#ifndef SOLIDEFFECT_H #define SOLIDEFFECT_H #include "../effect.h" class SolidEffect : public Effect { Q_OBJECT public: SolidEffect(Clip* c); EffectField* solid_type; EffectField* solid_color_field; EffectField* opacity_field; void process_gl(long frame, QOpenGLShaderProgram& shaders, GLTextureCoords& coords); void process_image(long p, uint8_t* data, int width, int height); private slots: void enable_color(); }; #endif // SOLIDEFFECT_H