#include "menu.h" #include "ui/style/style.h" Menu::Menu(QMenuBar *bar, const QObject* receiver, const char* member) : QMenu(bar) { SetStyling(); bar->addMenu(this); if (receiver != nullptr) { connect(this, SIGNAL(aboutToShow()), receiver, member); } } Menu::Menu(Menu *menu, const QObject *receiver, const char *member) { SetStyling(); menu->addMenu(this); if (receiver != nullptr) { connect(this, SIGNAL(aboutToShow()), receiver, member); } } QAction *Menu::AddItem(const QString &id, const QObject *receiver, const char *member, const QString &key) { QAction* a = CreateItem(this, id, receiver, member, key); addAction(a); return a; } QAction *Menu::CreateItem(QObject* parent, const QString &id, const QObject *receiver, const char *member, const QString &key) { QAction* a = new QAction(parent); a->setProperty("id", id); if (!key.isEmpty()) { a->setShortcut(key); a->setProperty("keydefault", key); } connect(a, SIGNAL(triggered(bool)), receiver, member); return a; } void Menu::SetBooleanAction(QAction *a, bool* boolean) { // FIXME: Connect to some boolean function a->setCheckable(true); a->setChecked(*boolean); a->setProperty("boolptr", reinterpret_cast(boolean)); } void Menu::SetStyling() { //if (olive::config.use_native_menu_styling) { olive::style::WidgetSetNative(this); //} }