/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
***/
#include "input.h"
#include "output.h"
NodeInput::NodeInput(Node* parent) :
NodeParam(parent),
can_accept_multiple_inputs_(false)
{
// Have at least one keyframe/value active at any time
keyframes_.append(NodeKeyframe());
}
NodeParam::Type NodeInput::type()
{
return kInput;
}
void NodeInput::add_data_input(const NodeParam::DataType &data_type)
{
inputs_.append(data_type);
// If no name has been set, use a default name
if (name().isEmpty()) {
set_name(GetDefaultDataTypeName(data_type));
}
}
bool NodeInput::can_accept_type(const NodeParam::DataType &data_type)
{
return AreDataTypesCompatible(data_type, inputs_);
}
bool NodeInput::can_accept_multiple_inputs()
{
return can_accept_multiple_inputs_;
}
void NodeInput::set_can_accept_multiple_inputs(bool b)
{
can_accept_multiple_inputs_ = b;
}
QVariant NodeInput::get_value(const rational &time)
{
/// Determine if this input has any connections to it
switch (edges_.size()) {
/// No connections - use the internal value
case 0:
// FIXME: Re-implement keyframing
return keyframes_.first().value();
/// One connection - use the output of the connected Node
case 1:
return edges_.first()->output()->get_value(time);
/// Multiple connections - rare, return a list of the outputs of the connected Nodes
default:
{
QList values;
for (int i=0;ioutput()->get_value(time));
}
return values;
}
}
}
bool NodeInput::keyframing()
{
return keyframing_;
}
void NodeInput::set_keyframing(bool k)
{
keyframing_ = k;
}