/*** Olive - Non-Linear Video Editor Copyright (C) 2020 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "connectable.h" #include "input.h" #include "node.h" namespace olive { void NodeConnectable::ConnectEdge(Node *output, NodeInput *input, int element) { InputConnection conn_to_in = {input, element}; // Connection exists if (std::find(output->output_connections_.begin(), output->output_connections_.end(), conn_to_in) != output->output_connections_.end()) { qDebug() << "Ignored connect that already exists:" << output << input->parent() << input->id() << element; return; } // Ensure a connection isn't getting overwritten Q_ASSERT(input->input_connections_.find(element) == input->input_connections_.end()); // Insert connections in both sides output->output_connections_.push_back(conn_to_in); input->input_connections_[element] = output; // Emit signals emit input->InputConnected(output, element); emit output->OutputConnected(input, element); } void NodeConnectable::DisconnectEdge(Node *output, NodeInput *input, int element) { InputConnection conn_to_in = {input, element}; // Connection exists if (std::find(output->output_connections_.begin(), output->output_connections_.end(), conn_to_in) == output->output_connections_.end()) { qDebug() << "Ignored disconnect that doesn't exist:" << output << input->parent() << input->id() << element; return; } // Assertions to ensure connection exists Q_ASSERT(input->input_connections_.at(element) == output); // Remove connections from both sides output->output_connections_.erase(std::find(output->output_connections_.begin(), output->output_connections_.end(), conn_to_in)); input->input_connections_.erase(input->input_connections_.find(element)); // Emit signals emit input->InputDisconnected(output, element); emit output->OutputDisconnected(input, element); } uint qHash(const NodeConnectable::InputConnection &r, uint seed) { return ::qHash(r.input, seed) ^ ::qHash(r.element, seed); } }