#include "playback.h" #include "project/clip.h" #include "project/sequence.h" #include "project/footage.h" #include "playback/audio.h" #include "playback/cacher.h" #include "panels/panels.h" #include "panels/timeline.h" #include "panels/viewer.h" #include "project/effect.h" #include "panels/effectcontrols.h" #include "project/media.h" #include "io/config.h" #include "io/avtogl.h" #include "debug.h" extern "C" { #include #include #include #include #include } #include #include #include #include #include #ifdef QT_DEBUG //#define GCF_DEBUG #endif bool rendering = false; long refactor_frame_number(long framenumber, double source_frame_rate, double target_frame_rate) { return qRound((double(framenumber)/source_frame_rate)*target_frame_rate); } bool clip_uses_cacher(Clip* clip) { return (clip->media == nullptr && clip->track >= 0) || (clip->media != nullptr && clip->media->get_type() == MEDIA_TYPE_FOOTAGE); } void open_clip(Clip* clip, bool multithreaded) { if (clip_uses_cacher(clip)) { clip->multithreaded = multithreaded; if (multithreaded) { if (clip->open_lock.tryLock()) { // maybe keep cacher instance in memory while clip exists for performance? clip->cacher = new Cacher(clip); QObject::connect(clip->cacher, SIGNAL(finished()), clip->cacher, SLOT(deleteLater())); clip->cacher->start((clip->track < 0) ? QThread::HighPriority : QThread::TimeCriticalPriority); } } else { clip->finished_opening = false; clip->open = true; open_clip_worker(clip); } } else { clip->open = true; } } void close_clip(Clip* clip, bool wait) { // destroy opengl texture in main thread if (clip->texture != nullptr) { delete clip->texture; clip->texture = nullptr; } for (int i=0;ieffects.size();i++) { if (clip->effects.at(i)->is_open()) clip->effects.at(i)->close(); } if (clip->fbo != nullptr) { delete clip->fbo[0]; delete clip->fbo[1]; delete [] clip->fbo; clip->fbo = nullptr; } if (clip_uses_cacher(clip)) { if (clip->multithreaded) { clip->cacher->caching = false; clip->can_cache.wakeAll(); if (wait) { clip->open_lock.lock(); clip->open_lock.unlock(); } } else { close_clip_worker(clip); } } else { if (clip->media != nullptr && clip->media->get_type() == MEDIA_TYPE_SEQUENCE) closeActiveClips(clip->media->to_sequence()); clip->open = false; } } void cache_clip(Clip* clip, long playhead, bool reset, bool scrubbing, QVector& nests) { if (clip_uses_cacher(clip)) { if (clip->multithreaded) { clip->cacher->playhead = playhead; clip->cacher->reset = reset; clip->cacher->nests = nests; clip->cacher->scrubbing = scrubbing; if (reset && clip->queue.size() > 0) clip->cacher->interrupt = true; clip->can_cache.wakeAll(); } else { cache_clip_worker(clip, playhead, reset, scrubbing, nests); } } } double get_timecode(Clip* c, long playhead) { return ((double)(playhead-c->get_timeline_in_with_transition()+c->get_clip_in_with_transition())/(double)c->sequence->frame_rate); } void get_clip_frame(Clip* c, long playhead, bool& texture_failed) { if (c->finished_opening) { const FootageStream* ms = c->media->to_footage()->get_stream_from_file_index(c->track < 0, c->media_stream); int64_t target_pts = qMax(static_cast(0), playhead_to_timestamp(c, playhead)); int64_t second_pts = qRound64(av_q2d(av_inv_q(c->stream->time_base))); if (ms->video_interlacing != VIDEO_PROGRESSIVE) { target_pts *= 2; second_pts *= 2; } AVFrame* target_frame = nullptr; bool reset = false; bool cache = true; c->queue_lock.lock(); if (c->queue.size() > 0) { if (ms->infinite_length) { target_frame = c->queue.at(0); #ifdef GCF_DEBUG dout << "GCF ==> USE PRECISE (INFINITE)"; #endif } else { // correct frame may be somewhere else in the queue int closest_frame = 0; for (int