UndoStack push_pre_executed, FolderAddChild-based true folder moves, NodeViewDeleteCommand delete-then-reconnect support, event emission points for the facade event bus, and related internal adjustments.
100 lines
2.3 KiB
C++
100 lines
2.3 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAK_CONFIG_H
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#define OAK_CONFIG_H
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#include <QMap>
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#include <QString>
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#include <QVariant>
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#include "node/value.h"
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namespace olive
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{
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#ifndef OAK_CONFIG
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#define OAK_CONFIG(x) Config::current()[QStringLiteral(x)]
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#endif
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#ifndef OAK_CONFIG_STR
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#define OAK_CONFIG_STR(x) Config::current()[x]
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#endif
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class Config {
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public:
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static Config ¤t();
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void set_defaults();
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static void load();
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static void save();
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/**
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* @brief Handler for configuration errors that should be shown to the user
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*
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* The engine layer cannot show dialogs itself. The UI registers a
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* handler (e.g. QMessageBox-based) at startup; without one, errors go
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* to the log instead.
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*/
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using ErrorHandler = void (*)(const QString &title,
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const QString &message);
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static void set_error_handler(ErrorHandler handler);
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/**
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* @brief Report an error through the registered error handler
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*
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* Public so engine-layer code (e.g. EngineCore) can surface errors to
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* the user without depending on the UI itself.
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*/
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static void report_error(const QString &title, const QString &message);
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QVariant operator[](const QString &) const;
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QVariant &operator[](const QString &);
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NodeValue::Type get_config_entry_type(const QString &key) const;
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private:
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Config();
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struct ConfigEntry {
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NodeValue::Type type;
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QVariant data;
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};
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void set_entry_internal(const QString &key, NodeValue::Type type,
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const QVariant &data);
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QMap<QString, ConfigEntry> config_map_;
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static Config current_config;
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static ErrorHandler error_handler_;
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static QString get_config_file_path();
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};
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}
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#endif // OAK_CONFIG_H
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