/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef RENDERTHREAD_H #define RENDERTHREAD_H #include #include #include #include #include "node/node.h" #include "render/renderinstance.h" class RendererThreadBase : public QThread { Q_OBJECT public: RendererThreadBase(QOpenGLContext* share_ctx, const int& width, const int& height, const olive::PixelFormat& format, const olive::RenderMode& mode); RenderInstance* render_instance(); void StartThread(Priority priority = InheritPriority); virtual void run() override; public slots: virtual void Cancel() = 0; protected: virtual void ProcessLoop() = 0; QWaitCondition wait_cond_; QMutex mutex_; QMutex caller_mutex_; private: QOpenGLContext* share_ctx_; const int& width_; const int& height_; const olive::PixelFormat& format_; const olive::RenderMode& mode_; RenderInstance* render_instance_; }; using RendererThreadPtr = std::shared_ptr; #endif // RENDERTHREAD_H