/*** Olive - Non-Linear Video Editor Copyright (C) 2022 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "previewautocacher.h" #include #include #include "codec/conformmanager.h" #include "node/inputdragger.h" #include "node/project/project.h" #include "render/renderprocessor.h" #include "task/customcache/customcachetask.h" #include "task/taskmanager.h" #include "widget/slider/base/numericsliderbase.h" namespace olive { PreviewAutoCacher::PreviewAutoCacher(QObject *parent) : QObject(parent), viewer_node_(nullptr), use_custom_range_(false), pause_renders_(false), single_frame_render_(nullptr) { // Set defaults SetPlayhead(0); // Wait a certain amount of time before requeuing when we receive an invalidate signal delayed_requeue_timer_.setInterval(OLIVE_CONFIG("AutoCacheDelay").toInt()); delayed_requeue_timer_.setSingleShot(true); connect(&delayed_requeue_timer_, &QTimer::timeout, this, &PreviewAutoCacher::TryRender); // Catch when a conform is ready connect(ConformManager::instance(), &ConformManager::ConformReady, this, &PreviewAutoCacher::ConformFinished); } PreviewAutoCacher::~PreviewAutoCacher() { // Ensure everything is cleaned up appropriately SetViewerNode(nullptr); } RenderTicketPtr PreviewAutoCacher::GetSingleFrame(const rational &t, RenderTicketPriority priority) { // If we have a single frame render queued (but not yet sent to the RenderManager), cancel it now CancelQueuedSingleFrameRender(); // Create a new single frame render ticket auto sfr = std::make_shared(); sfr->Start(); sfr->setProperty("time", QVariant::fromValue(t)); sfr->setProperty("priority", int(priority)); // Queue it and try to render single_frame_render_ = sfr; TryRender(); return sfr; } RenderTicketPtr PreviewAutoCacher::GetRangeOfAudio(TimeRange range, RenderTicketPriority priority) { return RenderAudio(range, false, priority); } void PreviewAutoCacher::VideoInvalidatedFromCache(const TimeRange &range) { FrameHashCache *cache = static_cast(sender()); VideoInvalidatedFromNode(cache->parent(), range); } void PreviewAutoCacher::AudioInvalidatedFromCache(const TimeRange &range) { AudioPlaybackCache *cache = static_cast(sender()); AudioInvalidatedFromNode(cache->parent(), range); } void PreviewAutoCacher::AudioRendered() { // Receive watcher RenderTicketWatcher* watcher = static_cast(sender()); // If the task list doesn't contain this watcher, presumably it was cleared as a result of a // viewer switch, so we'll completely ignore this watcher if (audio_tasks_.contains(watcher)) { // Assume that a "result" is a fully completed image and a non-result is a cancelled ticket TimeRange range = audio_tasks_.take(watcher); Node *node = Node::ValueToPtr(watcher->property("node")); if (watcher->HasResult()) { AudioCacheData &d = audio_cache_data_[node]; JobTime watcher_job_time = watcher->property("job").value(); TimeRangeList valid_ranges = d.job_tracker.getCurrentSubRanges(range, watcher_job_time); AudioVisualWaveform waveform = watcher->GetTicket()->property("waveform").value(); SampleBuffer buf = watcher->Get().value(); node->audio_playback_cache()->SetParameters(buf.audio_params()); /*if (node->audio_playback_cache()->IsEnabled()) { // WritePCM is tolerant to its buffer being null, it will just write silence instead node->audio_playback_cache()->WritePCM(range, valid_ranges, watcher->Get().value()); }*/ // Detect if this audio was incomplete because it was waiting on a conform to finish if (watcher->GetTicket()->property("incomplete").toBool()) { if (last_conform_task_ > watcher_job_time) { // Requeue now node->audio_playback_cache()->Invalidate(range); } else { // Wait for conform d.needing_conform.insert(range); } } else { qDebug() << "Writing waveforms to" << range << valid_ranges; node->audio_playback_cache()->WriteWaveform(range, valid_ranges, &waveform); } } // Continue