/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "renderer.h" #include #include #include #include #include #include #include #include "common/filefunctions.h" RendererProcessor::RendererProcessor() : started_(false), width_(0), height_(0), caching_(false) { texture_input_ = new NodeInput("tex_in"); texture_input_->add_data_input(NodeInput::kTexture); AddParameter(texture_input_); texture_output_ = new NodeOutput("tex_out"); texture_output_->set_data_type(NodeInput::kTexture); AddParameter(texture_output_); } QString RendererProcessor::Name() { return tr("Renderer"); } QString RendererProcessor::Category() { return tr("Processor"); } QString RendererProcessor::Description() { return tr("A multi-threaded OpenGL hardware-accelerated node compositor."); } QString RendererProcessor::id() { return "org.olivevideoeditor.Olive.renderervenus"; } void RendererProcessor::SetCacheName(const QString &s) { cache_name_ = s; cache_time_ = QDateTime::currentMSecsSinceEpoch(); GenerateCacheIDInternal(); } #include QVariant RendererProcessor::Value(NodeOutput* output, const rational& time) { if (output == texture_output_) { if (!texture_input_->IsConnected()) { // Nothing is connected - nothing to show or render return 0; } if (cache_id_.isEmpty()) { qWarning() << "RendererProcessor has no cache ID"; return 0; } if (timebase_.isNull()) { qWarning() << "RendererProcessor has no timebase"; return 0; } // FIXME: Test code only QString fn = CachePathName(time); if (QFileInfo::exists(fn)) { QFile cache_img(fn); if (cache_img.open(QFile::ReadOnly)) { QByteArray bytes = cache_img.readAll(); master_texture_->Upload(bytes.constData()); cache_img.close(); return QVariant::fromValue(master_texture_); } } // End test code } return 0; } void RendererProcessor::Release() { Stop(); } void RendererProcessor::InvalidateCache(const rational &start_range, const rational &end_range) { qDebug() << "[RendererProcessor] Cache invalidated between" << start_range.toDouble() << "and" << end_range.toDouble(); // Snap start_range to timebase double start_range_dbl = start_range.toDouble(); double start_range_numf = start_range_dbl * static_cast(timebase_.denominator()); int64_t start_range_numround = qFloor(start_range_numf/static_cast(timebase_.numerator())) * timebase_.numerator(); rational true_start_range(start_range_numround, timebase_.denominator()); for (rational r=true_start_range;r<=end_range;r+=timebase_) { if (!cache_queue_.contains(r)) { cache_queue_.append(r); } } CacheNext(); Node::InvalidateCache(start_range, end_range); } void RendererProcessor::SetTimebase(const rational &timebase) { timebase_ = timebase; timebase_dbl_ = timebase_.toDouble(); } void RendererProcessor::SetParameters(const int &width, const int &height, const olive::PixelFormat &format, const olive::RenderMode &mode) { // Since we're changing parameters, all the existing threads are invalid and must be removed. They will start again // next time this Node has to process anything. Stop(); // Set new parameters width_ = width; height_ = height; format_ = format; mode_ = mode; // Regenerate the cache ID GenerateCacheIDInternal(); } void RendererProcessor::Start() { if (started_) { return; } QOpenGLContext* ctx = QOpenGLContext::currentContext(); threads_.resize(QThread::idealThreadCount()); for (int i=0;i(ctx, width_, height_, format_, mode_); threads_[i]->StartThread(QThread::HighPriority); // Ensure this connection is "Queued" so that it always runs in this object's threaded rather than any of the // other threads connect(threads_[i].get(), SIGNAL(FinishedPath()), this, SLOT(ThreadCallback()), Qt::QueuedConnection); connect(threads_[i].get(), SIGNAL(RequestSibling(NodeDependency)), this, SLOT(ThreadRequestSibling(NodeDependency)), Qt::QueuedConnection); } // Create download thread download_thread_ = std::make_shared(ctx, width_, height_, format_, mode_); download_thread_->StartThread(QThread::HighPriority); // Create master texture (the one sent to the viewer) master_texture_ = std::make_shared(); master_texture_->Create(ctx, width_, height_, format_); started_ = true; } void RendererProcessor::Stop() { if (!started_) { return; } started_ = false; foreach (RendererProcessThreadPtr process_thread, threads_) { process_thread->Cancel(); } threads_.clear(); download_thread_->Cancel(); download_thread_ = nullptr; master_texture_ = nullptr; } void RendererProcessor::GenerateCacheIDInternal() { if (cache_name_.isEmpty() || width_ == 0 || height_ == 0) { return; } // Generate an ID that is more or less guaranteed to be unique to this Sequence QCryptographicHash hash(QCryptographicHash::Sha1); hash.addData(cache_name_.toUtf8()); hash.addData(QString::number(cache_time_).toUtf8()); hash.addData(QString::number(width_).toUtf8()); hash.addData(QString::number(height_).toUtf8()); hash.addData(QString::number(format_).toUtf8()); QByteArray bytes = hash.result(); cache_id_ = bytes.toHex(); } void RendererProcessor::CacheNext() { if (cache_queue_.isEmpty() || !texture_input_->IsConnected() || caching_) { return; } // Make sure cache has started Start(); cache_frame_ = cache_queue_.takeFirst(); qDebug() << "[RendererProcessor] Caching" << cache_frame_.toDouble(); // Run this probe in another thread master_thread_ = threads_.at(0).get(); master_thread_->Queue(NodeDependency(texture_input_->get_connected_output(), cache_frame_), true); caching_ = true; } QString RendererProcessor::CachePathName(const rational &time) { QDir this_cache_dir = QDir(GetMediaCacheLocation()).filePath(cache_id_); this_cache_dir.mkpath("."); QString filename = QString("%1.%2.jpg").arg(QString::number(time.numerator()), QString::number(time.denominator())); return this_cache_dir.filePath(filename); } void RendererProcessor::ThreadCallback() { if (sender() == master_thread_) { // Threads are all done now, time to proceed caching_ = false; // FIXME: Save the texture results here RenderTexturePtr texture = texture_input_->get_value(cache_frame_).value(); QString fn = CachePathName(cache_frame_); if (texture == nullptr && QFileInfo::exists(fn)) { QFile(fn).remove(); } else { download_thread_->Queue(texture, fn); } CacheNext(); } } void RendererProcessor::ThreadRequestSibling(NodeDependency dep) { // Try to queue another thread to run this dep in advance for (int i=0;iQueue(dep, false)) { return; } } } RendererThreadBase* RendererProcessor::CurrentThread() { return dynamic_cast(QThread::currentThread()); } RenderInstance *RendererProcessor::CurrentInstance() { RendererThreadBase* thread = CurrentThread(); if (thread != nullptr) { return thread->render_instance(); } return nullptr; } NodeInput *RendererProcessor::texture_input() { return texture_input_; } NodeOutput *RendererProcessor::texture_output() { return texture_output_; }