// Oak Video Editor - Non-Linear Video Editor
// Copyright (C) 2026 Oak Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
//! The project session (M10 ยง2.2 `OakStorageProject`): wraps a loaded
//! project plus its source URI. `take` transfers the project handle
//! out, leaving an empty shell that must still be freed.
use crate::handle::CHandle;
use crate::uri::StorageUri;
/// An open project session.
pub struct Session {
/// Source URI.
uri: StorageUri,
/// The project handle (None after [`Session::take`]).
project: Option,
}
impl Session {
/// Wrap a freshly loaded project. A null handle (the version-info
/// path: TOO_OLD/TOO_NEW/UNKNOWN_VERSION carries no project) maps to
/// `None`, not `Some(null)`.
pub fn new(uri: StorageUri, project: CHandle) -> Self {
Session {
uri,
project: (!project.is_null()).then_some(project),
}
}
/// Source URI.
pub fn uri(&self) -> &StorageUri {
&self.uri
}
/// Borrowed project handle (None after take).
pub fn project(&self) -> Option<&CHandle> {
self.project.as_ref()
}
/// Transfer the project out (C++ take_project semantics); the
/// session becomes an empty shell, and the caller owns the returned
/// handle (release it with `oaknode_project_free`).
pub fn take(&mut self) -> Option {
self.project.take()
}
}
impl Drop for Session {
fn drop(&mut self) {
// Release the still-held project handle (the `take` path already
// removed it).
if let Some(h) = self.project.take() {
if let Some(f) = h.release {
unsafe { f(h.ctx) };
}
}
}
}