#include "viewer.h" #include "ui_viewer.h" #include "playback/audio.h" #include "timeline.h" #include "project/sequence.h" #include "panels/panels.h" extern "C" { #include } #include Viewer::Viewer(QWidget *parent) : QDockWidget(parent), ui(new Ui::Viewer) { ui->setupUi(this); ui->glViewerPane->child = ui->openGLWidget; viewer_widget = ui->openGLWidget; update_sequence(); } Viewer::~Viewer() { init_audio(); delete ui; } void Viewer::update_sequence() { bool null_sequence = (sequence == NULL); ui->openGLWidget->setEnabled(!null_sequence); ui->openGLWidget->setVisible(!null_sequence); ui->pushButton->setEnabled(!null_sequence); ui->pushButton_2->setEnabled(!null_sequence); ui->pushButton_3->setEnabled(!null_sequence); ui->pushButton_4->setEnabled(!null_sequence); ui->pushButton_5->setEnabled(!null_sequence); init_audio(); if (!null_sequence) { ui->glViewerPane->aspect_ratio = (float) sequence->width / (float) sequence->height; ui->glViewerPane->adjust(); } update(); } void Viewer::on_pushButton_clicked() { panel_timeline->go_to_start(); } void Viewer::on_pushButton_5_clicked() { panel_timeline->go_to_end(); } void Viewer::on_pushButton_2_clicked() { panel_timeline->previous_frame(); } void Viewer::on_pushButton_4_clicked() { panel_timeline->next_frame(); } void Viewer::on_pushButton_3_clicked() { if (panel_timeline->toggle_play()) { // playing ui->pushButton_3->setIcon(QIcon(":/icons/pause.png")); } else { ui->pushButton_3->setIcon(QIcon(":/icons/play.png")); } }