brief VolumeNode::k_samples_input. Static string, never freed. */
OAKENGINE_API const char *oakengine_volume_samples_input_id(void);
/** @brief TransformDistortNode::k_texture_input. Static string. */
OAKENGINE_API const char *oakengine_transform_texture_input_id(void);
/** @brief TransitionBlock::k_in_block_input. Static string. */
OAKENGINE_API const char *oakengine_transition_in_block_input_id(void);
/** @brief TransitionBlock::k_out_block_input. Static string. */
OAKENGINE_API const char *oakengine_transition_out_block_input_id(void);
/** @brief AudioVisualWaveform::k_maximum_sample_rate as a double. */
OAKENGINE_API double oakengine_audio_waveform_max_sample_rate(void);
/**
* @brief Node::get_category_name() (buf/size convention).
* `category_id` is a Node::CategoryID value.
*/
OAKENGINE_API int oakengine_node_category_name(int category_id,
char *buf, int buf_size);
/**
* @brief Create a NodeLinkCommand as an opaque command pointer.
* `link` != 0 links the two nodes, 0 unlinks them.
*/
OAKENGINE_API void *oakengine_node_link_command(OakEngineNode *a,
OakEngineNode *b, int link);
/**
* @brief Node::copy_node_in_graph(). Returns the copy as a borrowed
* OakEngineNode*, or NULL on failure. The copy is added to `command`
* (a MultiUndoCommand*) when non-NULL; when NULL a standalone command
* is pushed.
*/
OAKENGINE_API OakEngineNode *oakengine_node_copy_in_graph(
OakEngineNode *node, void *command);
/**
* @brief Node::copy_dependency_graph(). `nodes` and `copies` are
* parallel arrays of the same length; the function connects the copies
* the same way the originals are connected. `command` is a
* MultiUndoCommand* (may be NULL for direct application).
*/
OAKENGINE_API int oakengine_node_copy_dependency_graph(
OakEngineNode *const *nodes, OakEngineNode *const *copies, int count,
void *command);
/**
* @brief Node::get_connect_command_string() (buf/size convention).
* Returns a human-readable description of connecting `output` to the
* input `input_id`/`element` of `input_node`.
*/
OAKENGINE_API int oakengine_node_connect_command_string(
OakEngineNode *output, OakEngineNode *input_node,
const char *input_id, int element, char *buf, int buf_size);
/**
* @brief Node::transform_time_to(). Transforms a time range through the
* node graph from `from` to `to`. Returns the transformed range as
* rational seconds (in_num/in_den, out_num/out_den).
*/
OAKENGINE_API int oakengine_node_transform_time_to(
OakEngineNode *from, OakEngineNode *to, int direction,
int path_index, int64_t in_num, int64_t in_den,
int64_t out_num, int64_t out_den,
int64_t *result_in_num, int64_t *result_in_den,
int64_t *result_out_num, int64_t *result_out_den);
/* ---- NodeValue static methods (F class: 4 symbols) ----------------------- */
/**
* @brief NodeValue::get_number_of_keyframe_tracks(type) using C enum.
*
* `c_type` is an oak_node_value_type value (NOT olive::NodeValue::Type
* enum ordinal). Returns the number of keyframe tracks for the type:
* 1 for scalar types, 2/3/4/6 for VEC2/VEC3/VEC4/COLOR/BEZIER.
*/
OAKENGINE_API int oakengine_node_value_keyframe_track_count(int c_type);
/**
* @brief NodeValue::get_pretty_data_type_name(type) into buf (buf/size).
*
* `c_type` is an oak_node_value_type value. Returns the would-be string
* length (excluding NUL), or -1 for unknown type.
*/
OAKENGINE_API int oakengine_node_value_pretty_type_name(int c_type,
char *buf, int buf_size);
/**
* @brief NodeValue::split_normal_value_into_track_values() into a
* pre-allocated array.
*
* `c_type` is an oak_node_value_type. `normal` is the input value.
* `tracks_out` must hold at least `track_count` oak_node_value entries
* (caller allocates; get track_count first via
* oakengine_node_value_keyframe_track_count()). Returns OAKENGINE_OK
* or OAKENGINE_E_INVALID.
