/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
***/
#ifndef OAK_DESPILLNODE_H
#define OAK_DESPILLNODE_H
#include "node/node.h"
#include "node/color/colormanager/colormanager.h"
namespace olive
{
class DespillNode : public Node {
public:
DespillNode();
NODE_DEFAULT_FUNCTIONS(DespillNode)
virtual QString name() const override;
virtual QString id() const override;
virtual QVector category() const override;
virtual QString description() const override;
virtual void retranslate() override;
virtual ShaderCode
get_shader_code(const ShaderRequest &request) const override;
virtual void value(const NodeValueRow &value, const NodeGlobals &globals,
NodeValueTable *table) const override;
static const QString k_texture_input;
static const QString k_color_input;
static const QString k_method_input;
static const QString k_preserve_luminance_input;
};
} // namespace olive
#endif // OAK_DESPILLNODE_H