/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "projectexplorer.h" #include #include #include #include #include #include #include #include "common/define.h" #include "core.h" #include "dialog/footageproperties/footageproperties.h" #include "dialog/sequence/sequence.h" ProjectExplorer::ProjectExplorer(QWidget *parent) : QWidget(parent), model_(this) { // Create layout QVBoxLayout* layout = new QVBoxLayout(this); layout->setSpacing(0); layout->setMargin(0); // Set up navigation bar nav_bar_ = new ProjectExplorerNavigation(this); connect(nav_bar_, &ProjectExplorerNavigation::SizeChanged, this, &ProjectExplorer::SizeChangedSlot); connect(nav_bar_, &ProjectExplorerNavigation::DirectoryUpClicked, this, &ProjectExplorer::DirUpSlot); layout->addWidget(nav_bar_); // Set up stacked widget stacked_widget_ = new QStackedWidget(this); layout->addWidget(stacked_widget_); // Add tree view to stacked widget tree_view_ = new ProjectExplorerTreeView(stacked_widget_); tree_view_->setContextMenuPolicy(Qt::CustomContextMenu); AddView(tree_view_); // Add list view to stacked widget list_view_ = new ProjectExplorerListView(stacked_widget_); list_view_->setContextMenuPolicy(Qt::CustomContextMenu); AddView(list_view_); // Add icon view to stacked widget icon_view_ = new ProjectExplorerIconView(stacked_widget_); icon_view_->setContextMenuPolicy(Qt::CustomContextMenu); AddView(icon_view_); // Set default view to tree view set_view_type(ProjectToolbar::TreeView); // Set default icon size SizeChangedSlot(kProjectIconSizeDefault); // Set rename timer timeout rename_timer_.setInterval(500); connect(&rename_timer_, &QTimer::timeout, this, &ProjectExplorer::RenameTimerSlot); connect(tree_view_, &ProjectExplorerTreeView::customContextMenuRequested, this, &ProjectExplorer::ShowContextMenu); connect(list_view_, &ProjectExplorerListView::customContextMenuRequested, this, &ProjectExplorer::ShowContextMenu); connect(icon_view_, &ProjectExplorerIconView::customContextMenuRequested, this, &ProjectExplorer::ShowContextMenu); } const ProjectToolbar::ViewType &ProjectExplorer::view_type() { return view_type_; } void ProjectExplorer::set_view_type(ProjectToolbar::ViewType type) { view_type_ = type; // Set widget based on view type switch (view_type_) { case ProjectToolbar::TreeView: stacked_widget_->setCurrentWidget(tree_view_); nav_bar_->setVisible(false); break; case ProjectToolbar::ListView: stacked_widget_->setCurrentWidget(list_view_); nav_bar_->setVisible(true); break; case ProjectToolbar::IconView: stacked_widget_->setCurrentWidget(icon_view_); nav_bar_->setVisible(true); break; } } void ProjectExplorer::Edit(Item *item) { CurrentView()->edit(model_.CreateIndexFromItem(item)); } void ProjectExplorer::AddView(QAbstractItemView *view) { view->setModel(&model_); view->setEditTriggers(QAbstractItemView::NoEditTriggers); connect(view, &QAbstractItemView::clicked, this, &ProjectExplorer::ItemClickedSlot); connect(view, &QAbstractItemView::doubleClicked, this, &ProjectExplorer::ItemDoubleClickedSlot); connect(view, SIGNAL(DoubleClickedEmptyArea()), this, SLOT(ViewEmptyAreaDoubleClickedSlot())); stacked_widget_->addWidget(view); } void ProjectExplorer::BrowseToFolder(const QModelIndex &index) { // Make sure any rename timers are stopped rename_timer_.stop(); // Set appropriate views to this index icon_view_->setRootIndex(index); list_view_->setRootIndex(index); // Set navbar text to folder's name if (index.isValid()) { Folder* f = static_cast(index.internalPointer()); nav_bar_->set_text(f->name()); } else { // Or set it to an empty string if the index is valid (which means we're browsing to the root directory) nav_bar_->set_text(QString()); } // Set directory up enabled button based on whether we're in root or not nav_bar_->set_dir_up_enabled(index.isValid()); } QAbstractItemView *ProjectExplorer::CurrentView() { return static_cast(stacked_widget_->currentWidget()); } void ProjectExplorer::ItemClickedSlot(const QModelIndex &index) { if (index.isValid()) { if (clicked_index_ == index) { // The item has been clicked more than once, start a timer for renaming rename_timer_.start(); } else { // Cache this index for the next click clicked_index_ = index; // If the rename timer had started, stop it now rename_timer_.stop(); } } else { // Stop the rename timer rename_timer_.stop(); } } void ProjectExplorer::ViewEmptyAreaDoubleClickedSlot() { // Ensure no attempts to rename are made clicked_index_ = QModelIndex(); rename_timer_.stop(); emit DoubleClickedItem(nullptr); } void ProjectExplorer::ItemDoubleClickedSlot(const QModelIndex &index) { // Ensure no attempts to rename are made clicked_index_ = QModelIndex(); rename_timer_.stop(); // Retrieve source item from index Item* i = static_cast(index.internalPointer()); // If the item is a folder, browse to it if (i->CanHaveChildren() && (view_type() == ProjectToolbar::ListView || view_type() == ProjectToolbar::IconView)) { BrowseToFolder(index); } // Emit