/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "renderinstance.h" #include #include "opengl/openglshader.h" RenderInstance::RenderInstance(const VideoRenderingParams& params) : share_ctx_(nullptr), params_(params) { // Create offscreen surface surface_.create(); } RenderInstance::~RenderInstance() { // Destroy offscreen surface surface_.destroy(); } void RenderInstance::SetShareContext(QOpenGLContext *share) { Q_ASSERT(!IsStarted()); share_ctx_ = share; } bool RenderInstance::Start() { if (IsStarted()) { return true; } // Create context object ctx_ = new QOpenGLContext(); // If we're sharing resources, set this up now if (share_ctx_ != nullptr) { ctx_->setShareContext(share_ctx_); } // Create OpenGL context (automatically destroys any existing if there is one) if (!ctx_->create()) { qWarning() << QStringLiteral("Failed to create OpenGL context in thread %1").arg(reinterpret_cast(this)); return false; } // Make context current on that surface if (!ctx_->makeCurrent(&surface_)) { qWarning() << QStringLiteral("Failed to makeCurrent() on offscreen surface in thread %1").arg(reinterpret_cast(this)); return false; } buffer_.Create(ctx_); // Set viewport to the compositing dimensions ctx_->functions()->glViewport(0, 0, params_.effective_width(), params_.effective_height()); ctx_->functions()->glEnable(GL_BLEND); // Set up default pipeline default_pipeline_ = OpenGLShader::CreateDefault(); return true; } void RenderInstance::Stop() { if (IsStarted()) { return; } // Destroy pipeline default_pipeline_ = nullptr; // Destroy buffer buffer_.Destroy(); // Destroy context delete ctx_; } bool RenderInstance::IsStarted() { return buffer_.IsCreated(); } OpenGLFramebuffer *RenderInstance::buffer() { return &buffer_; } QOpenGLContext *RenderInstance::context() { return ctx_; } const VideoRenderingParams &RenderInstance::params() const { return params_; } OpenGLShaderPtr RenderInstance::default_pipeline() const { return default_pipeline_; }