#ifndef MULTICAMNODE_H #define MULTICAMNODE_H #include "node/node.h" namespace olive { class MultiCamNode : public Node { Q_OBJECT public: MultiCamNode(); NODE_DEFAULT_FUNCTIONS(MultiCamNode) virtual QString Name() const override; virtual QString id() const override; virtual QVector Category() const override; virtual QString Description() const override; virtual ActiveElements GetActiveElementsAtTime(const QString &input, const TimeRange &r) const override; virtual ShaderCode GetShaderCode(const ShaderRequest &id) const override; virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override; virtual void Retranslate() override; static const QString kCurrentInput; static const QString kSourcesInput; void SetMonitorMode(bool e) { monitor_ = e; } int GetSourceCount() const { return InputArraySize(kSourcesInput); } static void GetRowsAndColumns(int sources, int *rows, int *cols); void GetRowsAndColumns(int *rows, int *cols) const { return GetRowsAndColumns(GetSourceCount(), rows, cols); } static int RowsColsToIndex(int row, int col, int total_rows, int total_cols) { return col + row * total_cols; } private: bool monitor_; }; } #endif // MULTICAMNODE_H