*
* For non-split types (VEC2/3/4/COLOR/BEZIER), the value is split into
* per-component tracks. For scalar types, tracks_out[0] gets the value.
*/
OAKENGINE_API int oakengine_node_value_split_to_tracks(int c_type,
const oak_node_value *normal, oak_node_value *tracks_out, int track_count);
/**
* @brief NodeValue::combine_track_values_into_normal_value() — split
* reverse.
*
* `c_type` is an oak_node_value_type. `tracks` must have at least
* `track_count` entries (from oakengine_node_value_keyframe_track_count).
* Returns OAKENGINE_OK or OAKENGINE_E_INVALID.
*/
OAKENGINE_API int oakengine_node_value_combine_tracks(int c_type,
const oak_node_value *tracks, int track_count, oak_node_value *normal_out);
/* ---- Node type queries (dynamic_cast replacements) ------------------------- */
/**
* @brief 1 if the node is a ClipBlock (or subclass thereof).
*/
OAKENGINE_API int oakengine_node_is_clip(const OakEngineNode *self);
/**
* @brief 1 if the node is a Track.
*/
OAKENGINE_API int oakengine_node_is_track(const OakEngineNode *self);
/**
* @brief 1 if the node is a ViewerOutput (or subclass: Sequence, Footage).
*/
OAKENGINE_API int oakengine_node_is_viewer_output(const OakEngineNode *self);
/**
* @brief 1 if the node is a Footage.
*/
OAKENGINE_API int oakengine_node_is_footage(const OakEngineNode *self);
/**
* @brief 1 if the node is a Sequence.
*/
OAKENGINE_API int oakengine_node_is_sequence(const OakEngineNode *self);
/**
* @brief 1 if the node is a Folder.
*/
OAKENGINE_API int oakengine_node_is_folder(const OakEngineNode *self);
/* ---- Clip / Track specific ------------------------------------------------- */
/**
* @brief The track that owns this clip block (ClipBlock::track()).
* Returns NULL when the node is not a clip or has no parent track.
*/
OAKENGINE_API OakEngineNode *oakengine_clip_get_track(
const OakEngineNode *clip);
/**
* @brief The track type (Track::Type enum: 0=video, 1=audio, 2=subtitle;
* -1 for NULL or non-track node).
*/
OAKENGINE_API int oakengine_track_get_type(const OakEngineNode *track);
/**
* @brief The track index within its sequence (-1 for NULL or non-track).
*/
OAKENGINE_API int oakengine_track_get_index(const OakEngineNode *track);
/**
* @brief The sequence that owns this track (Track::sequence()). Returns
* NULL when the node is not a track or the track has no parent sequence.
*/
OAKENGINE_API OakEngineNode *oakengine_track_get_sequence(
const OakEngineNode *track);
/**
* @brief The block's length as rational seconds (out - in).
* Returns OAKENGINE_OK or OAKENGINE_E_INVALID.
*/
OAKENGINE_API int oakengine_block_get_length_rational(
const OakEngineNode *block, int *num, int *den);
/**
* @brief The block's in-point as rational seconds.
*/
OAKENGINE_API int oakengine_block_get_in_rational(
const OakEngineNode *block, int *num, int *den);
/**
* @brief The block's out-point as rational seconds.
*/
OAKENGINE_API int oakengine_block_get_out_rational(
const OakEngineNode *block, int *num, int *den);
/* ---- ViewerOutput specific ------------------------------------------------- */
/**
* @brief The node connected to the viewer's texture input
* (ViewerOutput::get_connected_texture_output()). NULL when none.
*/
OAKENGINE_API OakEngineNode *oakengine_viewer_output_get_connected_texture(
const OakEngineNode *self);
/* ---- Gizmo access ---------------------------------------------------------- */
/**
* @brief 1 if the node has any gizmos (Node::has_gizmos()).
*/
OAKENGINE_API int oakengine_node_has_gizmos(const OakEngineNode *self);
/**
* @brief Number of gizmos on the node (Node::get_gizmos().size()).
