#include "buttonfield.h" #include ButtonField::ButtonField(EffectRow *parent, const QString &string) : EffectField(parent, nullptr, EFFECT_FIELD_UI), button_text_(string) {} void ButtonField::SetCheckable(bool c) { checkable_ = c; } void ButtonField::SetChecked(bool c) { checked_ = c; emit CheckedChanged(c); } QWidget *ButtonField::CreateWidget(QWidget *existing) { QPushButton* button; if (existing == nullptr) { button = new QPushButton(); button->setCheckable(checkable_); button->setEnabled(IsEnabled()); button->setText(button_text_); } else { button = static_cast(existing); } connect(this, SIGNAL(CheckedChanged(bool)), button, SLOT(setChecked(bool))); connect(this, SIGNAL(EnabledChanged(bool)), button, SLOT(setEnabled(bool))); connect(button, SIGNAL(clicked(bool)), this, SIGNAL(Clicked())); connect(button, SIGNAL(toggled(bool)), this, SLOT(SetChecked(bool))); connect(button, SIGNAL(toggled(bool)), this, SIGNAL(Toggled(bool))); return button; }