/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
***/
#include "tiledistortnode.h"
#include "widget/slider/floatslider.h"
namespace olive
{
const QString TileDistortNode::kTextureInput = QStringLiteral("tex_in");
const QString TileDistortNode::kScaleInput = QStringLiteral("scale_in");
const QString TileDistortNode::kPositionInput = QStringLiteral("position_in");
const QString TileDistortNode::kAnchorInput = QStringLiteral("anchor_in");
const QString TileDistortNode::kMirrorXInput = QStringLiteral("mirrorx_in");
const QString TileDistortNode::kMirrorYInput = QStringLiteral("mirrory_in");
#define super Node
TileDistortNode::TileDistortNode()
{
AddInput(kTextureInput, NodeValue::kTexture,
InputFlags(kInputFlagNotKeyframable));
AddInput(kScaleInput, NodeValue::kFloat, 0.5);
SetInputProperty(kScaleInput, QStringLiteral("min"), 0);
SetInputProperty(kScaleInput, QStringLiteral("view"),
FloatSlider::kPercentage);
AddInput(kPositionInput, NodeValue::kVec2, QVector2D(0, 0));
AddInput(kAnchorInput, NodeValue::kCombo, kMiddleCenter);
AddInput(kMirrorXInput, NodeValue::kBoolean, false);
AddInput(kMirrorYInput, NodeValue::kBoolean, false);
SetFlag(kVideoEffect);
SetEffectInput(kTextureInput);
gizmo_ = AddDraggableGizmo({
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0),
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1),
});
gizmo_->SetShape(PointGizmo::kAnchorPoint);
}
QString TileDistortNode::Name() const
{
return tr("Tile");
}
QString TileDistortNode::id() const
{
return QStringLiteral("org.olivevideoeditor.Olive.tile");
}
QVector TileDistortNode::Category() const
{
return { kCategoryDistort };
}
QString TileDistortNode::Description() const
{
return tr("Infinitely tile an image horizontally and vertically.");
}
void TileDistortNode::Retranslate()
{
super::Retranslate();
SetInputName(kTextureInput, tr("Input"));
SetInputName(kScaleInput, tr("Scale"));
SetInputName(kPositionInput, tr("Position"));
SetInputName(kMirrorXInput, tr("Mirror Horizontally"));
SetInputName(kMirrorYInput, tr("Mirror Vertically"));
SetInputName(kAnchorInput, tr("Anchor"));
SetComboBoxStrings(kAnchorInput, {
tr("Top-Left"),
tr("Top-Center"),
tr("Top-Right"),
tr("Middle-Left"),
tr("Middle-Center"),
tr("Middle-Right"),
tr("Bottom-Left"),
tr("Bottom-Center"),
tr("Bottom-Right"),
});
}
ShaderCode TileDistortNode::GetShaderCode(const ShaderRequest &request) const
{
Q_UNUSED(request)
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/tile.frag"));
}
void TileDistortNode::Value(const NodeValueRow &value,
const NodeGlobals &globals,
NodeValueTable *table) const
{
// If there's no texture, no need to run an operation
if (TexturePtr tex = value[kTextureInput].toTexture()) {
// Only run shader if at least one of flip or flop are selected
if (!qFuzzyCompare(value[kScaleInput].toDouble(), 1.0)) {
ShaderJob job(value);
job.Insert(QStringLiteral("resolution_in"),
NodeValue(NodeValue::kVec2, tex->virtual_resolution(),
this));
table->Push(NodeValue::kTexture, tex->toJob(job), this);
} else {
// If we're not flipping or flopping just push the texture
table->Push(value[kTextureInput]);
}
}
}
void TileDistortNode::UpdateGizmoPositions(const NodeValueRow &row,
const NodeGlobals &globals)
{
if (TexturePtr tex = row[kTextureInput].toTexture()) {
QPointF res = tex->virtual_resolution().toPointF();
QPointF pos = row[kPositionInput].toVec2().toPointF();
qreal x = pos.x();
qreal y = pos.y();
Anchor a = static_cast(row[kAnchorInput].toInt());
if (a == kTopLeft || a == kTopCenter || a == kTopRight) {
// Do nothing
} else if (a == kMiddleLeft || a == kMiddleCenter ||
a == kMiddleRight) {
y += res.y() / 2;
} else if (a == kBottomLeft || a == kBottomCenter ||
a == kBottomRight) {
y += res.y();
}
if (a == kTopLeft || a == kMiddleLeft || a == kBottomLeft) {
// Do nothing
} else if (a == kTopCenter || a == kMiddleCenter ||
a == kBottomCenter) {
x += res.x() / 2;
} else if (a == kTopRight || a == kMiddleRight || a == kBottomRight) {
x += res.x();
}
gizmo_->SetPoint(QPointF(x, y));
}
}
void TileDistortNode::GizmoDragMove(double x, double y,
const Qt::KeyboardModifiers &modifiers)
{
NodeInputDragger &x_drag = gizmo_->GetDraggers()[0];
NodeInputDragger &y_drag = gizmo_->GetDraggers()[1];
x_drag.Drag(x_drag.GetStartValue().toDouble() + x);
y_drag.Drag(y_drag.GetStartValue().toDouble() + y);
}
}