/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "waveform.h" #include #include #include #include "node/node.h" #include "render/backend/opengl/openglrenderfunctions.h" OLIVE_NAMESPACE_ENTER WaveformScope::WaveformScope(QWidget* parent) : ManagedDisplayWidget(parent), buffer_(nullptr) { EnableDefaultContextMenu(); } WaveformScope::~WaveformScope() { CleanUp(); if (context()) { disconnect(context(), &QOpenGLContext::aboutToBeDestroyed, this, &WaveformScope::CleanUp); } } void WaveformScope::SetBuffer(Frame *frame) { buffer_ = frame; UploadTextureFromBuffer(); } void WaveformScope::showEvent(QShowEvent* e) { ManagedDisplayWidget::showEvent(e); UploadTextureFromBuffer(); } void WaveformScope::initializeGL() { ManagedDisplayWidget::initializeGL(); pipeline_ = OpenGLShader::Create(); pipeline_->create(); pipeline_->addShaderFromSourceCode(QOpenGLShader::Vertex, OpenGLShader::CodeDefaultVertex()); pipeline_->addShaderFromSourceCode(QOpenGLShader::Fragment, Node::ReadFileAsString(":/shaders/rgbwaveform.frag")); pipeline_->link(); framebuffer_.Create(context()); connect(context(), &QOpenGLContext::aboutToBeDestroyed, this, &WaveformScope::CleanUp, Qt::DirectConnection); UploadTextureFromBuffer(); } void WaveformScope::paintGL() { QOpenGLFunctions* f = context()->functions(); f->glClearColor(0, 0, 0, 0); f->glClear(GL_COLOR_BUFFER_BIT); if (!pipeline_ || !texture_.IsCreated()) { return; } { // Convert reference frame to display space framebuffer_.Attach(&managed_tex_); framebuffer_.Bind(); texture_.Bind(); f->glViewport(0, 0, texture_.width(), texture_.height()); color_service()->ProcessOpenGL(); QVector ire_lines(6); for (int i=1; i <= 5; i++) { ire_lines[i].setLine( 0.0, height() * (i * 0.20), width(), height() * (i * 0.20)); } ire_lines[0].setLine(0.0, 0.0, width(), 0.0); ire_lines[5].setLine(0.0, height() - 1.0, width(), height() - 1.0); QPainter p(this); p.setCompositionMode(QPainter::CompositionMode_Plus); p.setPen(Qt::red); p.drawLines(ire_lines); texture_.Release(); framebuffer_.Release(); framebuffer_.Detach(); } { // Draw waveform through shader pipeline_->bind(); pipeline_->setUniformValue("ove_resolution", texture_.width(), texture_.height()); pipeline_->setUniformValue("ove_viewport", width(), height()); GLfloat luma[3] = {0.0, 0.0, 0.0}; color_manager()->GetDefaultLumaCoefs(luma); // qDebug() << "LUMA" << luma[0] << " " << luma[1] << " " << luma[2]; pipeline_->setUniformValue("luma_coeffs", luma[0], luma[1], luma[2]); pipeline_->release(); f->glViewport(0, 0, width(), height()); managed_tex_.Bind(); OpenGLRenderFunctions::Blit(pipeline_); managed_tex_.Release(); } } void WaveformScope::UploadTextureFromBuffer() { if (!buffer_ || !isVisible()) { return; } makeCurrent(); if (!texture_.IsCreated() || texture_.width() != buffer_->width() || texture_.height() != buffer_->height() || texture_.format() != buffer_->format()) { texture_.Destroy(); managed_tex_.Destroy(); texture_.Create(context(), buffer_); managed_tex_.Create(context(), buffer_->width(), buffer_->height(), buffer_->format()); } else { texture_.Upload(buffer_); } doneCurrent(); update(); } void WaveformScope::CleanUp() { makeCurrent(); pipeline_ = nullptr; texture_.Destroy(); managed_tex_.Destroy(); framebuffer_.Destroy(); doneCurrent(); } OLIVE_NAMESPACE_EXIT