/*** Olive - Non-Linear Video Editor Copyright (C) 2022 Olive Team Modifications Copyright (C) 2025 mikesolar This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "tiledistortnode.h" #include "widget/slider/floatslider.h" namespace olive { const QString TileDistortNode::kTextureInput = QStringLiteral("tex_in"); const QString TileDistortNode::kScaleInput = QStringLiteral("scale_in"); const QString TileDistortNode::kPositionInput = QStringLiteral("position_in"); const QString TileDistortNode::kAnchorInput = QStringLiteral("anchor_in"); const QString TileDistortNode::kMirrorXInput = QStringLiteral("mirrorx_in"); const QString TileDistortNode::kMirrorYInput = QStringLiteral("mirrory_in"); #define super Node TileDistortNode::TileDistortNode() { AddInput(kTextureInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable)); AddInput(kScaleInput, NodeValue::kFloat, 0.5); SetInputProperty(kScaleInput, QStringLiteral("min"), 0); SetInputProperty(kScaleInput, QStringLiteral("view"), FloatSlider::kPercentage); AddInput(kPositionInput, NodeValue::kVec2, QVector2D(0, 0)); AddInput(kAnchorInput, NodeValue::kCombo, kMiddleCenter); AddInput(kMirrorXInput, NodeValue::kBoolean, false); AddInput(kMirrorYInput, NodeValue::kBoolean, false); SetFlag(kVideoEffect); SetEffectInput(kTextureInput); gizmo_ = AddDraggableGizmo({ NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0), NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1), }); gizmo_->SetShape(PointGizmo::kAnchorPoint); } QString TileDistortNode::Name() const { return tr("Tile"); } QString TileDistortNode::id() const { return QStringLiteral("org.olivevideoeditor.Olive.tile"); } QVector TileDistortNode::Category() const { return { kCategoryDistort }; } QString TileDistortNode::Description() const { return tr("Infinitely tile an image horizontally and vertically."); } void TileDistortNode::Retranslate() { super::Retranslate(); SetInputName(kTextureInput, tr("Input")); SetInputName(kScaleInput, tr("Scale")); SetInputName(kPositionInput, tr("Position")); SetInputName(kMirrorXInput, tr("Mirror Horizontally")); SetInputName(kMirrorYInput, tr("Mirror Vertically")); SetInputName(kAnchorInput, tr("Anchor")); SetComboBoxStrings(kAnchorInput, { tr("Top-Left"), tr("Top-Center"), tr("Top-Right"), tr("Middle-Left"), tr("Middle-Center"), tr("Middle-Right"), tr("Bottom-Left"), tr("Bottom-Center"), tr("Bottom-Right"), }); } ShaderCode TileDistortNode::GetShaderCode(const ShaderRequest &request) const { Q_UNUSED(request) return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/tile.frag")); } void TileDistortNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const { // If there's no texture, no need to run an operation if (TexturePtr tex = value[kTextureInput].toTexture()) { // Only run shader if at least one of flip or flop are selected if (!qFuzzyCompare(value[kScaleInput].toDouble(), 1.0)) { ShaderJob job(value); job.Insert(QStringLiteral("resolution_in"), NodeValue(NodeValue::kVec2, tex->virtual_resolution(), this)); table->Push(NodeValue::kTexture, tex->toJob(job), this); } else { // If we're not flipping or flopping just push the texture table->Push(value[kTextureInput]); } } } void TileDistortNode::UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals) { if (TexturePtr tex = row[kTextureInput].toTexture()) { QPointF res = tex->virtual_resolution().toPointF(); QPointF pos = row[kPositionInput].toVec2().toPointF(); qreal x = pos.x(); qreal y = pos.y(); Anchor a = static_cast(row[kAnchorInput].toInt()); if (a == kTopLeft || a == kTopCenter || a == kTopRight) { // Do nothing } else if (a == kMiddleLeft || a == kMiddleCenter || a == kMiddleRight) { y += res.y() / 2; } else if (a == kBottomLeft || a == kBottomCenter || a == kBottomRight) { y += res.y(); } if (a == kTopLeft || a == kMiddleLeft || a == kBottomLeft) { // Do nothing } else if (a == kTopCenter || a == kMiddleCenter || a == kBottomCenter) { x += res.x() / 2; } else if (a == kTopRight || a == kMiddleRight || a == kBottomRight) { x += res.x(); } gizmo_->SetPoint(QPointF(x, y)); } } void TileDistortNode::GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers) { NodeInputDragger &x_drag = gizmo_->GetDraggers()[0]; NodeInputDragger &y_drag = gizmo_->GetDraggers()[1]; x_drag.Drag(x_drag.GetStartValue().toDouble() + x); y_drag.Drag(y_drag.GetStartValue().toDouble() + y); } }