rendering TryRender(); } delete watcher; } void PreviewAutoCacher::VideoRendered() { RenderTicketWatcher* watcher = static_cast(sender()); // If the task list doesn't contain this watcher, presumably it was cleared as a result of a // viewer switch, so we'll completely ignore this watcher auto it = video_tasks_.find(watcher); if (it != video_tasks_.end()) { // Assume that a "result" is a fully completed image and a non-result is a cancelled ticket if (watcher->HasResult()) { // Download frame in another thread if (watcher->GetTicket()->property("cached").toBool()) { if (FrameHashCache *cache = Node::ValueToPtr(watcher->property("cache"))) { cache->ValidateTime(it.value()); } } } video_tasks_.erase(it); // Continue rendering TryRender(); } // Process passthroughs no matter what, if the viewer was switched, the passthrough map would be // cleared anyway QVector tickets = video_immediate_passthroughs_.take(watcher); foreach (RenderTicketPtr t, tickets) { if (watcher->HasResult()) { t->Finish(watcher->Get()); } else { t->Finish(); } } delete watcher; } void PreviewAutoCacher::ProcessUpdateQueue() { // Iterate everything that happened to the graph and do the same thing on our end foreach (const QueuedJob& job, graph_update_queue_) { switch (job.type) { case QueuedJob::kNodeAdded: AddNode(job.node); break; case QueuedJob::kNodeRemoved: RemoveNode(job.node); break; case QueuedJob::kEdgeAdded: AddEdge(job.output, job.input); break; case QueuedJob::kEdgeRemoved: RemoveEdge(job.output, job.input); break; case QueuedJob::kValueChanged: CopyValue(job.input); break; case QueuedJob::kValueHintChanged: CopyValueHint(job.input); break; } } graph_update_queue_.clear(); // Indicate that we have synchronized to this point, which is compared with the graph change // time to see if our copied graph is up to date UpdateLastSyncedValue(); } void PreviewAutoCacher::AddNode(Node *node) { if (dynamic_cast(node)) { // Group nodes are just dummy nodes, no need to copy them return; } // Copy node Node* copy = node->copy(); // Add to project copy->setParent(&copied_project_); // Insert into map InsertIntoCopyMap(node, copy); // Keep track of our nodes created_nodes_.append(copy); } void PreviewAutoCacher::RemoveNode(Node *node) { // Find our copy and remove it Node* copy = copy_map_.take(node); // Disconnect from node's caches DisconnectFromNodeCache(node); // Remove from created list created_nodes_.removeOne(copy); // Delete it delete copy; } void PreviewAutoCacher::AddEdge(Node *output, const NodeInput &input) { // Create same connection with our copied graph Node* our_output = copy_map_.value(output); Node* our_input = copy_map_.value(input.node()); Node::ConnectEdge(our_output, NodeInput(our_input, input.input(), input.element())); } void PreviewAutoCacher::RemoveEdge(Node *output, const NodeInput &input) { // Remove same connection with our copied graph Node* our_output = copy_map_.value(output); Node* our_input = copy_map_.value(input.node()); Node::DisconnectEdge(our_output, NodeInput(our_input, input.input(), input.element())); } void PreviewAutoCacher::CopyValue(const NodeInput &input) { if (dynamic_cast(input.node())) { // Group nodes are just dummy nodes, no need to copy them return; } // Copy all values to our graph Node* our_input = copy_map_.value(input.node()); Node::CopyValuesOfElement(input.node(), our_input, input.input(), input.element()); } void PreviewAutoCacher::CopyValueHint(const NodeInput &input) { if (dynamic_cast(input.node())) { // Group nodes are just dummy nodes, no need to copy them return; } // Copy value hint to our graph Node* our_input = copy_map_.value(input.node()); Node::ValueHint hint = input.node()->GetValueHintForInput(input.input(), input.element()); our_input->SetValueHintForInput(input.input(), hint, input.element()); } void