// Oak Video Editor - Non-Linear Video Editor // Copyright (C) 2026 Oak Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . //! # oaknode — the node graph engine (Rust) //! //! Reimplements the C++ oaknode module behind its frozen C ABI //! (`include/node/*.h`). See README.md for the architectural mapping //! (inheritance → arena + trait objects, etc.). //! //! ## FFI discipline //! //! Identical to the oakplugin crate: every export goes through //! [`handle::guard*`], handles are opaque refcounted boxes, shared //! state behind `Mutex`. #![deny(unsafe_op_in_unsafe_fn)] #![warn(missing_docs)] pub mod block; pub mod bridge; pub mod colormanager; pub mod error; pub mod factory; pub mod ffi; pub mod folder; pub mod footage; pub mod graph; pub mod handle; pub mod id; pub mod input; pub mod keyframe; pub mod node; pub mod nodes; pub mod ops; pub mod project; pub mod sequence; pub mod serializer; pub mod track; pub mod traverser; pub mod value;