Files
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00

140 lines
3.8 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_AVFRAMEPTR_H
#define OAK_AVFRAMEPTR_H
#include <stdint.h>
#include <memory>
#include <ffmpeg_bridge/ffmpeg_bridge.h>
namespace olive
{
/**
* @brief C++ adapter around the ffmpeg_bridge frame handle
*
* Mirrors the AVFrame field access the codebase used to perform directly,
* but every operation goes through the pure C bridge API so the editor
* never touches FFmpeg itself. The underlying frame object always lives
* inside the bridge library.
*/
class AVFrame {
public:
AVFrame() :
handle_(fb_frame_alloc())
{
}
explicit AVFrame(FBFrame *handle) :
handle_(handle)
{
}
~AVFrame()
{
if (handle_) {
fb_frame_free(&handle_);
}
}
AVFrame(const AVFrame &) = delete;
AVFrame &operator=(const AVFrame &) = delete;
FBFrame *handle() const { return handle_; }
int width() const { return fb_frame_get_width(handle_); }
void set_width(int w) { fb_frame_set_width(handle_, w); }
int height() const { return fb_frame_get_height(handle_); }
void set_height(int h) { fb_frame_set_height(handle_, h); }
int format() const { return fb_frame_get_format(handle_); }
void set_format(int f) { fb_frame_set_format(handle_, f); }
int64_t pts() const { return fb_frame_get_pts(handle_); }
void set_pts(int64_t p) { fb_frame_set_pts(handle_, p); }
int64_t best_effort_timestamp() const
{
return fb_frame_get_best_effort_timestamp(handle_);
}
int nb_samples() const { return fb_frame_get_nb_samples(handle_); }
void set_nb_samples(int n) { fb_frame_set_nb_samples(handle_, n); }
int sample_rate() const { return fb_frame_get_sample_rate(handle_); }
void set_sample_rate(int r) { fb_frame_set_sample_rate(handle_, r); }
int color_range() const { return fb_frame_get_color_range(handle_); }
void set_color_range(int r) { fb_frame_set_color_range(handle_, r); }
int colorspace() const { return fb_frame_get_colorspace(handle_); }
void set_colorspace(int cs) { fb_frame_set_colorspace(handle_, cs); }
uint64_t channel_layout_mask() const
{
return fb_frame_get_channel_layout_mask(handle_);
}
void set_channel_layout_mask(uint64_t m)
{
fb_frame_set_channel_layout_mask(handle_, m);
}
bool is_hw() const { return fb_frame_is_hw(handle_) != 0; }
int hw_transfer_data(const AVFrame *src)
{
return fb_frame_hw_transfer_data(handle_, src->handle_);
}
int get_buffer(int align) { return fb_frame_get_buffer(handle_, align); }
int make_writable() { return fb_frame_make_writable(handle_); }
uint8_t *data(int plane) { return fb_frame_get_data(handle_, plane); }
const uint8_t *data(int plane) const
{
return fb_frame_get_data_const(handle_, plane);
}
void set_data(int plane, uint8_t *d)
{
fb_frame_set_data(handle_, plane, d);
}
int linesize(int plane) const
{
return fb_frame_get_linesize(handle_, plane);
}
void set_linesize(int plane, int l)
{
fb_frame_set_linesize(handle_, plane, l);
}
private:
FBFrame *handle_;
};
using AVFramePtr = std::shared_ptr<AVFrame>;
inline AVFramePtr create_av_frame_ptr(FBFrame *f)
{
return std::make_shared<AVFrame>(f);
}
inline AVFramePtr create_av_frame_ptr()
{
return std::make_shared<AVFrame>();
}
}
#endif // OAK_AVFRAMEPTR_H