/*** Oak Video Editor - Non-Linear Video Editor Copyright (C) 2026 Oak Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef OAK_EDITOR_NODE_PROJECT_H #define OAK_EDITOR_NODE_PROJECT_H #include "node/error.h" #ifdef __cplusplus extern "C" { #endif /** * @file project.h * @brief C ABI for olive::Project (oaknode) * * An OakNodeProject owns its whole node graph: nodes added with * oaknode_project_add_node() (directly, or indirectly through the folder and * footage families) are deleted by oaknode_project_free(). Handles to nodes, * folders and footage obtained from a project are borrowed views and must not * be freed. * * Conventions (shared by all oaknode C API families): * - Return codes: 0 (OAKNODE_OK) on success, a negative OAKNODE_E_* code on * failure. * - String getters are two-stage: pass buf == NULL (or a short buffer) to * query the required size; the return value is the required buffer size in * bytes INCLUDING the terminating NUL. The output is NUL-terminated * whenever buf_size > 0. * - NULL handles yield OAKNODE_E_INVALID (or a no-op for free()). * - Disk save/load of project files is NOT part of this layer; it belongs to * oakstorage (milestone M10). */ /** * @brief Opaque project handle. Owned by the caller; release with * oaknode_project_free(). */ typedef struct OakNodeProject OakNodeProject; /** * @brief Opaque node handle (defined by the node family; forward-declared * here so the headers can be included in any order). */ typedef struct OakNodeNode OakNodeNode; /** * @brief Opaque folder handle (defined in node/folder.h; forward-declared * here so the headers can be included in any order). Borrowed from the * owning project. */ typedef struct OakNodeFolder OakNodeFolder; /** * @brief Create an empty project shell. * * The project has no root folder until oaknode_project_initialize() is * called (mirrors Project::initialize()). * * @return Project handle, or NULL on allocation failure. */ OakNodeProject *oaknode_project_init(void); /** * @brief Destroy a project and every node it owns. NULL is a no-op. */ void oaknode_project_free(OakNodeProject *project); /** * @brief Initialize the project: create the root folder (Project::initialize()). * * @return OAKNODE_OK, or OAKNODE_E_STATE if already initialized. */ int oaknode_project_initialize(OakNodeProject *project); /** * @brief Destructively destroy all nodes in the graph (Project::clear()). * * The project shell stays usable; oaknode_project_initialize() may be called * again afterwards. * * @return OAKNODE_OK or a negative OAKNODE_E_* error code. */ int oaknode_project_clear(OakNodeProject *project); /** * @brief Borrowed handle of the project's root folder (Project::root()). * * NULL if the project has not been initialized. */ OakNodeFolder *oaknode_project_root(OakNodeProject *project); /** * @brief Project display name (Project::name(): the filename's base name, or * "(untitled)"). Two-stage string getter. * * @return Required buffer size in bytes including the NUL, or a negative * OAKNODE_E_* error code. */ int oaknode_project_name(const OakNodeProject *project, char *buf, int buf_size); /** * @brief Full path the project was saved as, or "" if untitled * (Project::filename()). Two-stage string getter. */ int oaknode_project_filename(const OakNodeProject *project, char *buf, int buf_size); /** * @brief Display name safe for window titles (Project::pretty_filename()). * Two-stage string getter. */ int oaknode_project_pretty_filename(const OakNodeProject *project, char *buf, int buf_size); /** * @brief Set the project's filename (Project::set_filename()). * * @return OAKNODE_OK or a negative OAKNODE_E_* error code. */ int oaknode_project_set_filename(OakNodeProject *project, const char *filename); /** * @brief 1 if the project has unsaved changes, 0 otherwise * (Project::is_modified()). Negative OAKNODE_E_* code on NULL. */ int oaknode_project_is_modified(const OakNodeProject *project); /** * @brief Set the modified flag (Project::set_modified()). * * @return OAKNODE_OK or a negative OAKNODE_E_* error code. */ int oaknode_project_set_modified(OakNodeProject *project, int modified); /** * @brief 1 if the project is new (untitled and unmodified, Project::is_new()). * Negative OAKNODE_E_* code on NULL. */ int oaknode_project_is_new(const OakNodeProject *project); /** * @brief Effective cache directory (Project::cache_path(), honoring the cache * location setting). Two-stage string getter. */ int oaknode_project_cache_path(const OakNodeProject *project, char *buf, int buf_size); /** * @brief Cache location setting enum value * (Project::get_cache_location_setting(): 0 = default location, * 1 = alongside project, 2 = custom path). Negative OAKNODE_E_* code on NULL. */ int oaknode_project_get_cache_location_setting(const OakNodeProject *project); /** * @brief Set the cache location setting (0/1/2, see * oaknode_project_get_cache_location_setting()). * * @return OAKNODE_OK or a negative OAKNODE_E_* error code. */ int oaknode_project_set_cache_location_setting(OakNodeProject *project, int setting); /** * @brief Custom cache directory, or "" when none is set * (Project::get_custom_cache_path()). Two-stage string getter. */ int oaknode_project_get_custom_cache_path(const OakNodeProject *project, char *buf, int buf_size); /** * @brief Set a custom cache directory (Project::set_custom_cache_path()). * NULL clears it. * * @return OAKNODE_OK or a negative OAKNODE_E_* error code. */ int oaknode_project_set_custom_cache_path(OakNodeProject *project, const char *path); /** * @brief Project UUID string (Project::get_uuid()). Two-stage string getter. */ int oaknode_project_get_uuid(const OakNodeProject *project, char *buf, int buf_size); /** * @brief Add a node to the graph; the project takes ownership * (Project::add_node()). * * @return OAKNODE_OK or a negative OAKNODE_E_* error code. */ int oaknode_project_add_node(OakNodeProject *project, OakNodeNode *node); /** * @brief Detach a node from the graph without deleting it * (Project::remove_node()). * * @return OAKNODE_OK, OAKNODE_E_NOT_FOUND if the node is not in the graph, or * another negative OAKNODE_E_* error code. */ int oaknode_project_remove_node(OakNodeProject *project, OakNodeNode *node); /** * @brief Number of nodes belonging to the graph (Project::nodes().size()). * Negative OAKNODE_E_* code on NULL. */ int oaknode_project_node_count(const OakNodeProject *project); /** * @brief Borrowed handle of the graph node at `index`, or NULL when out of * range. */ OakNodeNode *oaknode_project_node_at(const OakNodeProject *project, int index); #ifdef __cplusplus } #endif #endif //OAK_EDITOR_NODE_PROJECT_H