# Oak - Non-Linear Video Editor # Copyright (C) 2026 Oak Team # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . # C ABI facade of liboakengine (mirrors the pattern documented in # render/ipc/CMakeLists.txt): # - include/oakengine/*.h public C API # - src/capi/*.cpp C ABI implementations # The init/project/timeline families wrap the engine core, the project # serializer and the sequence/viewer timeline objects. set(OLIVE_SOURCES ${OLIVE_SOURCES} include/oakengine/init.h include/oakengine/project.h include/oakengine/timeline.h include/oakengine/renderer.h src/capi/init.cpp src/capi/project.cpp src/capi/timeline.cpp src/capi/renderer.cpp PARENT_SCOPE )