#include "exporter.h" #include "render/colormanager.h" #include "render/pixelservice.h" Exporter::Exporter(ViewerOutput* viewer, const VideoRenderingParams& video_params, const AudioRenderingParams& audio_params, const QMatrix4x4 &transform, ColorProcessorPtr color_processor, Encoder *encoder, QObject* parent) : QObject(parent), video_backend_(nullptr), audio_backend_(nullptr), viewer_node_(viewer), video_params_(video_params), audio_params_(audio_params), transform_(transform), color_processor_(color_processor), encoder_(encoder), export_status_(false), export_msg_(tr("Export hasn't started yet")) { connect(this, SIGNAL(ExportEnded()), this, SLOT(deleteLater())); } bool Exporter::GetExportStatus() const { return export_status_; } const QString &Exporter::GetExportError() const { return export_msg_; } void Exporter::StartExporting() { // Default to error state until ExportEnd is called export_status_ = false; // Create renderers if (!Initialize()) { SetExportMessage("Failed to initialize exporter"); ExportFailed(); return; } video_backend_->SetViewerNode(viewer_node_); video_backend_->SetParameters(VideoRenderingParams(viewer_node_->video_params().width(), viewer_node_->video_params().height(), video_params_.time_base(), video_params_.format(), video_params_.mode())); video_backend_->SetExportMode(true); audio_backend_->SetViewerNode(viewer_node_); audio_backend_->SetParameters(audio_params_); // Connect to renderers connect(video_backend_, SIGNAL(CachedFrameReady(const rational&, QVariant)), this, SLOT(FrameRendered(const rational&, QVariant))); connect(audio_backend_, SIGNAL(QueueComplete()), this, SLOT(AudioRendered())); // Create renderers waiting_for_frame_ = 0; // Open encoder and wait for result connect(encoder_, SIGNAL(OpenSucceeded()), this, SLOT(EncoderOpenedSuccessfully()), Qt::QueuedConnection); connect(encoder_, SIGNAL(OpenFailed()), this, SLOT(EncoderOpenFailed()), Qt::QueuedConnection); connect(encoder_, SIGNAL(Closed()), encoder_, SLOT(deleteLater()), Qt::QueuedConnection); QMetaObject::invokeMethod(encoder_, "Open", Qt::QueuedConnection); } void Exporter::SetExportMessage(const QString &s) { export_msg_ = s; } void Exporter::ExportSucceeded() { Cleanup(); video_backend_->deleteLater(); export_status_ = true; connect(encoder_, SIGNAL(Closed()), this, SLOT(EncoderClosed())); QMetaObject::invokeMethod(encoder_, "Close", Qt::QueuedConnection); } void Exporter::ExportFailed() { emit ExportEnded(); } void Exporter::FrameRendered(const rational &time, QVariant value) { qDebug() << "Received" << time.toDouble() << "- waiting for" << waiting_for_frame_.toDouble(); if (time == waiting_for_frame_) { bool get_cached = false; do { if (get_cached) { value = cached_frames_.take(waiting_for_frame_); } else { get_cached = true; } // Convert texture to frame FramePtr frame = TextureToFrame(value); // OCIO conversion requires a frame in 32F format if (frame->format() != PixelFormat::PIX_FMT_RGBA32F) { frame = PixelService::ConvertPixelFormat(frame, PixelFormat::PIX_FMT_RGBA32F); } // Color conversion must be done with unassociated alpha, and the pipeline is always associated ColorManager::DisassociateAlpha(frame); // Convert color space color_processor_->ConvertFrame(frame); // Set frame timestamp frame->set_timestamp(waiting_for_frame_); // Encode (may require re-associating alpha?) QMetaObject::invokeMethod(encoder_, "Write", Qt::QueuedConnection, Q_ARG(FramePtr, frame)); waiting_for_frame_ += video_params_.time_base(); // Calculate progress int progress = qRound(100.0 * (waiting_for_frame_.toDouble() / viewer_node_->Length().toDouble())); emit ProgressChanged(progress); } while (cached_frames_.contains(waiting_for_frame_)); if (waiting_for_frame_ >= viewer_node_->Length()) { ExportSucceeded(); } } else { cached_frames_.insert(time, value); } } void Exporter::AudioRendered() { // Retrieve the audio filename QString cache_fn = audio_backend_->CachePathName(); QMetaObject::invokeMethod(encoder_, "WriteAudio", Qt::QueuedConnection, Q_ARG(const AudioRenderingParams&, audio_backend_->params()), Q_ARG(const QString&, cache_fn)); // We don't need the audio backend anymore audio_backend_->deleteLater(); } void Exporter::EncoderOpenedSuccessfully() { // Invalidate caches if (encoder_->params().video_enabled()) { video_backend_->InvalidateCache(0, viewer_node_->Length()); } if (encoder_->params().audio_enabled()) { audio_backend_->InvalidateCache(0, viewer_node_->Length()); } } void Exporter::EncoderOpenFailed() { SetExportMessage("Failed to open encoder"); ExportFailed(); } void Exporter::EncoderClosed() { emit ProgressChanged(100); emit ExportEnded(); }