/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "mainwindow.h" #include #include #include #include "mainmenu.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) { #ifdef Q_OS_WINDOWS // Qt on Windows has a bug that "de-maximizes" the window when widgets are added, resizing the window beforehand // works around that issue and we just set it to whatever size is available resize(qApp->desktop()->availableGeometry(this).size()); #endif // Create empty central widget - we don't actually want a central widget but some of Qt's docking/undocking fails // without it QWidget* centralWidget = new QWidget(this); centralWidget->setMaximumSize(QSize(0, 0)); setCentralWidget(centralWidget); // Set tabs to be on top of panels (default behavior is bottom) setTabPosition(Qt::AllDockWidgetAreas, QTabWidget::North); // Allow panels to be tabbed within each other setDockNestingEnabled(true); // Create and set main menu MainMenu* main_menu = new MainMenu(this); setMenuBar(main_menu); // Create standard panels node_panel_ = PanelManager::instance()->CreatePanel(this); addDockWidget(Qt::TopDockWidgetArea, node_panel_); footage_viewer_panel_ = PanelManager::instance()->CreatePanel(this); addDockWidget(Qt::TopDockWidgetArea, footage_viewer_panel_); param_panel_ = PanelManager::instance()->CreatePanel(this); tabifyDockWidget(footage_viewer_panel_, param_panel_); footage_viewer_panel_->raise(); viewer_panel_ = PanelManager::instance()->CreatePanel(this); addDockWidget(Qt::TopDockWidgetArea, viewer_panel_); project_panel_ = PanelManager::instance()->CreatePanel(this); addDockWidget(Qt::BottomDockWidgetArea, project_panel_); tool_panel_ = PanelManager::instance()->CreatePanel(this); addDockWidget(Qt::BottomDockWidgetArea, tool_panel_); timeline_panel_ = PanelManager::instance()->CreatePanel(this); addDockWidget(Qt::BottomDockWidgetArea, timeline_panel_); audio_monitor_panel_ = PanelManager::instance()->CreatePanel(this); addDockWidget(Qt::BottomDockWidgetArea, audio_monitor_panel_); task_man_panel_ = PanelManager::instance()->CreatePanel(this); addDockWidget(Qt::BottomDockWidgetArea, task_man_panel_); curve_panel_ = PanelManager::instance()->CreatePanel(this); addDockWidget(Qt::BottomDockWidgetArea, curve_panel_); // FIXME: This is fairly "hardcoded" behavior and doesn't support infinite panels connect(node_panel_, &NodePanel::SelectionChanged, param_panel_, &ParamPanel::SetNodes); connect(param_panel_, &ParamPanel::SelectedInputChanged, curve_panel_, &CurvePanel::SetInput); connect(param_panel_, &ParamPanel::TimebaseChanged, curve_panel_, &CurvePanel::SetTimebase); connect(timeline_panel_, &TimelinePanel::TimeChanged, param_panel_, &ParamPanel::SetTime); connect(timeline_panel_, &TimelinePanel::TimeChanged, viewer_panel_, &ViewerPanel::SetTime); connect(timeline_panel_, &TimelinePanel::TimeChanged, curve_panel_, &CurvePanel::SetTime); connect(timeline_panel_, &TimelinePanel::SelectionChanged, node_panel_, &NodePanel::SelectWithDependencies); connect(viewer_panel_, &ViewerPanel::TimeChanged, param_panel_, &ParamPanel::SetTime); connect(viewer_panel_, &ViewerPanel::TimeChanged, timeline_panel_, &TimelinePanel::SetTime); connect(viewer_panel_, &ViewerPanel::TimeChanged, curve_panel_, &CurvePanel::SetTime); connect(param_panel_, &ParamPanel::TimeChanged, viewer_panel_, &ViewerPanel::SetTime); connect(param_panel_, &ParamPanel::TimeChanged, timeline_panel_, &TimelinePanel::SetTime); connect(param_panel_, &ParamPanel::TimeChanged, curve_panel_, &CurvePanel::SetTime); connect(curve_panel_, &CurvePanel::TimeChanged, viewer_panel_, &ViewerPanel::SetTime); connect(curve_panel_, &CurvePanel::TimeChanged, timeline_panel_, &TimelinePanel::SetTime); connect(curve_panel_, &CurvePanel::TimeChanged, param_panel_, &ParamPanel::SetTime); connect(viewer_panel_->video_renderer(), &VideoRenderBackend::CachedTimeReady, timeline_panel_->ruler(), &TimeRuler::CacheTimeReady); connect(viewer_panel_->video_renderer(), &VideoRenderBackend::RangeInvalidated, timeline_panel_->ruler(), &TimeRuler::CacheInvalidatedRange); viewer_panel_->ConnectTimeBasedPanel(timeline_panel_); viewer_panel_->ConnectTimeBasedPanel(param_panel_); viewer_panel_->ConnectTimeBasedPanel(curve_panel_); UpdateTitle(); } void MainWindow::SetFullscreen(bool fullscreen) { if (fullscreen) { setWindowState(windowState() | Qt::WindowFullScreen); } else { setWindowState(windowState() & ~Qt::WindowFullScreen); } } void MainWindow::ToggleMaximizedPanel() { if (premaximized_state_.isEmpty()) { // Assume nothing is maximized at the moment // Find the currently focused panel PanelWidget* currently_hovered = PanelManager::instance()->CurrentlyHovered(); // If no panel is hovered, do nothing if (currently_hovered == nullptr) { return; } // If this panel is not actually on the main window, this is a no-op if (currently_hovered->isFloating()) { return; } // Save the current state so it can be restored later premaximized_state_ = saveState(); // For every other panel that is on the main window, hide it foreach (PanelWidget* panel, PanelManager::instance()->panels()) { if (!panel->isFloating() && panel != currently_hovered) { panel->setVisible(false); } } } else { // Assume we are currently maximized, restore the state restoreState(premaximized_state_); premaximized_state_.clear(); } } void MainWindow::ProjectOpen(Project* p) { // FIXME Use settings data to create panels and restore state if they exist project_panel_->set_project(p); SetDefaultLayout(); } void MainWindow::closeEvent(QCloseEvent *e) { // Close viewers first since we don't want to delete any nodes while they might be mid-render QList viewers = PanelManager::instance()->GetPanelsOfType(); foreach (ViewerPanel* viewer, viewers) { viewer->ConnectViewerNode(nullptr); } PanelManager::instance()->DeleteAllPanels(); QMainWindow::closeEvent(e); } void MainWindow::UpdateTitle() { setWindowTitle(QStringLiteral("%1 %2 - %3").arg(QApplication::applicationName(), QApplication::applicationVersion(), tr(""))); } void MainWindow::SetDefaultLayout() { task_man_panel_->close(); task_man_panel_->setFloating(true); curve_panel_->close(); curve_panel_->setFloating(true); resizeDocks({node_panel_, param_panel_, viewer_panel_}, {width()/3, width()/3, width()/3}, Qt::Horizontal); resizeDocks({project_panel_, tool_panel_, timeline_panel_, audio_monitor_panel_}, {width()/4, 1, width(), 1}, Qt::Horizontal); resizeDocks({node_panel_, project_panel_}, {height()/2, height()/2}, Qt::Vertical); }