/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
***/
#include "solideffect.h"
#include
#include
#include
#include
#include
#include
#include "timeline/clip.h"
#include "timeline/sequence.h"
const int SMPTE_BARS = 7;
const int SMPTE_STRIP_COUNT = 3;
const int SMPTE_LOWER_BARS = 4;
SolidEffect::SolidEffect(Clip* c, const EffectMeta* em) :
Effect(c, em)
{
SetFlags(Effect::SuperimposeFlag);
// Field for solid type
EffectRow* type_row = new EffectRow(this, tr("Type"));
solid_type = new ComboField(type_row, "type");
solid_type->AddItem(tr("Solid Color"), SOLID_TYPE_COLOR);
solid_type->AddItem(tr("SMPTE Bars"), SOLID_TYPE_BARS);
solid_type->AddItem(tr("Checkerboard"), SOLID_TYPE_CHECKERBOARD);
EffectRow* opacity_row = new EffectRow(this, tr("Opacity"));
opacity_field = new DoubleField(opacity_row, "opacity");
opacity_field->SetMinimum(0);
opacity_field->SetDefault(100);
opacity_field->SetMaximum(100);
EffectRow* solid_color_row = new EffectRow(this, tr("Color"));
solid_color_field = new ColorField(solid_color_row, "color");
solid_color_field->SetValueAt(0, QColor(Qt::red));
EffectRow* checkerboard_size = new EffectRow(this, tr("Checkerboard Size"));
checkerboard_size_field = new DoubleField(checkerboard_size, "checker_size");
checkerboard_size_field->SetMinimum(1);
checkerboard_size_field->SetDefault(10);
connect(solid_type, SIGNAL(DataChanged(const QVariant&)), this, SLOT(ui_update(const QVariant&)));
// Set default UI
solid_type->SetValueAt(0, SOLID_TYPE_COLOR);
// TODO necessary? Isn't this called from the connect() above?
ui_update(SOLID_TYPE_COLOR);
/*vertPath = ":/shaders/common.vert";
fragPath = ":/shaders/solideffect.frag";*/
}
void SolidEffect::redraw(double timecode) {
int w = img.width();
int h = img.height();
int alpha = qRound(opacity_field->GetDoubleAt(timecode)*2.55);
switch (solid_type->GetValueAt(timecode).toInt()) {
case SOLID_TYPE_COLOR:
{
QColor solidColor = solid_color_field->GetColorAt(timecode);
solidColor.setAlpha(alpha);
img.fill(solidColor);
}
break;
case SOLID_TYPE_BARS:
{
// draw smpte bars
QPainter p(&img);
img.fill(Qt::transparent);
int bar_width = qCeil(double(w) / 7.0);
int first_bar_height = qCeil(double(h) / 3.0 * 2.0);
int second_bar_height = qCeil(double(h) / 12.5);
int third_bar_y = first_bar_height + second_bar_height;
int third_bar_height = h - third_bar_y;
int third_bar_width = 0;
int bar_x, strip_width;
QColor first_color, second_color, third_color;
for (int i=0;iGetDoubleAt(timecode));
int checker_x, checker_y;
int checkerboard_size_w = qCeil(double(w)/checker_width);
int checkerboard_size_h = qCeil(double(h)/checker_width);
QColor checker_odd(QColor(0, 0, 0, alpha));
QColor checker_even(solid_color_field->GetColorAt(timecode));
checker_even.setAlpha(alpha);
QVector checker_color{checker_odd, checker_even};
for(int i = 0; i < checkerboard_size_w; i++){
checker_x = checker_width*i;
for(int j = 0; j < checkerboard_size_h; j++){
checker_y = checker_width*j;
p.fillRect(QRect(checker_x, checker_y, checker_width, checker_width), checker_color[(i + j)%2]);
}
}
}
break;
}
}
void SolidEffect::SetType(SolidEffect::SolidType type)
{
solid_type->SetValueAt(0, type);
}
void SolidEffect::ui_update(const QVariant& d) {
int i = d.toInt();
solid_color_field->SetEnabled(i == SOLID_TYPE_COLOR || i == SOLID_TYPE_CHECKERBOARD);
checkerboard_size_field->SetEnabled(i == SOLID_TYPE_CHECKERBOARD);
}