/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
***/
#include "renderinstance.h"
#include
#include "opengl/openglshader.h"
RenderInstance::RenderInstance(const VideoRenderingParams& params) :
share_ctx_(nullptr),
params_(params)
{
// Create offscreen surface
surface_.create();
}
RenderInstance::~RenderInstance()
{
// Destroy offscreen surface
surface_.destroy();
}
void RenderInstance::SetShareContext(QOpenGLContext *share)
{
Q_ASSERT(!IsStarted());
share_ctx_ = share;
}
bool RenderInstance::Start()
{
if (IsStarted()) {
return true;
}
// Create context object
ctx_ = new QOpenGLContext();
// If we're sharing resources, set this up now
if (share_ctx_ != nullptr) {
ctx_->setShareContext(share_ctx_);
}
// Create OpenGL context (automatically destroys any existing if there is one)
if (!ctx_->create()) {
qWarning() << QStringLiteral("Failed to create OpenGL context in thread %1").arg(reinterpret_cast(this));
return false;
}
// Make context current on that surface
if (!ctx_->makeCurrent(&surface_)) {
qWarning() << QStringLiteral("Failed to makeCurrent() on offscreen surface in thread %1").arg(reinterpret_cast(this));
return false;
}
buffer_.Create(ctx_);
// Set viewport to the compositing dimensions
ctx_->functions()->glViewport(0, 0, params_.effective_width(), params_.effective_height());
ctx_->functions()->glEnable(GL_BLEND);
// Set up default pipeline
default_pipeline_ = OpenGLShader::CreateDefault();
return true;
}
void RenderInstance::Stop()
{
if (IsStarted()) {
return;
}
// Destroy pipeline
default_pipeline_ = nullptr;
// Destroy buffer
buffer_.Destroy();
// Destroy context
delete ctx_;
}
bool RenderInstance::IsStarted()
{
return buffer_.IsCreated();
}
OpenGLFramebuffer *RenderInstance::buffer()
{
return &buffer_;
}
QOpenGLContext *RenderInstance::context()
{
return ctx_;
}
const VideoRenderingParams &RenderInstance::params() const
{
return params_;
}
OpenGLShaderPtr RenderInstance::default_pipeline() const
{
return default_pipeline_;
}