a signal emit DoubleClickedItem(i); } void ProjectExplorer::SizeChangedSlot(int s) { icon_view_->setGridSize(QSize(s, s)); list_view_->setIconSize(QSize(s, s)); } void ProjectExplorer::DirUpSlot() { QModelIndex current_root = icon_view_->rootIndex(); if (current_root.isValid()) { QModelIndex parent = current_root.parent(); BrowseToFolder(parent); } } void ProjectExplorer::RenameTimerSlot() { // Start editing this index CurrentView()->edit(clicked_index_); // Reset clicked index state clicked_index_ = QModelIndex(); // Stop rename timer rename_timer_.stop(); } void ProjectExplorer::ShowContextMenu() { QMenu menu; // FIXME: Support for multiple items and items other than Footage QList selected_items = SelectedItems(); if (selected_items.isEmpty()) { // FIXME: These are both duplicates of items from MainMenu, is there any way to re-use the code? QAction* import_action = menu.addAction(tr("&Import...")); connect(import_action, &QAction::triggered, Core::instance(), &Core::DialogImportShow); menu.addSeparator(); QAction* project_properties = menu.addAction(tr("&Project Properties...")); connect(project_properties, &QAction::triggered, Core::instance(), &Core::DialogProjectPropertiesShow); } else { if (selected_items.first()->type() == Item::kFootage) { QString reveal_text; #if defined(Q_OS_WINDOWS) reveal_text = tr("Reveal in Explorer"); #elif defined(Q_OS_MAC) reveal_text = tr("Reveal in Finder"); #else reveal_text = tr("Reveal in File Manager"); #endif QAction* reveal_action = menu.addAction(reveal_text); connect(reveal_action, &QAction::triggered, this, &ProjectExplorer::RevealSelectedFootage); menu.addSeparator(); } QAction* properties_action = menu.addAction(tr("P&roperties")); if (selected_items.first()->type() == Item::kFootage) { connect(properties_action, &QAction::triggered, this, &ProjectExplorer::ShowFootagePropertiesDialog); } else if (selected_items.first()->type() == Item::kSequence) { connect(properties_action, &QAction::triggered, this, &ProjectExplorer::ShowSequencePropertiesDialog); } } menu.exec(QCursor::pos()); } void ProjectExplorer::ShowFootagePropertiesDialog() { // FIXME: Support for multiple items FootagePropertiesDialog fpd(this, static_cast(SelectedItems().first())); fpd.exec(); } void ProjectExplorer::ShowSequencePropertiesDialog() { // FIXME: Support for multiple items SequenceDialog sd(static_cast(SelectedItems().first()), SequenceDialog::kExisting, this); sd.exec(); } void ProjectExplorer::RevealSelectedFootage() { Footage* footage = static_cast(SelectedItems().first()); #if defined(Q_OS_WINDOWS) // Explorer QStringList args; args << "/select," << QDir::toNativeSeparators(footage->filename()); QProcess::startDetached("explorer", args); #elif defined(Q_OS_MAC) QStringList args; args << "-e"; args << "tell application \"Finder\""; args << "-e"; args << "activate"; args << "-e"; args << "select POSIX file \""+footage->filename()+"\""; args << "-e"; args << "end tell"; QProcess::startDetached("osascript", args); #else QDesktopServices::openUrl(QUrl::fromLocalFile(QFileInfo(footage->filename()).dir().absolutePath())); #endif } Project *ProjectExplorer::project() { return model_.project(); } void ProjectExplorer::set_project(Project *p) { model_.set_project(p); } QList ProjectExplorer::SelectedItems() { // Determine which view is active and get its selected indexes QModelIndexList index_list = CurrentView()->selectionModel()->selectedRows(); // Convert indexes to item objects QList selected_items; for (int i=0;i(index.internalPointer()); selected_items.append(item); } return selected_items; } Folder *ProjectExplorer::GetSelectedFolder() { if (project() == nullptr) { return nullptr; } Folder* folder = nullptr; // Get the selected items from the panel QList selected_items = SelectedItems(); // Heuristic for finding the selected folder: // // - If `folder` is nullptr, we set the first folder we find. Either the item itself if it's a folder, or the // item's parent. // - Otherwise, if all folders found are the same, we'll use that to import into. // - If more than one folder is found, we play it safe and import into the root folder for (int i=0;iCanHaveChildren()) { sel_item = sel_item->parent(); Q_ASSERT(sel_item->CanHaveChildren()); } if (folder == nullptr) { // If the folder is nullptr, cache it as this folder folder = static_cast(sel_item); } else if (folder != sel_item) { // If not, we've already cached a folder so we check if it's the same // If it isn't, we "play it safe" and use the root folder folder = nullptr; break; } } // If we didn't pick up a folder from the heuristic above for whatever reason, use root if (folder == nullptr) { folder = project()->root(); } return folder; } ProjectViewModel *ProjectExplorer::model() { return &model_; } void ProjectExplorer::SelectAll() { CurrentView()->selectAll(); } void ProjectExplorer::DeselectAll() { CurrentView()->selectionModel()->clearSelection(); }