*/
OAKENGINE_API int oakengine_node_gizmo_count(const OakEngineNode *self);
/**
* @brief Borrowed opaque gizmo handle at `index`, or NULL when out of
* range. The handle is a NodeGizmo* internally; use gizmo.h APIs.
*/
OAKENGINE_API void *oakengine_node_gizmo_at(const OakEngineNode *self,
int index);
/**
* @brief Recalculate gizmo positions for the given time
* (Node::update_gizmo_positions()). `node_value_row` is an opaque
* pointer to the engine's NodeValueRow (the traverse result); pass NULL
* for an empty row. `time_num`/`time_den` are rational seconds.
* `video_width`/`video_height` describe the resolution context.
* No-op for NULL or nodes without gizmos.
*/
OAKENGINE_API int oakengine_node_update_gizmo_positions(
OakEngineNode *self, void *node_value_row,
int video_width, int video_height,
int64_t time_num, int64_t time_den);
/* ---- Graph topology -------------------------------------------------------- */
/**
* @brief 1 if this node directly (or recursively when `recursive` != 0)
* receives input from `other` (Node::inputs_from()).
*/
OAKENGINE_API int oakengine_node_inputs_from(const OakEngineNode *self,
const OakEngineNode *other,
int recursive);
/**
* @brief Number of output connections from this node
* (Node::output_connections().size()).
*/
OAKENGINE_API int oakengine_node_output_connection_count(
const OakEngineNode *self);
/**
* @brief Read the output connection at `index`: the receiving node into
* `*input_node`, the input id into `input_id_buf` (buf/size), and the
* array element into `*element`. Returns OAKENGINE_OK or
* OAKENGINE_E_NOT_FOUND for out-of-range.
*/
OAKENGINE_API int oakengine_node_output_connection_at(
const OakEngineNode *self, int index, OakEngineNode **input_node,
char *input_id_buf, int input_id_size, int *element);
/**
* @brief Like oakengine_node_output_connection_at(), additionally reporting
* whether the receiving input is hidden (`*hidden` = 1 when
* NodeInput::is_hidden()). `hidden` may be NULL.
*/
OAKENGINE_API int oakengine_node_output_connection_at_ex(
const OakEngineNode *self, int index, OakEngineNode **input_node,
char *input_id_buf, int input_id_size, int *element, int *hidden);
/**
* @brief Total number of input connections on this node
* (Node::input_connections().size()), i.e. a flat enumeration over all
* connected inputs regardless of input id/element.
*/
OAKENGINE_API int oakengine_node_input_connection_count_all(
const OakEngineNode *self);
/**
* @brief Read the input connection at flat `index` (Node::input_connections()
* iteration order): the connected input lives on `*input_node` with id
* `input_id_buf` (buf/size) and `*element`; `*source_node` receives the
* output node feeding it; `*hidden` reports NodeInput::is_hidden() (may be
* NULL). Returns OAKENGINE_OK or OAKENGINE_E_NOT_FOUND for out-of-range.
*/
OAKENGINE_API int oakengine_node_input_connection_at_all(
const OakEngineNode *self, int index, OakEngineNode **input_node,
char *input_id_buf, int input_id_size, int *element,
OakEngineNode **source_node, int *hidden);
/**
* @brief Number of connections feeding a specific input
* (Node::input_connections() filtered by input_id/element).
*/
OAKENGINE_API int oakengine_node_input_connection_count(
const OakEngineNode *self, const char *input_id, int element);
/**
* @brief The output node feeding `input_id`/`element` at connection
* `index`. Returns NULL when out of range or not connected.
*/
OAKENGINE_API OakEngineNode *oakengine_node_input_connection_at(
const OakEngineNode *self, const char *input_id, int element,
int index);
/* ---- Node data (project tree columns) ------------------------------------- */
/**
* @brief Read a node's display data (Node::data(DataType)) as a POD.
*
* `role` selects the data kind: 0=icon, 1=duration, 2=created_time,
* 3=modified_time, 4=frequency_rate, 5=tooltip. On return `*out_type`
* describes the variant: 0=invalid (no data), 1=string (written to
* `out_str` using buf/size), 2=int64 (written to `*out_int`). Any of the
* out pointers may be NULL. Returns OAKENGINE_OK or OAKENGINE_E_INVALID.