PreviewAutoCacher::InsertIntoCopyMap(Node *node, Node *copy) { // Insert into map copy_map_.insert(node, copy); // Copy parameters Node::CopyInputs(node, copy, false); // Connect to node's cache ConnectToNodeCache(node); } void PreviewAutoCacher::ConnectToNodeCache(Node *node) { connect(node->video_frame_cache(), &PlaybackCache::AutomaticChanged, this, &PreviewAutoCacher::VideoAutoCacheEnableChanged); connect(node->audio_playback_cache(), &PlaybackCache::AutomaticChanged, this, &PreviewAutoCacher::AudioAutoCacheEnableChanged); connect(node->video_frame_cache(), &PlaybackCache::Request, this, &PreviewAutoCacher::VideoInvalidatedFromCache); connect(node->audio_playback_cache(), &PlaybackCache::Request, this, &PreviewAutoCacher::AudioInvalidatedFromCache); // Copy invalidated ranges and start rendering if necessary if (node->video_frame_cache()->IsAutomatic()) { VideoAutoCacheEnableChangedFromNode(node, true); } if (node->audio_playback_cache()->IsAutomatic()) { AudioAutoCacheEnableChangedFromNode(node, true); } } void PreviewAutoCacher::DisconnectFromNodeCache(Node *node) { disconnect(node->video_frame_cache(), &PlaybackCache::AutomaticChanged, this, &PreviewAutoCacher::VideoAutoCacheEnableChanged); disconnect(node->audio_playback_cache(), &PlaybackCache::AutomaticChanged, this, &PreviewAutoCacher::AudioAutoCacheEnableChanged); disconnect(node->video_frame_cache(), &PlaybackCache::Request, this, &PreviewAutoCacher::VideoInvalidatedFromCache); disconnect(node->audio_playback_cache(), &PlaybackCache::Request, this, &PreviewAutoCacher::AudioInvalidatedFromCache); if (node->video_frame_cache()->IsAutomatic()) { VideoAutoCacheEnableChangedFromNode(node, false); } if (node->audio_playback_cache()->IsAutomatic()) { AudioAutoCacheEnableChangedFromNode(node, false); } } void PreviewAutoCacher::UpdateGraphChangeValue() { graph_changed_time_.Acquire(); } void PreviewAutoCacher::UpdateLastSyncedValue() { last_update_time_.Acquire(); } void PreviewAutoCacher::CancelQueuedSingleFrameRender() { if (single_frame_render_) { // Signal that this ticket was cancelled with no value single_frame_render_->Finish(); single_frame_render_ = nullptr; } } void PreviewAutoCacher::VideoInvalidatedList(Node *node, const TimeRangeList &list) { foreach (const TimeRange &range, list) { VideoInvalidatedFromNode(node, range); } } void PreviewAutoCacher::AudioInvalidatedList(Node *node, const TimeRangeList &list) { foreach (const TimeRange &range, list) { AudioInvalidatedFromNode(node, range); } } void PreviewAutoCacher::StartCachingRange(const TimeRange &range, TimeRangeList *range_list, RenderJobTracker *tracker) { range_list->insert(range); tracker->insert(range, graph_changed_time_); } void PreviewAutoCacher::StartCachingVideoRange(Node *node, const TimeRange &range) { VideoCacheData &d = video_cache_data_[node]; StartCachingRange(range, &d.invalidated, &d.job_tracker); TryRender(); } void PreviewAutoCacher::StartCachingAudioRange(Node *node, const TimeRange &range) { AudioCacheData &d = audio_cache_data_[node]; StartCachingRange(range, &d.invalidated, &d.job_tracker); TryRender(); } void PreviewAutoCacher::VideoInvalidatedFromNode(Node *node, const TimeRange &range) { // Stop any current render tasks because a) they might be out of date now anyway, and b) we // want to dedicate all our rendering power to realtime feedback for the user CancelVideoTasks(node); // If auto-cache is enabled and a slider is not being dragged, queue up to hash these frames if (!NodeInputDragger::IsInputBeingDragged()) { StartCachingVideoRange(node, range); } } void PreviewAutoCacher::AudioInvalidatedFromNode(Node *node, const TimeRange &range) { // We don't stop rendering audio because currently there's no system of requeuing audio if it's // cancelled, so some areas may end up unrendered forever // ClearAudioQueue(); // If