/*** Olive - Non-Linear Video Editor Copyright (C) 2020 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "outputmanager.h" #include #include #include namespace olive { AudioOutputManager::AudioOutputManager(QObject *parent) : QObject(parent), output_(nullptr), push_device_(nullptr), device_proxy_(this) { } AudioOutputManager::~AudioOutputManager() { Close(); } void AudioOutputManager::Push(const QByteArray& samples) { // This function is not queued and is intended to be called from the caller's thread QMutexLocker lock(&push_sample_lock_); // Replace sample buffer with this one push_samples_ = samples; push_sample_index_ = 0; // If we had another device connected, disconnect it now QMetaObject::invokeMethod(this, "ResetToPushMode", Qt::QueuedConnection); // Start pushing samples to the output QMetaObject::invokeMethod(this, "PushMoreSamples", Qt::QueuedConnection); } void AudioOutputManager::ResetToPushMode() { // If we have a null push device, then we currently have the output in pull mode. We restore it to push mode here. if (output_ && !push_device_) { output_->stop(); device_proxy_.close(); // Put QAudioOutput back into push mode push_device_ = output_->start(); } } void AudioOutputManager::SetParameters(AudioParams params) { device_proxy_.SetParameters(params); } void AudioOutputManager::Close() { if (output_) { output_->stop(); push_device_ = nullptr; if (device_proxy_.isOpen()) { device_proxy_.close(); } delete output_; output_ = nullptr; } } void AudioOutputManager::PullFromDevice(QIODevice *device, qint64 offset, int playback_speed) { if (!output_) { return; } // Stop any current output and disable push mode output_->stop(); push_device_ = nullptr; push_samples_.clear(); // Pull from the device device_proxy_.SetDevice(device, offset, playback_speed); device_proxy_.open(QIODevice::ReadOnly); output_->start(&device_proxy_); } void AudioOutputManager::PushMoreSamples() { QMutexLocker lock(&push_sample_lock_); // Check if we're currently in push mode and if we have samples to push if (!push_device_ || push_samples_.isEmpty()) { return; } const char* read_ptr = push_samples_.constData() + push_sample_index_; // Push the bytes we have to the audio output qint64 write_count = push_device_->write(read_ptr, push_samples_.size() - push_sample_index_); // Increment sample buffer index (faster than shift the bytes up) push_sample_index_ += static_cast(write_count); // If we've pushed all samples, we can clear this array if (push_sample_index_ == push_samples_.size()) { push_samples_.clear(); } } void AudioOutputManager::SetOutputDevice(QAudioDeviceInfo info, QAudioFormat format) { // Whatever the output is doing right now, stop it Close(); // Create a new output device and start it in push mode output_ = new QAudioOutput(info, format, this); output_->setBufferSize(16384); output_->setNotifyInterval(1); push_device_ = output_->start(); connect(output_, &QAudioOutput::notify, this, &AudioOutputManager::PushMoreSamples); connect(output_, &QAudioOutput::notify, this, &AudioOutputManager::OutputNotified); // Un-comment this to get debug information about what the audio output is doing //connect(output_, &QAudioOutput::stateChanged, this, &AudioOutputManager::OutputStateChanged); } void AudioOutputManager::OutputStateChanged(QAudio::State state) { qDebug() << state << output_->error(); } }