#include "audionoiseeffect.h" #include #include AudioNoiseEffect::AudioNoiseEffect(Clip* c, const EffectMeta *em) : Effect(c, em) { amount_val = add_row("Amount:")->add_field(EFFECT_FIELD_DOUBLE, "amount"); amount_val->set_double_minimum_value(0); amount_val->set_double_maximum_value(100); amount_val->set_double_default_value(20); mix_val = add_row("Mix:")->add_field(EFFECT_FIELD_BOOL, "mix"); mix_val->set_bool_value(true); srand(QDateTime::currentMSecsSinceEpoch()); } void AudioNoiseEffect::process_audio(double timecode_start, double timecode_end, quint8 *samples, int nb_bytes, int) { double interval = (timecode_end - timecode_start)/nb_bytes; for (int i=0;iget_double_value(timecode, true)*0.01 ); left_noise_sample *= vol; right_noise_sample *= vol; // mix with source audio if (mix_val->get_bool_value(timecode, true)) { qint16 left_sample = (qint16) (((samples[i+1] & 0xFF) << 8) | (samples[i] & 0xFF)); qint16 right_sample = (qint16) (((samples[i+3] & 0xFF) << 8) | (samples[i+2] & 0xFF)); left_noise_sample = mix_audio_sample(left_noise_sample, left_sample); right_noise_sample = mix_audio_sample(right_noise_sample, right_sample); } samples[i+3] = (quint8) (right_noise_sample >> 8); samples[i+2] = (quint8) right_noise_sample; samples[i+1] = (quint8) (left_noise_sample >> 8); samples[i] = (quint8) left_noise_sample; } }