#ifndef OPACITYEFFECT_H #define OPACITYEFFECT_H #include "node/group/group.h" namespace olive { class OpacityEffect : public Node { public: OpacityEffect(); NODE_DEFAULT_FUNCTIONS(OpacityEffect) virtual QString Name() const override { return tr("Opacity"); } virtual QString id() const override { return QStringLiteral("org.olivevideoeditor.Olive.opacity"); } virtual QVector Category() const override { return {kCategoryFilter}; } virtual QString Description() const override { return tr("Alter a video's opacity.\n\nThis is equivalent to multiplying a video by a number between 0.0 and 1.0."); } virtual void Retranslate() override; virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override; virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override; static const QString kTextureInput; static const QString kValueInput; }; } #endif // OPACITYEFFECT_H