/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
***/
#ifndef RENDERTHREAD_H
#define RENDERTHREAD_H
#include
#include
#include
#include
#include "node/node.h"
#include "render/renderinstance.h"
class RendererThreadBase : public QThread
{
Q_OBJECT
public:
RendererThreadBase(QOpenGLContext* share_ctx,
const int& width,
const int& height,
const olive::PixelFormat& format,
const olive::RenderMode& mode);
RenderInstance* render_instance();
void StartThread(Priority priority = InheritPriority);
virtual void run() override;
public slots:
virtual void Cancel() = 0;
protected:
virtual void ProcessLoop() = 0;
QWaitCondition wait_cond_;
QMutex mutex_;
QMutex caller_mutex_;
private:
QOpenGLContext* share_ctx_;
const int& width_;
const int& height_;
const olive::PixelFormat& format_;
const olive::RenderMode& mode_;
RenderInstance* render_instance_;
};
using RendererThreadPtr = std::shared_ptr;
#endif // RENDERTHREAD_H