#ifndef OFX_MEMORY_H #define OFX_MEMORY_H #include "ofxImageEffect.h" namespace OFX { namespace Host { namespace Memory { class Instance { public: Instance(); virtual ~Instance(); virtual bool alloc(size_t nBytes); virtual OfxImageMemoryHandle getHandle(); virtual void freeMem(); virtual void* getPtr(); virtual void lock(); virtual void unlock(); virtual bool verifyMagic() { return true; } protected: char* _ptr; int _locked; }; } // Memory } // Host } // OFX #endif // OFX_MEMORY_H