/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "renderer.h" RendererProcessor::RendererProcessor() : started_(false) { } QString RendererProcessor::Name() { return tr("Renderer"); } QString RendererProcessor::Category() { return tr("Processor"); } QString RendererProcessor::Description() { return tr("A multi-threaded OpenGL hardware-accelerated node compositor."); } void RendererProcessor::Start() { if (started_) { return; } threads_.resize(QThread::idealThreadCount()); for (int i=0;irun(); } started_ = true; } void RendererProcessor::Stop() { if (!started_) { return; } started_ = false; for (int i=0;iCancel(); delete threads_[i]; } threads_.clear(); } RendererThread *RendererProcessor::CurrentThread() { return dynamic_cast(QThread::currentThread()); }