Files
Mike-Solar 66d761b4b7 R8: finish app/ pure C ABI migration (P3-P9) and make OTIO required
- app/ no longer includes engine C++ headers nor holds engine C++ types:
  engine access goes through the oakengine C ABI plus C++ wrappers
  (oakutil/oaknode.h, oakutil/oakvideo.h) and app-local mirror types
  (tooltypes, trackreferencehandle, timelinecommonapp, keyframetypes,
  subtitleapp, serializedlayoutinfoapp, nodevaluehandle, sliderdisplaytypeapp)
- engine: new C ABI functions for block/track/clip/transition navigation
  and predicates, links, caches, waveform/playback, disk folder,
  sequence_track_list, node_free, footage_is_valid, block_get_track,
  get_brush; loadotio/saveotio ported to the current engine API
- OTIO is now a required dependency: CI and CD build it on every
  platform, FindOpenTimelineIO fixed for OTIO 0.16/0.19 (the old deps
  include requirement silently disabled OTIO everywhere), runtime
  libraries are bundled into packages and copied next to macOS binaries
  (oak_copy_otio_runtime)
- fix ProjectViewModel drag&drop mime read/write size mismatch (segfault)
- unify color label naming (k_olive -> "Oak") in the app-side mirror
- docs: OTIO required, FFmpeg minimum corrected to 6.0 (en/zh)
- gtest suite: 1925 passed, 0 failed
2026-07-31 22:46:52 +08:00

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C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_TIMELINE_PANEL_H
#define OAK_TIMELINE_PANEL_H
#include "common/trackreferencehandle.h"
#include "panel/timebased/timebased.h"
#include "widget/timelinewidget/timelinewidget.h"
namespace olive
{
/**
* @brief Panel container for a TimelineWidget
*/
class TimelinePanel : public TimeBasedPanel {
Q_OBJECT
public:
TimelinePanel(const QString &name);
inline TimelineWidget *timeline_widget() const
{
return static_cast<TimelineWidget *>(get_time_based_widget());
}
void split_at_playhead();
virtual void load_data(const Info &info) override;
virtual Info save_data() const override;
virtual void select_all() override;
virtual void deselect_all() override;
virtual void ripple_to_in() override;
virtual void ripple_to_out() override;
virtual void edit_to_in() override;
virtual void edit_to_out() override;
virtual void delete_selected() override;
virtual void ripple_delete() override;
virtual void increase_track_height() override;
virtual void decrease_track_height() override;
virtual void toggle_links() override;
virtual void paste_insert() override;
virtual void delete_in_to_out() override;
virtual void ripple_delete_in_to_out() override;
virtual void toggle_selected_enabled() override;
virtual void set_color_label(int index) override;
virtual void nudge_left() override;
virtual void nudge_right() override;
virtual void move_in_to_playhead() override;
virtual void move_out_to_playhead() override;
virtual void rename_selected() override;
void add_default_transitions_to_selected()
{
timeline_widget()->add_default_transitions_to_selected();
}
void show_speed_duration_dialog_for_selected_clips()
{
timeline_widget()->show_speed_duration_dialog_for_selected_clips();
}
void nest_selected_clips()
{
timeline_widget()->nest_selected_clips();
}
void insert_footage_at_playhead(const QVector<OakEngineNode *> &footage);
void overwrite_footage_at_playhead(const QVector<OakEngineNode *> &footage);
QVector<OakEngineBlock *> get_selected_blocks() const
{
// TimelineWidget still exposes engine Block* (its own wave converts
// it); re-wrap into the handle family here so callers never see the
// engine type.
const auto &selected = timeline_widget()->get_selected_blocks();
QVector<OakEngineBlock *> handles;
handles.reserve(selected.size());
for (auto *b : selected) {
handles.append(reinterpret_cast<OakEngineBlock *>(b));
}
return handles;
}
OakEngineSequence *get_sequence() const
{
// R8: type check via the C ABI facade predicate (replaces
// dynamic_cast<Sequence*>, which needed the complete engine type);
// the handle is shared, so the cast is a reinterpret.
OakEngineNode *connected = get_connected_viewer();
return (connected && oakengine_node_is_sequence(connected))
? reinterpret_cast<OakEngineSequence *>(connected)
: nullptr;
}
protected:
virtual void retranslate() override;
signals:
void block_selection_changed(const QVector<OakEngineBlock *> &selected_blocks);
void request_capture_start(const TimeRange &time,
const TrackReference &track);
void reveal_viewer_in_project(OakEngineNode *r);
void reveal_viewer_in_footage_viewer(OakEngineNode *r, const TimeRange &range);
};
}
#endif // OAK_TIMELINE_PANEL_H