we're auto-caching audio or require realtime waveforms, we'll have to render this StartCachingAudioRange(node, range); } void PreviewAutoCacher::VideoAutoCacheEnableChangedFromNode(Node *node, bool e) { if (e) { VideoInvalidatedList(node, node->video_frame_cache()->GetInvalidatedRanges(node->GetVideoCacheRange())); } else { CancelVideoTasks(node); } } void PreviewAutoCacher::AudioAutoCacheEnableChangedFromNode(Node *node, bool e) { if (e) { AudioInvalidatedList(node, node->audio_playback_cache()->GetInvalidatedRanges(node->GetAudioCacheRange())); } else { CancelAudioTasks(node); } } void PreviewAutoCacher::SetPlayhead(const rational &playhead) { cache_range_ = TimeRange(playhead - OLIVE_CONFIG("DiskCacheBehind").value(), playhead + OLIVE_CONFIG("DiskCacheAhead").value()); TryRender(); } template void CancelTasks(const T &task_list, bool and_wait) { for (auto it=task_list.cbegin(); it!=task_list.cend(); it++) { // Signal that the ticket should not be finished it.key()->Cancel(); } if (and_wait) { // Wait for each ticket to finish for (auto it=task_list.cbegin(); it!=task_list.cend(); it++) { it.key()->WaitForFinished(); } } } void PreviewAutoCacher::CancelVideoTasks(bool and_wait_for_them_to_finish) { CancelTasks(video_tasks_, and_wait_for_them_to_finish); } void PreviewAutoCacher::CancelAudioTasks(bool and_wait_for_them_to_finish) { CancelTasks(audio_tasks_, and_wait_for_them_to_finish); } bool PreviewAutoCacher::IsRenderingCustomRange() const { const VideoCacheData &d = video_cache_data_.value(viewer_node_); return d.iterator.IsCustomRange() && d.iterator.HasNext(); } void PreviewAutoCacher::SetRendersPaused(bool e) { pause_renders_ = e; if (!e) { TryRender(); } } void PreviewAutoCacher::NodeAdded(Node *node) { graph_update_queue_.append({QueuedJob::kNodeAdded, node, NodeInput(), nullptr}); UpdateGraphChangeValue(); } void PreviewAutoCacher::NodeRemoved(Node *node) { graph_update_queue_.append({QueuedJob::kNodeRemoved, node, NodeInput(), nullptr}); UpdateGraphChangeValue(); } void PreviewAutoCacher::EdgeAdded(Node *output, const NodeInput &input) { graph_update_queue_.append({QueuedJob::kEdgeAdded, nullptr, input, output}); UpdateGraphChangeValue(); } void PreviewAutoCacher::EdgeRemoved(Node *output, const NodeInput &input) { graph_update_queue_.append({QueuedJob::kEdgeRemoved, nullptr, input, output}); UpdateGraphChangeValue(); } void PreviewAutoCacher::ValueChanged(const NodeInput &input) { graph_update_queue_.append({QueuedJob::kValueChanged, nullptr, input, nullptr}); UpdateGraphChangeValue(); } void PreviewAutoCacher::ValueHintChanged(const NodeInput &input) { graph_update_queue_.append({QueuedJob::kValueHintChanged, nullptr, input, nullptr}); UpdateGraphChangeValue(); } void PreviewAutoCacher::TryRender() { delayed_requeue_timer_.stop(); if (pause_renders_) { return; } if (!graph_update_queue_.isEmpty()) { // Check if we have jobs running in other threads that shouldn't be interrupted right now // NOTE: We don't check for downloads because, while they run in another thread, they don't // require any access to the graph and therefore don't risk race conditions. if (!audio_tasks_.isEmpty() || !video_tasks_.isEmpty()) { return; } // No jobs are active, we can process the update queue ProcessUpdateQueue(); } if (single_frame_render_) { // Check if already caching this RenderTicketWatcher *watcher = RenderFrame(single_frame_render_->property("time").value(), RenderTicketPriority(single_frame_render_->property("priority").toInt()), nullptr); video_immediate_passthroughs_[watcher].append(single_frame_render_); single_frame_render_ = nullptr; } // Ensure we are running tasks if we have any const int max_tasks = RenderManager::GetNumberOfIdealConcurrentJobs(); // Handle video tasks for (auto it=video_cache_data_.begin(); it!