/*** Olive - Non-Linear Video Editor Copyright (C) 2022 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "timebasedview.h" #include #include #include #include #include "common/timecodefunctions.h" #include "widget/timebased/timebasedwidget.h" namespace olive { TimeBasedView::TimeBasedView(QWidget *parent) : HandMovableView(parent), playhead_scene_left_(-1), playhead_scene_right_(-1), dragging_playhead_(false), snapped_(false), snap_service_(nullptr), y_axis_enabled_(false), y_scale_(1.0), viewer_(nullptr) { // Sets scene to our scene setScene(&scene_); // Set default scale (ensures non-zero scale from beginning) SetScale(1.0); // Default to no default drag mode SetDefaultDragMode(NoDrag); // Signal to update bounding rect when the scene changes connect(&scene_, &QGraphicsScene::changed, this, &TimeBasedView::UpdateSceneRect); // Workaround for Qt drawing issues with the default MinimalViewportUpdate. While this might be // slower (Qt documentation says it may actually be faster in some situations), // MinimalViewportUpdate causes all sorts of graphical crud building up in the scene setViewportUpdateMode(QGraphicsView::FullViewportUpdate); } void TimeBasedView::TimebaseChangedEvent(const rational &) { // Timebase influences position/visibility of playhead viewport()->update(); } void TimeBasedView::EnableSnap(const std::vector &points) { snapped_ = true; snap_time_ = points; viewport()->update(); } void TimeBasedView::DisableSnap() { snapped_ = false; viewport()->update(); } const double &TimeBasedView::GetYScale() const { return y_scale_; } void TimeBasedView::VerticalScaleChangedEvent(double) { } void TimeBasedView::ZoomIntoCursorPosition(QWheelEvent *event, double scale_multiplier, const QPointF &cursor_pos) { // If CTRL is held (or a preference is set to swap CTRL behavior), we zoom instead of scrolling bool only_vertical = false; bool only_horizontal = false; // Ctrl+Shift limits to only one axis // Alt switches between horizontal only (alt held) or vertical only (alt not held) if (y_axis_enabled_) { if (event->modifiers() & Qt::ShiftModifier) { if (event->modifiers() & Qt::AltModifier) { only_horizontal = true; } else { only_vertical = true; } } } else { only_horizontal = true; } if (!only_vertical) { double old_scroll = horizontalScrollBar()->value(); double old_scale = GetScale(); emit ScaleChanged(old_scale * scale_multiplier); // Use GetScale so that if this value was clamped, we don't erroneously use an unclamped value int new_x_scroll = qRound((cursor_pos.x() + old_scroll) / old_scale * GetScale() - cursor_pos.x()); horizontalScrollBar()->setValue(new_x_scroll); } if (!only_horizontal) { double old_y_scroll = verticalScrollBar()->value(); double old_y_scale = GetYScale(); SetYScale(old_y_scale * scale_multiplier); // Use GetYScale so that if this value was clamped, we don't erroneously use an unclamped value int new_y_scroll = qRound((cursor_pos.y() + old_y_scroll) / old_y_scale * GetYScale() - cursor_pos.y()); verticalScrollBar()->setValue(new_y_scroll); } } void TimeBasedView::SetYScale(const double &y_scale) { y_scale_ = y_scale; if (y_axis_enabled_) { VerticalScaleChangedEvent(y_scale_); viewport()->update(); } } void TimeBasedView::SetViewerNode(ViewerOutput *v) { if (viewer_) { disconnect(viewer_, &ViewerOutput::PlayheadChanged, viewport(), static_cast(&TimeBasedView::update)); } viewer_ = v; if (viewer_) { connect(viewer_, &ViewerOutput::PlayheadChanged, viewport(), static_cast(&TimeBasedView::update)); } } void TimeBasedView::drawForeground(QPainter *painter, const QRectF &rect) { QGraphicsView::drawForeground(painter, rect); if (!timebase().isNull()) { double width = TimeToScene(timebase()); playhead_scene_left_ = GetPlayheadX(); playhead_scene_right_ = playhead_scene_left_ + width; QRectF playhead_rect(playhead_scene_left_, rect.top(), width, rect.height()); // Get playhead highlight color QColor highlight = palette().text().color(); highlight.setAlpha(32); painter->setPen(Qt::NoPen); painter->setBrush(highlight); painter->drawRect(playhead_rect); // FIXME: Hardcoded... painter->setPen(PLAYHEAD_COLOR); painter->setBrush(Qt::NoBrush); painter->drawLine(QLineF(playhead_rect.topLeft(), playhead_rect.bottomLeft())); } if (snapped_) { painter->setPen(palette().text().color()); foreach (const rational& r, snap_time_) { double x = TimeToScene(r); painter->drawLine(x, rect.top(), x, rect.height()); } } } bool TimeBasedView::PlayheadPress(QMouseEvent *event) { QPointF scene_pos = mapToScene(event->pos()); dragging_playhead_ = (event->button() == Qt::LeftButton && scene_pos.x() >= playhead_scene_left_ && scene_pos.x() < playhead_scene_right_); return dragging_playhead_; } bool TimeBasedView::PlayheadMove(QMouseEvent *event) { if (!dragging_playhead_) { return false; } if (viewer_) { QPointF scene_pos = mapToScene(event->pos()); rational mouse_time = qMax(rational(0), SceneToTime(scene_pos.x())); if (Core::instance()->snapping() && snap_service_) { rational movement; snap_service_->SnapPoint({mouse_time}, &movement, TimeBasedWidget::kSnapAll & ~TimeBasedWidget::kSnapToPlayhead); mouse_time += movement; } viewer_->SetPlayhead(mouse_time); } return true; } bool TimeBasedView::PlayheadRelease(QMouseEvent*) { if (dragging_playhead_) { dragging_playhead_ = false; if (snap_service_) { snap_service_->HideSnaps(); } return true; } return false; } qreal TimeBasedView::GetPlayheadX() { if (viewer_) { return TimeToScene(viewer_->GetPlayhead()); } else { return 0; } } void TimeBasedView::SetEndTime(const rational &length) { end_time_ = length; UpdateSceneRect(); } void TimeBasedView::UpdateSceneRect() { QRectF bounding_rect = scene_.itemsBoundingRect(); // There's no need for a timeline to ever go below 0 on the X scale bounding_rect.setLeft(0); // Ensure the scene is always the full length of the timeline with a gap at the end to work with bounding_rect.setRight(TimeToScene(end_time_) + width()); // Any further rect processing from derivatives can be done here SceneRectUpdateEvent(bounding_rect); // If the scene is already this rect, do nothing if (scene_.sceneRect() != bounding_rect) { scene_.setSceneRect(bounding_rect); } } void TimeBasedView::resizeEvent(QResizeEvent *event) { QGraphicsView::resizeEvent(event); UpdateSceneRect(); } void TimeBasedView::ScaleChangedEvent(const double &scale) { TimeScaledObject::ScaleChangedEvent(scale); // Update scene rect UpdateSceneRect(); // Force redraw for playhead if the above function didn't do it viewport()->update(); } }