/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "nodeviewedge.h" #include #include #include #include "common/clamp.h" #include "common/lerp.h" #include "nodeview.h" #include "nodeviewscene.h" OLIVE_NAMESPACE_ENTER NodeViewEdge::NodeViewEdge(QGraphicsItem *parent) : QGraphicsPathItem(parent), edge_(nullptr), color_group_(QPalette::Active), color_role_(QPalette::Text), flow_dir_(NodeViewCommon::kLeftToRight) { // Ensures this UI object is drawn behind other objects setZValue(-1); // Use font metrics to set edge width for basic high DPI support edge_width_ = QFontMetrics(QFont()).height() / 12; } void NodeViewEdge::SetEdge(NodeEdgePtr edge) { SetConnected(true); // Set the new edge pointer edge_ = edge; // Re-adjust the line positioning for this new edge Adjust(); } NodeEdgePtr NodeViewEdge::edge() { return edge_; } void NodeViewEdge::Adjust() { if (!edge_ || !scene()) { return; } // Get the UI objects of both nodes that this edge connects NodeViewItem* output = static_cast(scene())->NodeToUIObject(edge_->output()->parentNode()); NodeViewItem* input = static_cast(scene())->NodeToUIObject(edge_->input()->parentNode()); if (!output || !input) { return; } // Draw a line between the two SetPoints(output->GetParamPoint(edge_->output()), input->GetParamPoint(edge_->input())); } void NodeViewEdge::SetConnected(bool c) { if (c) { color_group_ = QPalette::Active; } else { color_group_ = QPalette::Disabled; } UpdatePen(); } void NodeViewEdge::SetHighlighted(bool e) { if (e) { color_role_ = QPalette::Highlight; } else { color_role_ = QPalette::Text; } UpdatePen(); } void NodeViewEdge::SetPoints(const QPointF &start, const QPointF &end) { QPainterPath path; path.moveTo(start); if (NodeViewCommon::GetFlowOrientation(flow_dir_) == Qt::Horizontal) { double half_x = lerp(start.x(), end.x(), 0.5); path.cubicTo(QPointF(half_x, start.y()), QPointF(half_x, end.y()), end); } else { double half_y = lerp(start.y(), end.y(), 0.5); path.cubicTo(QPointF(start.x(), half_y), QPointF(end.x(), half_y), end); } setPath(path); } void NodeViewEdge::SetFlowDirection(NodeViewCommon::FlowDirection dir) { flow_dir_ = dir; Adjust(); } void NodeViewEdge::UpdatePen() { setPen(QPen(qApp->palette().color(color_group_, color_role_), edge_width_)); //update(); } OLIVE_NAMESPACE_EXIT