#ifndef _ofxhTimeLine_h_ #define _ofxhTimeLine_h_ #include "ofxTimeLine.h" namespace OFX::Host::TimeLine { /// Things that implement timeline controls derive from this ABC and implement the following /// functions. class TimeLineI { public : virtual ~TimeLineI() = default; /// get the current time on the timeline. This is not necessarily the same /// time as being passed to an action (eg render) virtual double timeLineGetTime() = 0; /// set the timeline to a specific time virtual void timeLineGotoTime(double t) = 0; /// get the first and last times available on the effect's timeline virtual void timeLineGetBounds(double &t1, double &t2) = 0; }; } // namespace progress #endif