#ifndef RENDERFUNCTIONS_H #define RENDERFUNCTIONS_H #include #include class Effect; class Viewer; struct Sequence; struct Clip; GLuint compose_sequence(Viewer* viewer, QOpenGLContext* ctx, Sequence* seq, QVector& nests, bool video, bool render_audio, Effect **gizmos, bool &texture_failed, bool rendering); void compose_audio(Viewer* viewer, Sequence* seq, bool render_audio); void viewport_render(); #endif // RENDERFUNCTIONS_H