=video_cache_data_.end(); it++) { VideoCacheData &d = it.value(); // Check for newly invalidated video if (!d.invalidated.isEmpty()) { if (d.iterator.HasNext()) { d.iterator.insert(d.invalidated); } else { d.iterator = TimeRangeListFrameIterator(d.invalidated, viewer_node_->GetVideoParams().frame_rate_as_time_base()); } d.invalidated.clear(); } // Queue next frames rational t; while (video_tasks_.size() < max_tasks && d.iterator.GetNext(&t)) { RenderTicketWatcher* render_task = video_tasks_.key(t); // We want this hash, if we're not already rendering, start render now if (!render_task) { // Don't render any hash more than once RenderFrame(it.key(), t, RenderTicketPriority::kNormal, it.key()->video_frame_cache()); } emit SignalCacheProxyTaskProgress(double(d.iterator.frame_index()) / double(d.iterator.size())); if (!d.iterator.HasNext()) { emit StopCacheProxyTasks(); } } } // Handle audio tasks for (auto it=audio_cache_data_.begin(); it!=audio_cache_data_.end(); it++) { AudioCacheData &d = it.value(); if (!d.invalidated.isEmpty()) { // Add newly invalidated audio to iterator d.iterator.insert(d.invalidated); d.invalidated.clear(); } while (!d.iterator.isEmpty() && audio_tasks_.size() < max_tasks) { // Copy first range in list TimeRange r = d.iterator.first(); // Limit to the minimum sample rate supported by AudioVisualWaveform - we use this value so that // whatever chunk we render can be summed down to the smallest mipmap whole r.set_out(qMin(r.out(), r.in() + AudioVisualWaveform::kMinimumSampleRate.flipped())); // Start job RenderAudio(it.key(), r, true, RenderTicketPriority::kNormal); d.iterator.remove(r); } } } RenderTicketWatcher* PreviewAutoCacher::RenderFrame(Node *node, const rational& time, RenderTicketPriority priority, FrameHashCache *cache) { RenderTicketWatcher* watcher = new RenderTicketWatcher(); watcher->setProperty("job", QVariant::fromValue(last_update_time_)); watcher->setProperty("cache", Node::PtrToValue(cache)); if (cache) { cache->SetTimebase(viewer_node_->GetVideoParams().frame_rate_as_time_base()); } connect(watcher, &RenderTicketWatcher::Finished, this, &PreviewAutoCacher::VideoRendered); video_tasks_.insert(watcher, time); watcher->SetTicket(RenderManager::instance()->RenderFrame(node, copied_viewer_node_->GetVideoParams(), copied_viewer_node_->GetAudioParams(), copied_color_manager_, time, RenderMode::kOffline, cache, priority, RenderManager::kTexture)); return watcher; } RenderTicketPtr PreviewAutoCacher::RenderAudio(Node *node, const TimeRange &r, bool generate_waveforms, RenderTicketPriority priority) { qDebug() << "Rendering" << r << "for" << node; RenderTicketWatcher* watcher = new RenderTicketWatcher(); watcher->setProperty("job", QVariant::fromValue(last_update_time_)); watcher->setProperty("node", Node::PtrToValue(node)); connect(watcher, &RenderTicketWatcher::Finished, this, &PreviewAutoCacher::AudioRendered); audio_tasks_.insert(watcher, r); RenderTicketPtr ticket = RenderManager::instance()->RenderAudio(node, r, copied_viewer_node_->GetAudioParams(), RenderMode::kOffline, generate_waveforms, priority); watcher->SetTicket(ticket); return ticket; } void PreviewAutoCacher::ConformFinished() { // Got an audio conform, requeue all the audio currently needing a conform last_conform_task_.Acquire(); for (auto it=audio_cache_data_.begin(); it!=audio_cache_data_.end(); it++) { AudioCacheData &d = it.value(); if (!d.needing_conform.isEmpty()) { // This list should be empty if there was a viewer switch foreach (const TimeRange &range, d.needing_conform) { it.key()->audio_playback_cache()->Invalidate(range); } d.needing_conform.clear(); } } } void PreviewAutoCacher::VideoAutoCacheEnableChanged(bool e) { FrameHashCache *cache = static_cast(sender()); VideoAutoCacheEnableChangedFromNode(cache->parent(), e); } void PreviewAutoCacher::AudioAutoCacheEnableChanged(bool e) { AudioPlaybackCache *cache = static_cast(sender()); AudioAutoCacheEnableChangedFromNode(cache->parent(), e); } void PreviewAutoCacher::CacheProxyTaskCancelled() { for (auto it=video_cache_data_.begin(); it!