/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "audiomanager.h" AudioManager* AudioManager::audio_ = nullptr; void AudioManager::CreateInstance() { if (audio_ == nullptr) { audio_ = new AudioManager(); } } void AudioManager::DestroyInstance() { delete audio_; audio_ = nullptr; } AudioManager *AudioManager::instance() { return audio_; } void AudioManager::RefreshDevices() { if (refreshing_devices_) { return; } input_devices_.clear(); output_devices_.clear(); refreshing_devices_ = true; refresh_thread_.start(QThread::LowPriority); } bool AudioManager::IsRefreshing() { return refreshing_devices_; } const QList &AudioManager::ListInputDevices() { return input_devices_; } const QList &AudioManager::ListOutputDevices() { return output_devices_; } AudioManager::AudioManager() : output_(nullptr), refreshing_devices_(false) { RefreshDevices(); connect(&refresh_thread_, SIGNAL(ListsReady()), this, SLOT(RefreshThreadDone())); } void AudioManager::RefreshThreadDone() { output_devices_ = refresh_thread_.output_devices(); input_devices_ = refresh_thread_.input_devices(); refreshing_devices_ = false; emit DeviceListReady(); } AudioRefreshDevicesThread::AudioRefreshDevicesThread() { } void AudioRefreshDevicesThread::run() { output_devices_ = QAudioDeviceInfo::availableDevices(QAudio::AudioOutput); input_devices_ = QAudioDeviceInfo::availableDevices(QAudio::AudioInput); emit ListsReady(); } const QList& AudioRefreshDevicesThread::input_devices() { return input_devices_; } const QList& AudioRefreshDevicesThread::output_devices() { return output_devices_; }