*/
OAKENGINE_API int oakengine_node_get_data(const OakEngineNode *self, int role,
int *out_type, int64_t *out_int,
char *out_str, int out_str_size);
/**
* @brief Number of exclusive dependencies (Node::get_exclusive_dependencies()
* size): nodes that should be removed together with this node.
*/
OAKENGINE_API int oakengine_node_get_exclusive_dependency_count(
const OakEngineNode *self);
/**
* @brief Borrowed handle of the exclusive dependency at `index`, or NULL
* when out of range.
*/
OAKENGINE_API OakEngineNode *oakengine_node_get_exclusive_dependency_at(
const OakEngineNode *self, int index);
/* ---- Plugin messages ------------------------------------------------------- */
/**
* @brief 1 if the node has an OFX plugin instance attached
* (Node::getPluginInstance() != nullptr), 0 otherwise.
*/
OAKENGINE_API int oakengine_node_has_plugin(const OakEngineNode *self);
/**
* @brief Number of persistent messages on the node's plugin instance
* (0 when the node has no plugin or no messages).
*/
OAKENGINE_API int oakengine_node_plugin_message_count(
const OakEngineNode *self);
/**
* @brief Read the plugin message at `index`: type into `*type`
* (0=error, 1=warning, 2=message) and text into `msg_buf` (buf/size).
* Returns OAKENGINE_OK or OAKENGINE_E_NOT_FOUND.
*/
OAKENGINE_API int oakengine_node_plugin_message_at(
const OakEngineNode *self, int index, int *type, char *msg_buf,
int msg_buf_size);
/**
* @brief Clear all persistent messages on the node's plugin instance.
*/
OAKENGINE_API int oakengine_node_plugin_clear_messages(
OakEngineNode *self);
/* ---- Node cache objects -----------------------------------------------------
*
* Borrowed handles of the caches every node owns (engine/node/node.h:
* Node::thumbnail_cache() / waveform_cache() / video_frame_cache()). The
* handle types are defined in oakengine/viewer.h (forward-declared here
* like project.h does for OakEnginePlaybackCache); the application only
* passes them on to the cache accessor families there. NULL on a NULL
* handle. Handles become invalid with their owning node.
*/
typedef struct OakEngineFrameCache OakEngineFrameCache;
typedef struct OakEngineThumbnailCache OakEngineThumbnailCache;
typedef struct OakEngineWaveformCache OakEngineWaveformCache;
/**
* @brief The node's thumbnail cache (Node::thumbnail_cache(); an
* olive::ThumbnailCache, a FrameHashCache subclass).
*/
OAKENGINE_API OakEngineThumbnailCache *
oakengine_node_get_thumbnail_cache(const OakEngineNode *self);
/**
* @brief The node's audio waveform cache (Node::waveform_cache(); an
* olive::AudioWaveformCache), for the oakengine_waveform_cache_* family.
*/
OAKENGINE_API OakEngineWaveformCache *
oakengine_node_get_waveform_cache(const OakEngineNode *self);
/**
* @brief The node's video frame cache (Node::video_frame_cache(); an
* olive::FrameHashCache).
*/
OAKENGINE_API OakEngineFrameCache *
oakengine_node_get_video_frame_cache(const OakEngineNode *self);
#ifdef __cplusplus
}
#endif
/* Qt meta-type support: these opaque C handles are used as signal/slot
* parameters across the C ABI boundary. Declaring them as opaque pointers
* lets QMetaType store them (queued connections, QSignalSpy, QVariant). */
#ifdef __cplusplus
#include <QtCore/qmetatype.h>
Q_DECLARE_OPAQUE_POINTER(OakEngineNode *)
Q_DECLARE_OPAQUE_POINTER(OakEngineKeyframe *)
Q_DECLARE_OPAQUE_POINTER(OakEngineNodeDragger *)
#endif
#endif /* OAKENGINE_NODE_H */