=video_cache_data_.end(); it++) { it->iterator.reset(); } TryRender(); } void PreviewAutoCacher::ForceCacheRange(const TimeRange &range) { use_custom_range_ = true; custom_autocache_range_ = range; // Re-hash these frames and start rendering StartCachingVideoRange(viewer_node_, range); } void PreviewAutoCacher::SetViewerNode(ViewerOutput *viewer_node) { if (viewer_node_ == viewer_node) { return; } if (viewer_node_) { // We must wait for any jobs to finish because they'll be using our copied graph and we're // about to destroy it // Stop requeue timer if it's running delayed_requeue_timer_.stop(); // Handle video rendering tasks if (!video_tasks_.isEmpty()) { // Cancel any video tasks and wait for them to finish CancelVideoTasks(true); } // Handle audio rendering tasks if (!audio_tasks_.isEmpty()) { // Cancel any audio tasks and wait for them to finish CancelAudioTasks(true); } // Clear any single frame render that might be queued CancelQueuedSingleFrameRender(); // Not interested in video passthroughs anymore video_immediate_passthroughs_.clear(); // Disconnect from all node cache's for (auto it=copy_map_.cbegin(); it!=copy_map_.cend(); it++) { DisconnectFromNodeCache(it.key()); } // Delete all of our copied nodes qDeleteAll(created_nodes_); created_nodes_.clear(); copy_map_.clear(); copied_viewer_node_ = nullptr; graph_update_queue_.clear(); // Ensure all cache data is cleared video_cache_data_.clear(); audio_cache_data_.clear(); // Disconnect signals for future node additions/deletions NodeGraph* graph = viewer_node_->parent(); disconnect(graph, &NodeGraph::NodeAdded, this, &PreviewAutoCacher::NodeAdded); disconnect(graph, &NodeGraph::NodeRemoved, this, &PreviewAutoCacher::NodeRemoved); disconnect(graph, &NodeGraph::InputConnected, this, &PreviewAutoCacher::EdgeAdded); disconnect(graph, &NodeGraph::InputDisconnected, this, &PreviewAutoCacher::EdgeRemoved); disconnect(graph, &NodeGraph::ValueChanged, this, &PreviewAutoCacher::ValueChanged); disconnect(graph, &NodeGraph::InputValueHintChanged, this, &PreviewAutoCacher::ValueHintChanged); } viewer_node_ = viewer_node; if (viewer_node_) { // Copy graph NodeGraph* graph = viewer_node_->parent(); SetRendersPaused(true); // Add all nodes for (int i=0; inodes().at(i), copied_project_.nodes().at(i)); } for (int i=copied_project_.nodes().size(); inodes().size(); i++) { AddNode(graph->nodes().at(i)); } // Find copied viewer node copied_viewer_node_ = static_cast(copy_map_.value(viewer_node_)); copied_color_manager_ = static_cast(copy_map_.value(viewer_node_->project()->color_manager())); // Add all connections foreach (Node* node, graph->nodes()) { for (auto it=node->input_connections().cbegin(); it!=node->input_connections().cend(); it++) { AddEdge(it->second, it->first); } } // Ensure graph change value is just before the sync value UpdateGraphChangeValue(); UpdateLastSyncedValue(); // Connect signals for future node additions/deletions connect(graph, &NodeGraph::NodeAdded, this, &PreviewAutoCacher::NodeAdded, Qt::DirectConnection); connect(graph, &NodeGraph::NodeRemoved, this, &PreviewAutoCacher::NodeRemoved, Qt::DirectConnection); connect(graph, &NodeGraph::InputConnected, this, &PreviewAutoCacher::EdgeAdded, Qt::DirectConnection); connect(graph, &NodeGraph::InputDisconnected, this, &PreviewAutoCacher::EdgeRemoved, Qt::DirectConnection); connect(graph, &NodeGraph::ValueChanged, this, &PreviewAutoCacher::ValueChanged, Qt::DirectConnection); connect(graph, &NodeGraph::InputValueHintChanged, this, &PreviewAutoCacher::ValueHintChanged, Qt::DirectConnection); SetRendersPaused(false); } } }