#include "transition.h" LinearFadeTransition::LinearFadeTransition() : Transition(AUDIO_LINEAR_FADE_TRANSITION) {} void LinearFadeTransition::process_audio(double range_start, double range_end, quint8* samples, int nb_samples, bool reverse) { double interval = (range_end - range_start) / nb_samples; for (int i=0;i> 8); samples[i] = (quint8) samp; } } Transition* LinearFadeTransition::copy() { Transition* t = new LinearFadeTransition(); t->length = length; return t; }