i=1;iqueue.size();i++) { //dout << "results for" << i << qAbs(c->queue.at(i)->pts - target_pts) << qAbs(c->queue.at(closest_frame)->pts - target_pts) << c->queue.at(i)->pts << target_pts; if (c->queue.at(i)->pts == target_pts) { #ifdef GCF_DEBUG dout << "GCF ==> USE PRECISE"; #endif closest_frame = i; break; } else { if (c->queue.at(i)->pts > c->queue.at(closest_frame)->pts && c->queue.at(i)->pts < target_pts) { closest_frame = i; } } } // remove all frames earlier than this one from the queue target_frame = c->queue.at(closest_frame); int64_t next_pts = INT64_MAX; int64_t minimum_ts = target_frame->pts; int previous_frame_count = 0; if (config.previous_queue_type == FRAME_QUEUE_TYPE_SECONDS) { minimum_ts -= (second_pts*config.previous_queue_size); } //dout << "closest frame was" << closest_frame << "with" << target_frame->pts << "/" << target_pts; for (int i=0;iqueue.size();i++) { if (c->queue.at(i)->pts > target_frame->pts && c->queue.at(i)->pts < next_pts) { next_pts = c->queue.at(i)->pts; } if (c->queue.at(i) != target_frame && ((c->queue.at(i)->pts > minimum_ts) == c->reverse)) { if (config.previous_queue_type == FRAME_QUEUE_TYPE_SECONDS) { //dout << "removed frame at" << i << "because its pts was" << c->queue.at(i)->pts << "compared to" << target_frame->pts; av_frame_free(&c->queue[i]); // may be a little heavy for the main thread? c->queue.removeAt(i); i--; } else { // TODO sort from largest to smallest previous_frame_count++; } } } if (config.previous_queue_type == FRAME_QUEUE_TYPE_FRAMES) { while (previous_frame_count > qCeil(config.previous_queue_size)) { int smallest = 0; for (int i=1;iqueue.size();i++) { if (c->queue.at(i)->pts < c->queue.at(smallest)->pts) { smallest = i; } } av_frame_free(&c->queue[smallest]); c->queue.removeAt(smallest); previous_frame_count--; } } if (next_pts == INT64_MAX) next_pts = target_frame->pts + target_frame->pkt_duration; // we didn't get the exact timestamp if (target_frame->pts != target_pts) { if (target_pts > target_frame->pts && target_pts <= next_pts) { #ifdef GCF_DEBUG dout << "GCF ==> USE IMPRECISE"; #endif } else { int64_t pts_diff = qAbs(target_pts - target_frame->pts); if (c->reached_end && target_pts > target_frame->pts) { #ifdef GCF_DEBUG dout << "GCF ==> EOF TOLERANT"; #endif c->reached_end = false; cache = false; } else if (target_pts != c->last_invalid_ts && (target_pts < target_frame->pts || pts_diff > second_pts)) { #ifdef GCF_DEBUG dout << "GCF ==> RESET" << target_pts << "(" << target_frame->pts << "-" << target_frame->pts+target_frame->pkt_duration << ")"; #endif if (!config.fast_seeking) target_frame = nullptr; reset = true; c->last_invalid_ts = target_pts; } else { #ifdef GCF_DEBUG dout << "GCF ==> WAIT - target pts:" << target_pts << "closest frame:" << target_frame->pts; #endif if (c->queue.size() >= c->max_queue_size) c->queue_remove_earliest(); c->ignore_reverse = true; target_frame = nullptr; } } } } } else { reset = true; } if (target_frame == nullptr || reset) { // reset cache texture_failed = true; qInfo() << "Frame queue couldn't keep up - either the user seeked or the system is overloaded (queue size:" << c->queue.size() << ")"; } if (target_frame != nullptr) { int nb_components = av_pix_fmt_desc_get(static_cast(c->pix_fmt))->nb_components; glPixelStorei(GL_UNPACK_ROW_LENGTH, target_frame->linesize[0]/nb_components); // 2 data buffers to ping-pong between bool using_db_1 = true; uint8_t* data_buffer_1 = target_frame->data[0]; uint8_t* data_buffer_2 = nullptr; int frame_size; for (int i=0;ieffects.size();i++) { Effect* e = c->effects.at(i); if (e->enable_image && e->is_enabled()) { if (data_buffer_1 == target_frame->data[0]) { frame_size = target_frame->linesize[0]*target_frame->height; data_buffer_1 = new uint8_t[frame_size]; data_buffer_2 = new uint8_t[frame_size]; memcpy(data_buffer_1, target_frame->data[0], frame_size); } e->process_image(get_timecode(c, playhead), using_db_1 ? data_buffer_1 : data_buffer_2, using_db_1 ? data_buffer_2 : data_buffer_1, frame_size); using_db_1 = !using_db_1; } } c->texture->setData(0, get_gl_pix_fmt_from_av(c->pix_fmt), QOpenGLTexture::UInt8, using_db_1 ? data_buffer_1 : data_buffer_2); if (data_buffer_1 != target_frame->data[0]) { delete [] data_buffer_1; delete [] data_buffer_2; } glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); } c->queue_lock.unlock(); // get more frames QVector empty; if (cache) cache_clip(c, playhead, reset, false, empty); } } long playhead_to_clip_frame(Clip* c, long playhead) { return (qMax(0L, playhead - c->get_timeline_in_with_transition()) + c->get_clip_in_with_transition()); } double playhead_to_clip_seconds(Clip* c, long playhead) { // returns time in seconds long clip_frame = playhead_to_clip_frame(c, playhead); if (c->reverse) clip_frame = c->getMaximumLength() - clip_frame - 1; double secs = ((double) clip_frame/c->sequence->frame_rate)*c->speed; if (c->media != nullptr && c->media->get_type() == MEDIA_TYPE_FOOTAGE) secs *= c->media->to_footage()->speed; return secs; } int64_t seconds_to_timestamp(Clip* c, double seconds) { return qRound64(seconds * av_q2d(av_inv_q(c->stream->time_base))) + qMax((int64_t) 0, c->stream->start_time); } int64_t playhead_to_timestamp(Clip* c, long playhead) { return seconds_to_timestamp(c, playhead_to_clip_seconds(c, playhead)); } int retrieve_next_frame(Clip* c, AVFrame* f) { int result = 0; int receive_ret; // do we need to retrieve a new packet for a new frame? av_frame_unref(f); while ((receive_ret = avcodec_receive_frame(c->codecCtx, f)) == AVERROR(EAGAIN)) { int read_ret = 0; do { if (c->pkt_written) { av_packet_unref(c->pkt); c->pkt_written = false; } read_ret = av_read_frame(c->formatCtx, c->pkt); if (read_ret >= 0) { c->pkt_written = true; } } while (read_ret >= 0 && c->pkt->stream_index != c->media_stream); if (read_ret >= 0) { int send_ret = avcodec_send_packet(c->codecCtx, c->pkt); if (send_ret < 0) { qCritical() << "Failed to send packet to decoder." << send_ret; return send_ret; } } else { if (read_ret == AVERROR_EOF) { int send_ret = avcodec_send_packet(c->codecCtx, nullptr); if (send_ret < 0) { qCritical() << "Failed to send packet to decoder." << send_ret; return send_ret; } } else { qCritical() << "Could not read frame." << read_ret; return read_ret; // skips trying to find a frame at all } } } if (receive_ret < 0) { if (receive_ret != AVERROR_EOF) qCritical() << "Failed to receive packet from decoder." << receive_ret; result = receive_ret; } return result; } bool is_clip_active(Clip* c, long playhead) { return c->enabled && c->get_timeline_in_with_transition() < playhead + ceil(c->sequence->frame_rate*2) && c->get_timeline_out_with_transition() > playhead && playhead - c->get_timeline_in_with_transition() + c->get_clip_in_with_transition() < c->getMaximumLength(); } void set_sequence(Sequence* s) { panel_effect_controls->clear_effects(true); sequence = s; panel_sequence_viewer->set_main_sequence(); panel_timeline->update_sequence(); panel_timeline->setFocus(); } void closeActiveClips(Sequence *s) { if (s != nullptr) { for (int i=0;iclips.size();i++) { Clip* c = s->clips.at(i); if (c != nullptr) { if (c->media != nullptr && c->media->get_type() == MEDIA_TYPE_SEQUENCE) { closeActiveClips(c->media->to_sequence()); if (c->open) close_clip(c, true); } else if (c->open) { close_clip(c, true); } } } } }