/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
***/
#ifndef OAK_CROSSDISSOLVETRANSITION_H
#define OAK_CROSSDISSOLVETRANSITION_H
#include "node/block/transition/transition.h"
namespace olive
{
class CrossDissolveTransition : public TransitionBlock {
Q_OBJECT
public:
CrossDissolveTransition();
NODE_DEFAULT_FUNCTIONS(CrossDissolveTransition)
virtual QString name() const override;
virtual QString id() const override;
virtual QVector category() const override;
virtual QString description() const override;
//virtual void Retranslate() override;
virtual ShaderCode
get_shader_code(const ShaderRequest &request) const override;
protected:
virtual void SampleJobEvent(const SampleBuffer &from_samples,
const SampleBuffer &to_samples,
SampleBuffer &out_samples,
double time_in) const override;
};
}
#endif // OAK_CROSSDISSOLVETRANSITION_H