1 #ifndef CORNERPINEFFECT_H 2 #define CORNERPINEFFECT_H 4 #include "project/effect.h" 10 void process_coords(
double timecode,
GLTextureCoords& coords,
int data);
11 void process_shader(
double timecode,
GLTextureCoords& coords,
int iterations);
30 #endif // CORNERPINEFFECT_H
Definition: effectgizmo.h:21
Definition: cornerpineffect.h:6
Definition: effectfield.h:23