Olive
io
crossplatformlib.h
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#ifndef CROSSPLATFORMLIB_H
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#define CROSSPLATFORMLIB_H
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#include <QString>
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#ifdef _WIN32
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#include <Windows.h>
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#define LibAddress GetProcAddress
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#define LibClose FreeModule
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#define ModulePtr HMODULE
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#elif defined(__linux__) || defined(__APPLE__)
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#include <dlfcn.h>
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#define LibAddress dlsym
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#define LibClose dlclose
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#define ModulePtr void*
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#endif
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ModulePtr LibLoad(
const
QString& filename);
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QStringList LibFilter();
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#ifdef __APPLE__
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#include <CoreFoundation/CoreFoundation.h>
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class
NSWindow;
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CFBundleRef BundleLoad(
const
QString& filename);
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void
BundleClose(CFBundleRef bundle);
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#endif
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#endif // CROSSPLATFORMLIB_H
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