/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef IMAGE_H #define IMAGE_H #include #include "decoder/decoder.h" #include "node/node.h" // FIXME: Test code only #include "render/texturebuffer.h" // End test code /** * @brief A node that imports an image * * FIXME: This will likely be replaced by the Media node as the Media node will be set up to pull from various decoders * from the beginning. */ class MediaInput : public Node { Q_OBJECT public: MediaInput(); virtual QString Name() override; virtual QString id() override; virtual QString Category() override; virtual QString Description() override; virtual void Release() override; NodeOutput* texture_output(); void SetFootage(Footage* f); public slots: virtual void Process(const rational &time) override; private: NodeInput* footage_input_; NodeOutput* texture_output_; // FIXME: TEST CODE ONLY TextureBuffer tex_buf_; // END TEST CODE DecoderPtr decoder_; }; #endif // IMAGE_H